【发布时间】:2018-04-16 07:16:18
【问题描述】:
我是 python 异步编程的新手,我正在尝试编写一个脚本来启动 websocket 服务器,侦听消息,并在触发某些事件(例如按下 's' 键)时发送消息gtk 窗口。这是我目前所拥有的:
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
import asyncio
import websockets
import threading
ws = None
async def consumer_handler(websocket, path):
global ws
ws = websocket
await websocket.send("Hello client")
while True:
message = await websocket.recv()
print("Message from client: " + message)
def keypress(widget,event):
global ws
if event.keyval == 115 and ws: #s key pressed, connection open
asyncio.get_event_loop().create_task(ws.send("key press"))
print("Message to client: key press")
def quit(widget):
Gtk.main_quit()
window = Gtk.Window(Gtk.WindowType.TOPLEVEL)
window.connect("destroy", quit)
window.connect("key_press_event", keypress)
window.show()
start_server = websockets.serve(consumer_handler, 'localhost', 8765)
asyncio.get_event_loop().run_until_complete(start_server)
wst = threading.Thread(target=asyncio.get_event_loop().run_forever)
wst.daemon = True
wst.start()
Gtk.main()
这是客户端网页:
<!DOCTYPE html>
<html>
<head>
<title>Websockets test page</title>
<meta charset="UTF-8" />
<script>
var exampleSocket = new WebSocket("ws://localhost:8765");
function mylog(msg) {
document.getElementById("log").innerHTML += msg + "<br/>";
}
function send() {
mylog("Message to server: Hello server");
exampleSocket.send("Hello server");
}
exampleSocket.onopen = function (event) {
mylog("Connection opened");
};
exampleSocket.onmessage = function (event) {
mylog("Message from server: " + event.data);
}
</script>
</head>
<body>
<p id="log"></p>
<input type="button" value="Send message" onclick="send()"/>
</body>
</html>
运行python代码,然后在浏览器中加载网页,现在浏览器发送的任何消息都会显示在python标准输出中,到目前为止一切顺利。但是如果你在 gtk 窗口中按下 's' 键,python 不会发送消息,直到从浏览器接收到另一条消息(通过按下'发送消息'按钮)。我认为await websocket.recv() 是为了将控制权返回给事件循环,直到收到消息?如何让它在等待接收时发送消息?
【问题讨论】:
标签: python-3.x websocket gtk3 python-asyncio