【问题标题】:How to check if access is authorized or not for a directory in C#?如何检查 C# 中的目录是否已授权访问?
【发布时间】:2018-07-29 08:46:43
【问题描述】:

我扫描了filesdirectoriesall 方法,它们都使用Directory.GetDirectories()Directory.GetFiles()。现在的设置方式是

 // . . .
 string[] files;
 string[] dirs;

 try
 {
    files = Directory.GetFiles(path);
    dirs = Directory.GetDirectories(path);
 }
 catch
 {
    files = new string[0];
    dirs = new string[0];
 }
 //. . .

它工作得很好,但是,我设定了一个目标,即编写一个不会在任何方法中包含 try => catch 的库,所以,我开始搜索如何获取目录权限,我得到的最远的是 Directory.GetAccessControl(path) 但不要不知道从那里去哪里。有没有办法查看对所述目录的访问是否被授权?

【问题讨论】:

  • I set a goal to write a library which wont contain try => catch 这是一个奇怪的目标。
  • @TheGeneral 是的,但是,我真的很想尝试在没有它的情况下制作一个库 xD
  • 如果运行你的库的应用没有权限获取 ACL 信息会发生什么,无论如何它都会抛出
  • 总之这里有一些有用的帖子stackoverflow.com/questions/1410127/…

标签: c# directory


【解决方案1】:

下面是我编写的将文件名写入 xml 文件的程序。它使用递归算法,因此遍历每个文件夹和子文件夹。我编写代码以使用递归算法的原因是在访问文件/文件夹导致异常时允许代码继续。所以你需要做的是捕捉表明文件/文件夹访问冲突的异常

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml;
using System.Xml.Linq;
using System.IO;

namespace WriteFileNamesXml
{
    class Program
    {
        const string FILENAME = @"c:\temp\test.xml";
        const string FOLDER = @"c:\temp";
        static XmlWriter writer = null;
        static void Main(string[] args)
        {
            XmlWriterSettings settings = new XmlWriterSettings();
            settings.Indent = true;

            writer = XmlWriter.Create(FILENAME, settings);
            writer.WriteStartDocument(true);

            DirectoryInfo info = new DirectoryInfo(FOLDER);
            WriteTree(info);

            writer.WriteEndDocument();
            writer.Flush();
            writer.Close();


        }
        static long WriteTree(DirectoryInfo info)
        {
            long size = 0;
            writer.WriteStartElement("Folder");
            try
            {
                writer.WriteAttributeString("name", info.Name);
                writer.WriteAttributeString("numberSubFolders", info.GetDirectories().Count().ToString());
                writer.WriteAttributeString("numberFiles", info.GetFiles().Count().ToString());
                writer.WriteAttributeString("date", info.LastWriteTime.ToString());


                foreach (DirectoryInfo childInfo in info.GetDirectories())
                {
                    size += WriteTree(childInfo);
                }

            }
            catch (Exception ex)
            {
                string errorMsg = string.Format("Exception Folder : {0}, Error : {1}", info.FullName, ex.Message);
                Console.WriteLine(errorMsg);
                writer.WriteElementString("Error", errorMsg);
            }

            FileInfo[] fileInfo = null;
            try
            {
                fileInfo = info.GetFiles();
            }
            catch (Exception ex)
            {
                string errorMsg = string.Format("Exception FileInfo : {0}, Error : {1}", info.FullName, ex.Message);
                Console.WriteLine(errorMsg);
                writer.WriteElementString("Error", errorMsg);
            }

            if (fileInfo != null)
            {
                foreach (FileInfo finfo in fileInfo)
                {
                    try
                    {
                        writer.WriteStartElement("File");
                        writer.WriteAttributeString("name", finfo.Name);
                        writer.WriteAttributeString("size", finfo.Length.ToString());
                        writer.WriteAttributeString("date", info.LastWriteTime.ToString());
                        writer.WriteEndElement();
                        size += finfo.Length;
                    }
                    catch (Exception ex)
                    {
                        string errorMsg = string.Format("Exception File : {0}, Error : {1}", finfo.FullName, ex.Message);
                        Console.WriteLine(errorMsg);
                        writer.WriteElementString("Error", errorMsg);
                    }
                }
            }

            writer.WriteElementString("size", size.ToString());
            writer.WriteEndElement();
            return size;

        }
    }
}

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