录音
将Audio Recorder Plugin NuGet Package 添加到 Android 项目(以及任何 PCL、netstandard 或 iOS 库,如果您正在使用它们)。
Android 项目配置
- 在AndroidMainifest.xml中,添加以下权限:
<uses-permission android:name="android.permission.MODIFY_AUDIO_SETTINGS" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.INTERNET" />
- 在 AndroidManifest.xml 中,将以下
providerinside 添加到 <application></application> 标记中。
<provider android:name="android.support.v4.content.FileProvider" android:authorities="${applicationId}.fileprovider" android:exported="false" android:grantUriPermissions="true">
<meta-data android:name="android.support.FILE_PROVIDER_PATHS" android:resource="@xml/file_paths"></meta-data>
</provider>
在 Resources 文件夹中,创建一个名为xml的新文件夹
在 Resources/xml 内部,创建一个名为file_paths.xml的新文件
- 在
file_paths.xml中,添加以下代码,将[your package name]替换为您的Android项目的包
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
<external-path name="my_images" path="Android/data/[your package name]/files/Pictures"/>
<external-path name="my_movies" path="Android/data/[your package name]/files/Movies" />
</paths>
示例包名称
Android 记录器代码
AudioRecorderService AudioRecorder { get; } = new AudioRecorderService
{
StopRecordingOnSilence = true,
PreferredSampleRate = 16000
});
public async Task StartRecording()
{
AudioRecorder.AudioInputReceived += HandleAudioInputReceived;
await AudioRecorder.StartRecording();
}
public async Task StopRecording()
{
AudioRecorder.AudioInputReceived += HandleAudioInputReceived;
await AudioRecorder.StartRecording();
}
async void HandleAudioInputReceived(object sender, string e)
{
AudioRecorder.AudioInputReceived -= HandleAudioInputReceived;
PlaybackRecording();
//replace [UserGuid] with your unique Guid
await EnrollSpeaker(AudioRecorder.GetAudioFileStream(), [UserGuid]);
}
认知服务说话人识别码
HttpClient Client { get; } = CreateHttpClient(TimeSpan.FromSeconds(10));
public static async Task<EnrollmentStatus?> EnrollSpeaker(Stream audioStream, Guid userGuid)
{
Enrollment response = null;
try
{
var boundryString = "Upload----" + DateTime.Now.ToString("u").Replace(" ", "");
var content = new MultipartFormDataContent(boundryString)
{
{ new StreamContent(audioStream), "enrollmentData", userGuid.ToString("D") + "_" + DateTime.Now.ToString("u") }
};
var requestUrl = "https://westus.api.cognitive.microsoft.com/spid/v1.0/verificationProfiles" + "/" + userGuid.ToString("D") + "/enroll";
var result = await Client.PostAsync(requestUrl, content).ConfigureAwait(false);
string resultStr = await result.Content.ReadAsStringAsync().ConfigureAwait(false);
if (result.StatusCode == HttpStatusCode.OK)
response = JsonConvert.DeserializeObject<Enrollment>(resultStr);
return response?.EnrollmentStatus;
}
catch (Exception)
{
}
return response?.EnrollmentStatus;
}
static HttpClient CreateHttpClient(TimeSpan timeout)
{
HttpClient client = new HttpClient();
client.Timeout = timeout;
client.DefaultRequestHeaders.AcceptEncoding.Add(new StringWithQualityHeaderValue("gzip"));
client.DefaultRequestHeaders.Accept.Add(new MediaTypeWithQualityHeaderValue("application/json"));
//replace [Your Speaker Recognition API Key] with your Speaker Recognition API Key from the Azure Portal
client.DefaultRequestHeaders.Add("Ocp-Apim-Subscription-Key", [Your Speaker Recognition API Key]);
return client;
}
public class Enrollment : EnrollmentBase
{
[JsonConverter(typeof(StringEnumConverter))]
public EnrollmentStatus EnrollmentStatus { get; set; }
public int RemainingEnrollments { get; set; }
public int EnrollmentsCount { get; set; }
public string Phrase { get; set; }
}
public enum EnrollmentStatus
{
Enrolling
Training,
Enrolled
}
音频播放
配置
将 SimpleAudioPlayer Plugin NuGet Package 添加到 Android 项目(以及任何 PCL、netstandard 或 iOS 库,如果您正在使用它们)。
代码
public void PlaybackRecording()
{
var isAudioLoaded = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current.Load(AudioRecorder.GetAudioFileStream());
if (isAudioLoaded)
Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.Current.Play();
}