【发布时间】:2016-10-07 14:56:38
【问题描述】:
我正在为我的程序制作游戏,当我按下左键或右键时,我试图水平翻转图像。我发现了这个功能
pygame.transform.flip
但是我不确定在我的代码中插入它的位置。如果有人可以帮助我,将不胜感激。这是我的代码。也有人能告诉我如何防止图像移出屏幕吗?
import pygame
import os
img_path = os.path.join('C:\Python27', 'player.png')
class Player(object):
def __init__(self):
self.image = pygame.image.load("player1.png")
self.x = 0
self.y = 0
def handle_keys(self):
""" Handles Keys """
key = pygame.key.get_pressed()
dist = 5
if key[pygame.K_DOWN]:
self.y += dist
elif key[pygame.K_UP]:
self.y -= dist
if key[pygame.K_RIGHT]:
self.x += dist
elif key[pygame.K_LEFT]:
self.x -= dist
)
def draw(self, surface):
surface.blit(self.image, (self.x, self.y))
pygame.init()
screen = pygame.display.set_mode((640, 400))
player = Player()
clock = pygame.time.Clock()
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit() # quit the screen
running = False
player.handle_keys() # movement keys
screen.fill((255,255,255)) # fill the screen with white
player.draw(screen) # draw the player to the screen
pygame.display.update() # update the screen
clock.tick(60) # Limits Frames Per Second to 60 or less
【问题讨论】:
-
当你按下左键或右键时你正在做某事......并且你想在按下左键或右键时翻转......把它放在那里是有意义的,不是吗?至于图像离开屏幕。这叫做边缘检测。
-
将图像保留在屏幕上应该是一个单独的问题。
标签: python python-2.7 pygame