【发布时间】:2015-07-20 00:41:55
【问题描述】:
我的player 的对象构造函数为什么在反序列化期间没有被调用?有没有办法使用这种方法调用构造函数?
使用com.badlogic.gdx.utils.Json ..将json加载到java对象中。
LevelModel ld = new Json().
fromJson(LevelModel.class, Gdx.files.internal("levels/level1.json"));
setLevel(new Level(ld));
这是我的JSON ..
{
"gravity": {
"x": 0.0,
"y": 0.0
},
"sounds": [
BGMUSIC
],
"player": {
"maxSpeed": 10.0
}
}
LevelModel.java 看起来像这样..
public class LevelModel {
private Vector2 gravity;
private Vector<AudioCollection> sounds = new Vector<AudioCollection>();
private Character player;
// with getters/setters for each ..
}
Character 实现..
public class Character {
private float maxSpeed;
public Character (){
System.out.println("empty - charercter constr");
}
/**
* @param speed
*/
public Character(float maxSpeed) {
System.out.println("charercter constr");
setMaxSpeed(maxSpeed);
}
// with getters/setters for each ..
}
【问题讨论】: