【问题标题】:Android studio memory leak activity does not finish in a threadAndroid Studio 内存泄漏活动未在线程中完成
【发布时间】:2017-08-08 18:28:11
【问题描述】:

我的活动似乎没有正确完成,因为每次启动和关闭它时都会消耗更多的内存。有人可以建议我一个想法吗?这是代码:

new Thread(new Runnable() {
        @Override
        public void run() {
            Looper.prepare();
            ProgressDialog mProgressDialog = new ProgressDialog(thisActivity);
            mProgressDialog.setTitle("Getting location");
            mProgressDialog.setMessage("Please wait while the device is being located.");
            mProgressDialog.show();
            long startTime = SystemClock.currentThreadTimeMillis();
            long time = SystemClock.currentThreadTimeMillis();
            while (mLastLocation == null)
            {
                if(SystemClock.currentThreadTimeMillis() - startTime >= 5000){
                    mLastLocation = mLocationManager.getLastKnownLocation(LocationManager.GPS_PROVIDER);
                }
                if(SystemClock.currentThreadTimeMillis() - time >= 1000) {
                    if (ActivityCompat.checkSelfPermission(thisActivity, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(thisActivity, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) {
                        return;
                    }
                    mLocationManager.requestSingleUpdate(LocationManager.GPS_PROVIDER, mLocationListener, null);
                    time = SystemClock.currentThreadTimeMillis();
                }
            }

            String date = new SimpleDateFormat("dd/MM/yyyy").format(new Date());

            ServiceModel model = new ServiceModel(0, Globals.LoggedUser.Id, ScheduleAdapter.currentToilet.Id, edt_note.getText().toString(), photo, null, reason, date, mLastLocation.getLatitude(), mLastLocation.getLongitude());
            Globals.DomainServiceManager.ServiceRepository.Create(model);
            runOnUiThread(new Runnable() {
                @Override
                public void run() {
                    photo = null;
                    imv_camera.setImageBitmap(null);
                    ActivityScheduleList.setToolbarPosition(0, DATA_NOT_CAPTURED);
                }
            });
            mProgressDialog.dismiss();
            ActivityNotServeced.this.finish();
        }
    }).start();

【问题讨论】:

  • 看来这个线程正在处理 UI 元素。你不应该这样做

标签: android multithreading android-activity memory-leaks


【解决方案1】:

Android Studio 首先有一个built in support in finding a memory leak。另一种选择是使用Leak Canary。现在,在您的代码中,我看到:mLocationManager。我怀疑这会导致泄漏。您可以使用我之前提到的方法进行验证。构建它时,不要传递活动上下文 - 使用 mActivity.getApplicationContext()

【讨论】:

    【解决方案2】:

    在少数情况下您的 ProgressDialog 永远不会被取消,例如

     while (mLastLocation == null)
            {
                if(SystemClock.currentThreadTimeMillis() - startTime >= 5000){
                    mLastLocation = mLocationManager.getLastKnownLocation(LocationManager.GPS_PROVIDER);
                }
                if(SystemClock.currentThreadTimeMillis() - time >= 1000) {
                    if (ActivityCompat.checkSelfPermission(thisActivity, Manifest.permission.ACCESS_FINE_LOCATION) != PackageManager.PERMISSION_GRANTED && ActivityCompat.checkSelfPermission(thisActivity, Manifest.permission.ACCESS_COARSE_LOCATION) != PackageManager.PERMISSION_GRANTED) {
                        return;
                    }
                    mLocationManager.requestSingleUpdate(LocationManager.GPS_PROVIDER, mLocationListener, null);
                    time = SystemClock.currentThreadTimeMillis();
                }
            }
    

    您的线程永远无法完成,但它拥有对您的活动的引用(例如在 ProgressDialog 中)。我建议你重构你的代码。例如,您可以在 onStop() 方法中取消()您的 ProgressDialog。

    【讨论】:

      猜你喜欢
      • 1970-01-01
      • 2012-05-25
      • 2017-02-04
      • 1970-01-01
      • 1970-01-01
      • 2011-11-05
      • 2015-04-30
      • 2014-10-29
      • 2013-12-18
      相关资源
      最近更新 更多