【问题标题】:Set property of child control in template control of NumericUpDown control silverlight在NumericUpDown控件silverlight的模板控件中设置子控件的属性
【发布时间】:2011-08-17 04:45:39
【问题描述】:

这是我对 silverlight NumericUpDown 控件的风格。我想将 TabIndex 设置为 Style of control 。

 <Style x:Key="NumericUpdownStyle_Strength" TargetType="inputToolkit:NumericUpDown">
        <Setter Property="Width" Value="Auto"></Setter>
        <Setter Property="MinWidth" Value="50"></Setter>
        <Setter Property="Height" Value="20"></Setter>
        <Setter Property="Minimum" Value="-28"></Setter>
        <Setter Property="Maximum" Value="28"></Setter>            
        <Setter Property="BorderThickness" Value="0"></Setter>
        <Setter Property="BorderBrush" Value="White"></Setter>
        <Setter Property="DecimalPlaces" Value="2"></Setter>
        <Setter Property="Increment" Value="0.25"></Setter>
        <Setter Property="Template">
            <Setter.Value>
                <ControlTemplate TargetType="inputToolkit:NumericUpDown">
                    <Grid>
                        <VisualStateManager.VisualStateGroups>


                            <VisualStateGroup x:Name="CommonStates">
                                <VisualStateGroup.Transitions>
                                    <VisualTransition GeneratedDuration="0"/>
                                </VisualStateGroup.Transitions>
                                <VisualState x:Name="Normal"/>
                                <VisualState x:Name="Disabled">
                                    <Storyboard>
                                        <DoubleAnimation Duration="0" Storyboard.TargetName="DisabledVisualElement" Storyboard.TargetProperty="(UIElement.Opacity)" To="1"/>
                                    </Storyboard>
                                </VisualState>
                            </VisualStateGroup>
                            <VisualStateGroup x:Name="FocusStates">
                                <VisualState x:Name="Focused">
                                    <Storyboard>
                                        <DoubleAnimationUsingKeyFrames Storyboard.TargetName="FocusVisualElement" Storyboard.TargetProperty="Opacity">
                                            <SplineDoubleKeyFrame KeyTime="0" Value="1"/>
                                        </DoubleAnimationUsingKeyFrames>
                                    </Storyboard>
                                </VisualState>
                                <VisualState x:Name="Unfocused"/>
                            </VisualStateGroup>

                            <VisualStateGroup x:Name="ValidationStates">
                                <VisualState x:Name="Valid"/>
                                <VisualState x:Name="InvalidUnfocused">
                                    <Storyboard>
                                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="ValidationErrorElement" Storyboard.TargetProperty="Visibility">
                                            <DiscreteObjectKeyFrame KeyTime="0">
                                                <DiscreteObjectKeyFrame.Value>
                                                    <Visibility>Visible</Visibility>
                                                </DiscreteObjectKeyFrame.Value>
                                            </DiscreteObjectKeyFrame>
                                        </ObjectAnimationUsingKeyFrames>
                                    </Storyboard>
                                </VisualState>
                                <VisualState x:Name="InvalidFocused">
                                    <Storyboard>
                                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="ValidationErrorElement" Storyboard.TargetProperty="Visibility">
                                            <DiscreteObjectKeyFrame KeyTime="0">
                                                <DiscreteObjectKeyFrame.Value>
                                                    <Visibility>Visible</Visibility>
                                                </DiscreteObjectKeyFrame.Value>
                                            </DiscreteObjectKeyFrame>
                                        </ObjectAnimationUsingKeyFrames>
                                        <ObjectAnimationUsingKeyFrames Storyboard.TargetName="validationTooltip" Storyboard.TargetProperty="IsOpen">
                                            <DiscreteObjectKeyFrame KeyTime="0">
                                                <DiscreteObjectKeyFrame.Value>
                                                    <sys:Boolean>True</sys:Boolean>
                                                </DiscreteObjectKeyFrame.Value>
                                            </DiscreteObjectKeyFrame>
                                        </ObjectAnimationUsingKeyFrames>
                                    </Storyboard>
                                </VisualState>
                            </VisualStateGroup>

                        </VisualStateManager.VisualStateGroups>
                        <inputToolkit:ButtonSpinner x:Name="Spinner" HorizontalContentAlignment="Stretch" VerticalContentAlignment="Stretch" MinWidth="35">
                            <StackPanel Background="White" Orientation="Horizontal" HorizontalAlignment="Right" Width="Auto">                                   
                                <TextBox x:Name="Text"  Style="{StaticResource TextBoxStyle}" TabIndex="0"
                                     BorderThickness="0" FontFamily="{TemplateBinding FontFamily}" FontSize="{TemplateBinding FontSize}" FontStretch="{TemplateBinding FontStretch}" FontStyle="{TemplateBinding FontStyle}" FontWeight="{TemplateBinding FontWeight}" Foreground="{TemplateBinding Foreground}" MinWidth="50" Width="Auto"  AcceptsReturn="False" Text="{TemplateBinding Value}" TextAlignment="Left" TextWrapping="NoWrap"/>
                            </StackPanel>
                        </inputToolkit:ButtonSpinner>
                        <Border x:Name="DisabledVisualElement" IsHitTestVisible="false" Opacity="0" Background="#A5FFFFFF" CornerRadius="2.5,2.5,2.5,2.5"/>
                        <Border x:Name="FocusVisualElement" IsHitTestVisible="False" Opacity="0" BorderBrush="#FF45D6FA" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="1,1,1,1"/>
                        <Border x:Name="ValidationErrorElement" Visibility="Collapsed" BorderBrush="#FFDB000C" BorderThickness="1" CornerRadius="1">
                            <ToolTipService.ToolTip>
                                <ToolTip x:Name="validationTooltip" Height="Auto" Width="Auto" Template="{StaticResource ValidationToolTipTemplate}" DataContext="{Binding RelativeSource={RelativeSource TemplatedParent}}" Placement="Right" PlacementTarget="{Binding RelativeSource={RelativeSource TemplatedParent}}">
                                    <ToolTip.Triggers>
                                        <EventTrigger RoutedEvent="Canvas.Loaded">
                                            <BeginStoryboard>
                                                <Storyboard>
                                                    <ObjectAnimationUsingKeyFrames Storyboard.TargetName="validationTooltip" Storyboard.TargetProperty="IsHitTestVisible">
                                                        <DiscreteObjectKeyFrame KeyTime="0">
                                                            <DiscreteObjectKeyFrame.Value>
                                                                <sys:Boolean>true</sys:Boolean>
                                                            </DiscreteObjectKeyFrame.Value>
                                                        </DiscreteObjectKeyFrame>
                                                    </ObjectAnimationUsingKeyFrames>
                                                </Storyboard>
                                            </BeginStoryboard>
                                        </EventTrigger>
                                    </ToolTip.Triggers>
                                </ToolTip>
                            </ToolTipService.ToolTip>
                            <Grid Height="12" HorizontalAlignment="Right" Margin="1,-4,-4,0" VerticalAlignment="Top" Width="12" Background="Transparent">
                                <Path Fill="#FFDC000C" Margin="1,3,0,0" Data="M 1,0 L6,0 A 2,2 90 0 1 8,2 L8,7 z"/>
                                <Path Fill="#ffffff" Margin="1,3,0,0" Data="M 0,0 L2,0 L 8,6 L8,8"/>
                            </Grid>
                        </Border>
                    </Grid>
                </ControlTemplate>
            </Setter.Value>
        </Setter>
    </Style>

这是我的 NumericUpDownControl 的 XAML 实现

  <StackPanel Style="{StaticResource StackPanelStyle_LableValue}">
                            <TextBlock Text="{Binding Path=ViewItem.Strength, Source={StaticResource LocalizedStrings }}" Style="{StaticResource TextBlockStyle}" />
                            <inputToolkit:NumericUpDown Style="{StaticResource NumericUpdownStyle_Strength}"
                                                        Value="{Binding RightSpecGlassStrength, Mode=TwoWay, ValidatesOnNotifyDataErrors=True, NotifyOnValidationError=True}" 
                                                        TabIndex="5" />
                        </StackPanel>

我希望在 NumericUpDown 的 XAML 实现中定义的 TabIndex 属性应该在 NumericUpDown 控件样式中定义的“TextBox”中继承。

或者

是否有任何其他方法可以将 Parent 属性分配给在控件模板中定义的子项。 即如果 NumericUpDown,则 NumericUpDown 到在样式内部定义的文本框的 TabIndex

如何设置??

【问题讨论】:

  • 控件模板中的 TabIndex="{TemplateBidning TabIndex}" 对我有用....

标签: c# wpf silverlight


【解决方案1】:

您可以使用TemplateBindingTextBoxTabIndex 绑定到包含它的NumericUpDown 控件的TabIndex。在您的模板中简单添加 ...

<TextBox x:Name="Text" TabIndex="{TemplateBidning TabIndex}" ... />

【讨论】:

  • 感谢您的回复...是的,我知道了,我设置了 TabIndex="{TemplateBinding TabIndex}"
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