【发布时间】:2014-11-05 06:46:30
【问题描述】:
我正在尝试使用 Java 进行图形编程,并且正在尝试一个小练习,我想让汽车在一个框架中来回移动。然后,如果我按向上或向下箭头键,我想让它走得更快或更慢。但是,我似乎无法正确添加关键侦听器。为了测试我的代码,我只是想在命令提示符下打印一条消息。任何帮助将不胜感激!
代码按原样编译和运行。我得到一辆车在框架中来回移动。唯一不起作用的是关键侦听器。
import java.awt.*;
import javax.swing.*;
import java.awt.event.*;
public class Racing extends JFrame
{
public static class Car extends JComponent implements ActionListener
{
int x=0;
int y=0;
int delta = 10;
Timer timer;
int z = 300;
public Car()
{
timer = new Timer(20,this);
timer.start();
addKeyListener(new KeyAdapter()
{
@Override
public void keyPressed(KeyEvent e)
{
if(e.getKeyCode() == KeyEvent.VK_UP)
System.out.println("The up key was pressed!");
}
});
}
public void paint(Graphics g)
{
super.paintComponent(g);
y = getHeight();
z = getWidth();
g.setColor(Color.BLUE);
g.fillRect(0, 0, z, y);
Polygon polygon = new Polygon();
polygon.addPoint(x + 10, y - 20);
polygon.addPoint(x + 20, y - 30);
polygon.addPoint(x + 30, y - 30);
polygon.addPoint(x + 40, y - 20);
g.setColor(Color.BLACK);
g.fillOval(x + 10, y - 11, 10, 10);
g.fillOval(x + 30, y - 11, 10, 10);
g.setColor(Color.GREEN);
g.fillRect(x, y - 21, 50, 10);
g.setColor(Color.RED);
g.fillPolygon(polygon);
g.setColor(Color.BLUE);
}
public void actionPerformed(ActionEvent e) {
x += delta;
if (x > z-40) {
delta *= -1;
x = (z-40);
} else if (x < 0) {
delta *= -1;
x = 0;
}
repaint();
}
}
public static void main(String[] args)
{
JFrame frame = new JFrame("Racing");
frame.setPreferredSize(new Dimension(600,300));
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.add(new Car());
frame.setVisible(true);
frame.setFocusable(true);
}
}
【问题讨论】:
标签: java swing jframe keylistener