【问题标题】:resetting pre-populated sqlite database in android在android中重置预填充的sqlite数据库
【发布时间】:2014-04-14 19:45:43
【问题描述】:

我在 Android 应用程序的资产目录中添加了一个预先填充的数据库,但是当我删除并添加一个新数据库时,查询结果仍然返回旧数据。

我关注了这个tutorial,下面是我的数据库类:

package com.example.fishselector;

import java.io.FileOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.HashMap;

import android.content.ContentValues;
import android.content.Context;
import android.database.SQLException;
import android.database.sqlite.SQLiteDatabase;
import android.database.sqlite.SQLiteException;
import android.database.sqlite.SQLiteOpenHelper;
import android.util.Log;

class DB extends SQLiteOpenHelper {

    private static String DB_PATH = "/data/data/com.example.fishselector/databases/";

    private static String DB_NAME = "sqldb3";

    private SQLiteDatabase myDataBase;

    private final Context myContext;

    /**
     * Constructor
     * Takes and keeps a reference of the passed context in order to access to the application assets and resources.
     * @param context
     */
    public DB(Context context) {

        super(context, DB_NAME, null, 1);
        this.myContext = context;
    }

    /**
     * Creates a empty database on the system and rewrites it with your own database.
     * */
    public void createDataBase() throws IOException {

        boolean dbExist = checkDataBase();

        if (dbExist) {
            //do nothing - database already exist
        } else {

            //By calling this method and empty database will be created into the default system path
            //of your application so we are gonna be able to overwrite that database with our database.
            this.getReadableDatabase();

            try {

                copyDataBase();

            } catch (IOException e) {

                throw new Error("Error copying database");

            }
        }

    }

    /**
     * Check if the database already exist to avoid re-copying the file each time you open the application.
     * @return true if it exists, false if it doesn't
     */
    private boolean checkDataBase() {

        SQLiteDatabase checkDB = null;

        try {
            String myPath = DB_PATH + DB_NAME;
            checkDB = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);

        } catch (SQLiteException e) {

            //database does't exist yet.

        }

        if (checkDB != null) {

            checkDB.close();

        }

        return checkDB != null ? true : false;
    }

    /**
     * Copies your database from your local assets-folder to the just created empty database in the
     * system folder, from where it can be accessed and handled.
     * This is done by transfering bytestream.
     * */
    private void copyDataBase() throws IOException {

        //Open your local db as the input stream
        InputStream myInput = myContext.getAssets().open(DB_NAME);

        // Path to the just created empty db
        String outFileName = DB_PATH + DB_NAME;

        //Open the empty db as the output stream
        OutputStream myOutput = new FileOutputStream(outFileName);

        //transfer bytes from the inputfile to the outputfile
        byte[] buffer = new byte[1024];
        int length;
        while ((length = myInput.read(buffer)) > 0) {
            myOutput.write(buffer, 0, length);
        }

        //Close the streams
        myOutput.flush();
        myOutput.close();
        myInput.close();

    }

    public void openDataBase() throws SQLException {

        //Open the database
        String myPath = DB_PATH + DB_NAME;
        myDataBase = SQLiteDatabase.openDatabase(myPath, null, SQLiteDatabase.OPEN_READONLY);

    }

    @
    Override
    public synchronized void close() {

        if (myDataBase != null)
            myDataBase.close();

        super.close();

    }

    @
    Override
    public void onCreate(SQLiteDatabase db) {

        try {
            createDataBase();
        } catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }


    }

    @
    Override
    public void onUpgrade(SQLiteDatabase db, int oldVersion, int newVersion) {

    }

    // Add your public helper methods to access and get content from the database.
    // You could return cursors by doing "return myDataBase.query(....)" so it'd be easy
    // to you to create adapters for your views.

}

【问题讨论】:

  • 这看起来像你的 Activity 类。无论如何,您肯定已经从 SD 卡中删除了 db?
  • 如果数据库类中存在表,为什么不使用 SQLite 删除表?我认为这是 DROP TABLE IF EXISTS 'TABLE_NAME'
  • @KenWolf FML 我把主要活动 lol 修复了
  • @KenWolf 我实际上是在模拟器上测试它,只是从eclipse路径中的资产目录中删除它
  • 你必须从文件系统中删除它,因为这就是它的工作原理。您不能直接从assets 访问数据库。您的代码将文件复制到/data/data/com.example.fishselector/databases/,然后从那里访问它。因此,当您从 assets 删除它并再次运行该应用程序时,什么也没有发生 - 它仍然在您最初复制它的路径中。

标签: java android sqlite


【解决方案1】:

它不起作用,因为您没有删除文件系统上的数据库文件。

您的代码所做的是将assets 中的文件复制/data/data/com.example.fishselector/databases/ 中您应用的私有存储区。

然后下次运行时检查它是否已经存在,如果存在,则什么也不做:

boolean dbExist = checkDataBase();

if (dbExist) {
    //do nothing - database already exist
} else {

因此,在assets 中简单地删除或替换它并没有任何意义,因为嘿嘿,它仍然存在,在/data/data/ 中,好像什么都没发生一样。

修复方法:在您的模拟器中,进入“Settings/Apps/YourApp/”并点击“Clear Data”。这将删除您应用的私有存储区域中的所有数据。然后您可以尝试再次运行您的应用程序,它不会找到该文件,并将从assets 复制您的新数据库。

【讨论】:

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