【发布时间】:2020-06-30 19:07:04
【问题描述】:
当 CMake 也用于 Linux 构建时,我正在尝试将 vcpkg 用于 Windows 构建。 Linux 版本不使用 vcpkg。
这是适用于 Windows 的 CMake 的一部分:
cmake_minimum_required(VERSION 3.5)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
但它会破坏 Linux 构建,因为将 Linux 构建中未使用的三个 vcpkg 设置添加到 CMake。
如果我这样做:
cmake_minimum_required(VERSION 3.5)
if(MSVC)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif(MSVC)
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
那么在Windows下就不行了。
如果我这样做:
cmake_minimum_required(VERSION 3.5)
OPTION(USE_BOOST "use BOOST library" ON)
OPTION(CREATE_DLL "Create DLL or .so library" OFF)
OPTION(READ_GIT_HASH "read git sha1 hash for versioning" OFF)
project(ExtractOnctData)
if(MSVC)
file(TO_CMAKE_PATH $ENV{LOCAL_ROOT} LOCAL_ROOT)
set(VCPKG_ROOT "${LOCAL_ROOT}/vcpkg-master")
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
endif(MSVC)
if(MSVC)
add_definitions (-D_USE_MATH_DEFINES)
add_definitions (-DNOMINMAX)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP ")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} /MTd" )
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /Ot /openmp /MT" )
else(MSVC)
#Use C++11
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
#Find and use standard libraries
find_package(Threads REQUIRED)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread")
endif(MSVC)
它在 Windows 中不起作用。
我该如何解决这个问题?
【问题讨论】:
-
您是否尝试过改用
if(WIN32)?看到这个response。