【问题标题】:Setting up dynamic chat rooms in FlaskSocketIO chat在 Flask Socket IO 聊天中设置动态聊天室
【发布时间】:2026-02-15 23:10:02
【问题描述】:

我想让我的迷你聊天的用户动态地创建他们的房间。现在我在烧瓶服务器应用程序中得到了 const:

# Predefined rooms for chat
ROOMS = ["Lounge", "news", "games", "coding", "food", "cars"]

并且用户加入/离开路线在烧瓶中:

@socketio.on('join')
def on_join(data):
    username = data["username"]
    room = data["room"]
    join_room(room)
    # Notofication about new user joined room
    send({"msg": username + " has joined the " + room + " room."}, room=room)

@socketio.on('leave')
def on_leave(data):
    leave_room(data['room'])
    # Notification about leaving users
    send({'msg': data['username'] + " has left the " + data['room']}, room=data['room'])

在 js 上。喜欢它:

// Select a room
document.querySelectorAll('.select-room').forEach(p => {
    p.onclick = () => {
        let newRoom = p.innerHTML
        // Check if user already in the room
        if (newRoom === room) {
            msg = `You are already in ${room} room.`;
            printSysMsg(msg);
        } else {
            leaveRoom(room);
            joinRoom(newRoom);
            room = newRoom;
        }
    };
});

// Trigger 'join' event
    function joinRoom(room) {
        // Join room
        socket.emit('join', {'username': username, 'room': room});

// Trigger 'leave' event if user was previously on a room
    function leaveRoom(room) {
        socket.emit('leave', {'username': username, 'room': room});

我如何让用户加入他们动态创建的房间?

【问题讨论】:

  • 这是选择自定义房间所需的 JavaScript UI 更改的问题,还是 Socket.IO 服务器特有的问题?
  • @Miguel 我认为在两者中,我都不知道如何让用户在两侧创建动态房间
  • 我能回答的部分是Socket.IO端。这很简单,只需使用所需的房间名称即可。房间是在第一次使用时创建的,因此创建房间所需要做的唯一事情就是让某人加入。
  • 我认为你的函数缺少一个右花括号...我希望在你的真实代码中不是这样。

标签: javascript python flask socket.io flask-socketio


【解决方案1】:

也许你可以为你的服务器端做这样的事情:

@socketio.on('join')
def on_join(data):
    username = data["username"]
    room = data["room"]
    join_room(room)
    # Notofication about new user joined room
    send({"msg": username + " has joined the " + room + " room."}, room=room)

@socketio.on('leave')
def on_leave(data):
    leave_room(data['room'])
    # Notification about leaving users
    send({'msg': data['username'] + " has left the " + data['room']}, room=data['room'])

@socketio.on('new_room')
def new_room(data):
    ROOMS.append(data['new_room_name'])
    room = data['new_room_name']
    username = data['username']
    join_room(data['new_room_name'])
    # Notification about new user joined room
    send({"msg": username + " has created the " + room + " room."}, room=room)

和客户端:

// Select a room
document.querySelectorAll('.select-room').forEach(p => {
    p.onclick = () => {
        let newRoom = p.innerHTML
        // Check if user already in the room
        if (newRoom === room) {
            msg = `You are already in ${room} room.`;
            printSysMsg(msg);
        } else {
            leaveRoom(room);
            joinRoom(newRoom);
            room = newRoom;
        }
    };
});

// Trigger 'join' event
    function joinRoom(room) {
        // Join room
        socket.emit('join', {'username': username, 'room': room});
    }

// Trigger 'leave' event if user was previously on a room
    function leaveRoom(room) {
        socket.emit('leave', {'username': username, 'room': room});
    }

// Trigger this event when a new room needs to be created
    function newRoom(room) {
        socket.emit('new_room', {'username': username, 'room': room});
    }

我没有测试过这段代码,所以如果有语法错误,请原谅我,或者它只是不起作用,但我相信它应该。

【讨论】: