【问题标题】:Finished with non-zero exit value 2 BaseGameServices and Admob以非零退出值完成 2 BaseGameServices 和 Admob
【发布时间】:2016-03-25 10:22:52
【问题描述】:

您好,我使用 Libgdx 开发了一款游戏,在我决定添加排行榜之前,一切似乎都可以正常运行。

我在互联网上进行了研究,但没有找到正确的解决方案。起初我认为问题在于我拥有的图书馆数量。但后来我意识到问题出在使用 Admob 和 BaseGameUtils(以一种简单的方式使用 GameServices 的库),因为我决定删除我的项目的依赖项以查看它是否有效。

compile "com.google.android.gms:play-services-ads:$admobVersion"

一切正常。

你知道为什么 Admob 依赖项和 BaseGameUtils 项目不能一起工作吗?提前谢谢大家。

这里是项目的build.gradle:

buildscript {
    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
    }
    dependencies {
        classpath 'com.android.tools.build:gradle:1.3.0'
    }
}

allprojects {
    apply plugin: "eclipse"
    apply plugin: "idea"

    version = '1.0'
    ext {
        appName = "TheCavern"
        gdxVersion = '1.7.1'
        roboVMVersion = '1.9.0'
        box2DLightsVersion = '1.4'
        ashleyVersion = '1.6.0'
        aiVersion = '1.6.0'
        admobVersion = '8.3.0'
    }

    repositories {
        mavenCentral()
        maven { url "https://oss.sonatype.org/content/repositories/snapshots/" }
        maven { url "https://oss.sonatype.org/content/repositories/releases/" }
    }
}

project(":desktop") {
    apply plugin: "java"


    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-lwjgl:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-desktop"
        compile "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-desktop"
    }
}

project(":android") {
    apply plugin: "android"

    configurations { natives }

    dependencies {
        compile project(":core")
        compile "com.badlogicgames.gdx:gdx-backend-android:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-x86"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-armeabi-v7a"
        natives "com.badlogicgames.gdx:gdx-freetype-platform:$gdxVersion:natives-x86"
        compile "com.google.android.gms:play-services-ads:$admobVersion"
        compile project(":BaseGameUtils")
    }
}

project(":core") {
    apply plugin: "java"

    dependencies {
        compile "com.badlogicgames.gdx:gdx:$gdxVersion"
        compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"
        compile "com.badlogicgames.box2dlights:box2dlights:$box2DLightsVersion"
        compile "com.badlogicgames.gdx:gdx-freetype:$gdxVersion"
    }
}

tasks.eclipse.doLast {
    delete ".project"
}

这里是 BaseGameUtils 库的 build.gradle。

apply plugin: 'com.android.library'


buildscript {
    repositories {
        jcenter()
    }

    dependencies {
        classpath 'com.android.tools.build:gradle:1.3.1'
    }
}

dependencies {
    // Set defaults so that BaseGameUtils can be used outside of BasicSamples
    if (!project.hasProperty('appcompat_library_version')) {
        ext.appcompat_library_version = '20.0.+'
    }
    if (!project.hasProperty('support_library_version')) {
        ext.support_library_version = '20.0.+'
    }
    if (!project.hasProperty('gms_library_version')) {
        ext.gms_library_version = '8.1.0'
    }

    compile "com.android.support:appcompat-v7:${appcompat_library_version}"
    compile "com.android.support:support-v4:${support_library_version}"
    compile "com.google.android.gms:play-services-games:${gms_library_version}"
    compile "com.google.android.gms:play-services-plus:${gms_library_version}"
}

android {
    // Set defaults so that BaseGameUtils can be used outside of BasicSamples
    if (!project.hasProperty('android_compile_version')) {
        ext.android_compile_version = 23
    }
    if (!project.hasProperty('android_version')) {
        ext.android_version = '23'
    }

    compileSdkVersion android_compile_version
    buildToolsVersion android_version
}

最后,这是我尝试在手机中测试应用程序时遇到的错误。

UNEXPECTED TOP-LEVEL EXCEPTION:
com.android.dex.DexException: Multiple dex files define Lcom/google/android/gms/internal/zzlv;
    at com.android.dx.merge.DexMerger.readSortableTypes(DexMerger.java:596)
    at com.android.dx.merge.DexMerger.getSortedTypes(DexMerger.java:554)
    at com.android.dx.merge.DexMerger.mergeClassDefs(DexMerger.java:535)
    at com.android.dx.merge.DexMerger.mergeDexes(DexMerger.java:171)
    at com.android.dx.merge.DexMerger.merge(DexMerger.java:189)
    at com.android.dx.command.dexer.Main.mergeLibraryDexBuffers(Main.java:502)
    at com.android.dx.command.dexer.Main.runMonoDex(Main.java:334)
    at com.android.dx.command.dexer.Main.run(Main.java:277)
    at com.android.dx.command.dexer.Main.main(Main.java:245)
    at com.android.dx.command.Main.main(Main.java:106)
Error:Execution failed for task ':android:dexDebug'.
> com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command 'C:\Program Files\Java\jdk1.7.0_79\bin\java.exe'' finished with non-zero exit value 2

【问题讨论】:

    标签: android gradle build admob google-play-games


    【解决方案1】:

    我发布答案只是因为它可能对遇到同样问题的人有用。问题出现是因为在我的项目的 build.graddle 中我使用的是库版本 8.3.0

    ext.gms_library_version = '8.3.0'
    compile "com.google.android.gms:play-services-games:${gms_library_version}"
    

    但是在 BaseGameUtils 的 build.graddle 中使用的是 8.1.0 版

    if (!project.hasProperty('gms_library_version')) {
        ext.gms_library_version = '8.1.0'
    }
    
    compile "com.google.android.gms:play-services-games:${gms_library_version}"
    compile "com.google.android.gms:play-services-plus:${gms_library_version}"
    

    所以我只是将我的项目的 build.graddle 的版本更改为 8.1.0 以使两个项目具有相同的版本并且它可以工作。

    ext.gms_library_version = '8.1.0'
    compile "com.google.android.gms:play-services-games:${gms_library_version}"
    

    现在似乎一切正常。

    【讨论】:

    • 奖金,即使这不是最终答案。明确说明如何设置 gradle 项目属性并演示它在另一个项目中的使用!
    猜你喜欢
    • 2016-01-19
    • 2015-07-05
    • 1970-01-01
    • 1970-01-01
    • 2015-05-28
    • 2016-01-21
    • 2015-06-27
    • 1970-01-01
    相关资源
    最近更新 更多