【问题标题】:sending information back from detail view controller ios从详细视图控制器 ios 发送回信息
【发布时间】:2014-10-22 16:40:48
【问题描述】:

我对 IOS 编程非常陌生,我从一个列表应用程序开始。我在 Xcode 中使用了默认的 Master Detail View 模板,我正在尝试编辑它来做一个待办事项列表或购物清单。

这个想法是能够点击 MasterViewController 上的 + 按钮,然后进入 Add 屏幕,在此处输入信息,点击 Save 按钮,然后返回 MasterViewController 并在添加屏幕中输入信息MasterViewController 中的表。然后,如果您点击已添加的表格单元格,它将连续到 detailViewController 并仅显示信息。

我花了很多时间搜索和阅读,但我不知道该做什么。我认为这将是一个简单的应用程序,但我被打败了!任何提示或帮助将不胜感激!

我有三个视图控制器和一个项目类:

作为我的项目表的主控制器;

只显示表格行细节的细节视图控制器;

还有一个添加视图控制器,我试图将所有信息放入其中以保存到我的主控制器表中。

转到我的 Add 视图控制器的序列称为 add

转到我的详细视图控制器的序列称为 showDetail

然后我有 MasterViewController.h :

#import <UIKit/UIKit.h>
#import "Items.h"
#import "AddViewController.h"
@interface MasterViewController : UITableViewController
@property NSMutableArray *items;
@end

MasterViewController.m

#import "MasterViewController.h"
#import "DetailViewController.h"
#import "Items.h"
@interface MasterViewController ()
@property NSMutableArray *itemsarray;
//@property NSMutableArray *stores;
//@property NSMutableArray *prices;
@end

@implementation MasterViewController
- (void)awakeFromNib {
    [super awakeFromNib];
}
- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    self.navigationItem.leftBarButtonItem = self.editButtonItem;//this is the edit button on the             master controller, top left
}
- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}
#pragma mark - Segues
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    if ([[segue identifier] isEqualToString:@"add"]) {

    }
    if ([segue.identifier isEqualToString:@"showDetail"]) {
        NSIndexPath *indexPath = [self.tableView indexPathForSelectedRow];
        DetailViewController *destViewController = segue.destinationViewController;
        destViewController.item = [_itemsarray objectAtIndex:indexPath.row];
        destViewController.quantity = [_itemsarray objectAtIndex:indexPath.row];
        destViewController.store = [_itemsarray objectAtIndex:indexPath.row];
    }
}
#pragma mark - Table View
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
    return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
    return self.itemsarray.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
   UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:@"Cell"         forIndexPath:indexPath];
    Items  *toDo = _itemsarray[indexPath.row];
    cell.textLabel.text = toDo.name;
    return cell;
}
- (BOOL)tableView:(UITableView *)tableView canEditRowAtIndexPath:(NSIndexPath *)indexPath {
    // Return NO if you do not want the specified item to be editable.
    return YES;
}
- (void)tableView:(UITableView *)tableView commitEditingStyle:    (UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath {
    if (editingStyle == UITableViewCellEditingStyleDelete) {
        [self.itemsarray removeObjectAtIndex:indexPath.row];
        [tableView deleteRowsAtIndexPaths:@[indexPath] withRowAnimation:UITableViewRowAnimationFade];
    } else if (editingStyle == UITableViewCellEditingStyleInsert) {
        // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view.
    }
}
@end

DetailViewController.h

#import <UIKit/UIKit.h>
#include "Items.h"
@interface DetailViewController : UIViewController
@property (strong, nonatomic) id detailItem;
@property (weak, nonatomic) IBOutlet UILabel *item;
@property (weak, nonatomic) IBOutlet UILabel *quantity;
@property (weak, nonatomic) IBOutlet UILabel *store;
@end

DetailViewController.h

#import "DetailViewController.h"
#import "Items.h"
@interface DetailViewController ()
@end
@implementation DetailViewController
#pragma mark - Managing the detail item
- (void)setDetailItem:(id)newDetailItem {
    if (_detailItem != newDetailItem) {
        _detailItem = newDetailItem;
        [self configureView];
    }
}
- (void)configureView {
    // Update the user interface for the detail item.
    if (self.detailItem) {
        //this is what the text box for name of item will show. it updates
        self.item.text= [self.detailItem name] ;
        //self.quantity.text= [self.detailItem quantity] ;
       //self.store.text= [self.detailItem store] ;
    }
}
- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    [self configureView];
}
- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}
@end

AddViewController.h

#import <UIKit/UIKit.h>
#include "Items.h"
#import "MasterViewController.h"
@interface AddViewController : UIViewController
@property (strong, nonatomic) id detailItem;
@property (weak, nonatomic) IBOutlet UITextField *item_text_box;
@property (weak, nonatomic) IBOutlet UITextField *quantity_text_box;
@property (weak, nonatomic) IBOutlet UITextField *store_text_box;
@end

AddViewController.m - 这是我不知道该怎么做的地方。我正在使用保存按钮调用 insertNewObject 函数,这是我不知道如何将此信息发送回 MasterView 控制器的地方(至少这是我认为我有问题的地方,我很新,所以不确定)

#import "AddViewController.h"
#import "MasterViewController.h"
@interface AddViewController ()
@end
@implementation AddViewController
- (void)viewDidLoad {
    UIBarButtonItem *saveButton = [[UIBarButtonItem alloc]     initWithBarButtonSystemItem:UIBarButtonSystemItemSave target:self action:@selector(insertNewObject:)];
    //this is the add button at the top right of master controller
    self.navigationItem.rightBarButtonItem = saveButton;   
    [super viewDidLoad];
    // Do any additional setup after loading the view.
}
- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}
- (void)insertNewObject:(id)sender {
    //this is what happens when we press our save button
    //this is what happens when the add button is pushed
    if (!self.itemsarray) {        
        self.itemsarray = [[NSMutableArray alloc] init];
    }
    [self.itemsarray insertObject:[NSDate date] atIndex:0];
    NSIndexPath *indexPath = [NSIndexPath indexPathForRow:0 inSection:0];
    [self.tableView insertRowsAtIndexPaths:@[indexPath]     withRowAnimation:UITableViewRowAnimationAutomatic];
}
#pragma mark - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
@end

Items.h

#import <Foundation/Foundation.h>
@interface Items : NSObject
@property NSString *name;
@property NSString *store;
@property NSString *section;
@property float price;
+ (Items *)createItemWithName:(NSString *)name andPrice:(float)price andStore: (NSString *)store     andSection: (NSString*)section;
@end

Items.m

#import "Items.h"
@implementation Items
@synthesize name = _name;
@synthesize store = _store;
@synthesize price = _price;
@synthesize section = _section;
+ (Items *)createItemWithName:(NSString *)name andPrice:(float)price andStore:(NSString *)store     andSection:(NSString*)section{
    // Initialize Item
    Items *item = [[Items alloc] init];
    // Configure Item
    [item setName:name];
    [item setPrice:price];
    [item setStore:store];
    [item setStore:section];
    return item;
}
@end

这不是家庭作业,我有一个应用创意并想了解一些基础知识 - 这个应用将类似于我想做的事情的一部分。谢谢!

【问题讨论】:

    标签: ios objective-c iphone xcode


    【解决方案1】:

    我建议创建一个类来充当您的数据模型,而不是在控制器属性中处理数据。一种方法是创建一个单例对象,并让控制器在他们想要添加或检索项目时与其交谈。

    使用此策略,showDetail segue 只需要告诉数据模型选择了哪个项目编号,详细信息控制器将调用selectedItem(或某个名称)方法来检索它。

    同样,添加控制器只会更新数据模型,而主控制器会通过在其表委托/数据源方法中引用模型来获取新信息。

    有很多方法可以通过使用委托或通知来完成您想要做的事情,但我认为当应用变得更复杂时,拥有一个负责应用数据的类/对象更容易理解和使用.

    【讨论】:

      【解决方案2】:

      您可以使用以下任何一种方法

      1. 代表团

      2. 方块

      3. 通知

        由于您是 iOS 新手,我建议您使用委派。这很容易和简单


      请点击以下链接
      Using Delegation to Communicate With Other View Controllers
      Simple Stackoverflow answer

      【讨论】:

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