【问题标题】:LocalizationDashboard error in Unreal Engine虚幻引擎中的 LocalizationDashboard 错误
【发布时间】:2021-03-02 14:32:09
【问题描述】:

当我在 LocalizationDashboard 中按 收集文本编译翻译 时,它会给我一个错误和警告:

Error: LoadConfig (/Script/Engine.Default__RendererSettings): import failed for bEnableAlphaChannelInPostProcessing in: False
Warning: In asset 'None', there is an enum property of type 'EDepthOfFieldMethod' with an invalid value of '('
Warning: Package '/Game/Levels/BigWallBottom' and '/Game/Levels/BigWall' have the same localization ID (764D6BBD47E8990F8B3974AF1C019ECF)
Please reset one of these (Asset Localization -> Reset Localization ID) to avoid conflicts
Warning: Package '/Game/Levels/BigWallTop' and '/Game/Levels/BigWall' have the same localization ID (764D6BBD47E8990F8B3974AF1C019ECF)
Please reset one of these (Asset Localization -> Reset Localization ID) to avoid conflicts

我不知道如何修复错误以及我应该在哪里执行此操作:资产本地化 -> 重置本地化 ID

【问题讨论】:

    标签: unreal-engine4


    【解决方案1】:

    进入内容浏览器中提到的资产,右键->资产本地化->重置本地化ID

    【讨论】:

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