@Chubosaurus Software 按照你的方法我想出了这个。
这是一个 ListView 绑定到一个待办事项列表,该列表放置在一个 DataTemplate 中,其中包含一个 TextBlock 具有一个 MenuFlyout 以显示编辑、删除上下文菜单之类的东西。
将视图模型中的命令绑定到MenuFlyoutItem 的关键是给ListView 一个名称,并使用Command 中的ElementName 属性进行元素绑定以指向ListView 的名称。要访问我们视图模型中的命令,我们必须通过 ListView 的 DataContext 并将其绑定到其上的命令,因为 MenuFlyoutItem 的 DataContext 是 ItemsSource 中的一个项目
MainPage.xaml
<Page
x:Class="UWA.MenuFlyout.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:UWA.MenuFlyout"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:vm="using:UWA.MenuFlyout.ViewModels"
xmlns:interactivity="using:Microsoft.Xaml.Interactivity"
xmlns:core="using:Microsoft.Xaml.Interactions.Core"
xmlns:common="using:UWA.MenuFlyout.Core"
mc:Ignorable="d"
Background="{ThemeResource ApplicationPageBackgroundThemeBrush}">
<Grid Margin="24,24">
<ListView x:Name="Todos" ItemsSource="{Binding Todos}">
<ListView.ItemTemplate>
<DataTemplate>
<TextBlock Text="{Binding Action}">
<FlyoutBase.AttachedFlyout>
<MenuFlyout>
<MenuFlyoutItem Text="edit"
Command="{Binding ElementName=Todos, Path=DataContext.EditTodo}"
CommandParameter="{Binding}"/>
<MenuFlyoutItem Text="delete"
Command="{Binding ElementName=Todos, Path=DataContext.DeleteTodo}"
CommandParameter="{Binding}"/>
</MenuFlyout>
</FlyoutBase.AttachedFlyout>
<interactivity:Interaction.Behaviors>
<core:EventTriggerBehavior EventName="Holding">
<common:OpenMenuFlyoutAction/>
</core:EventTriggerBehavior>
<core:EventTriggerBehavior EventName="RightTapped">
<common:OpenMenuFlyoutAction/>
</core:EventTriggerBehavior>
</interactivity:Interaction.Behaviors>
</TextBlock>
</DataTemplate>
</ListView.ItemTemplate>
</ListView>
</Grid>
</Page>
MainPage.xaml.cs 是设置 MainPage 的 DataContext 的位置。
namespace UWA.MenuFlyout
{
using UWA.MenuFlyout.ViewModels;
using Windows.UI.Xaml.Controls;
using Windows.UI.Xaml.Navigation;
/// <summary>
/// An empty page that can be used on its own or navigated to within a Frame.
/// </summary>
public sealed partial class MainPage : Page
{
public MainPage()
{
this.InitializeComponent();
this.NavigationCacheMode = NavigationCacheMode.Required;
this.DataContext = new MainViewModel();
}
/// <summary>
/// Invoked when this page is about to be displayed in a Frame.
/// </summary>
/// <param name="e">Event data that describes how this page was reached.
/// This parameter is typically used to configure the page.</param>
protected override void OnNavigatedTo(NavigationEventArgs e)
{
// TODO: Prepare page for display here.
// TODO: If your application contains multiple pages, ensure that you are
// handling the hardware Back button by registering for the
// Windows.Phone.UI.Input.HardwareButtons.BackPressed event.
// If you are using the NavigationHelper provided by some templates,
// this event is handled for you.
}
}
}
包含 ObservableCollection 类型的 Todos 以及 EditTodo 和 DeleteTodo 命令的 MainViewModel.cs。
namespace UWA.MenuFlyout.ViewModels
{
using System.Collections.ObjectModel;
using System.Windows.Input;
using UWA.MenuFlyout.Core;
using UWA.MenuFlyout.Models;
public class MainViewModel : BaseViewModel
{
private ICommand editTodo;
private ICommand deleteTodo;
public MainViewModel()
{
this.Todos = new ObservableCollection<TodoModel>
{
new TodoModel { Id = 1, Action = "Buy Milk", IsDone = true },
new TodoModel { Id = 2, Action = "Buy Groceries", IsDone = false }
};
}
public ObservableCollection<TodoModel> Todos { get; set; }
public ICommand EditTodo
{
get
{
if (this.editTodo == null)
{
this.editTodo = new RelayCommand(this.OnEditTodo);
}
return this.editTodo;
}
}
public ICommand DeleteTodo
{
get
{
if (this.deleteTodo == null)
{
this.deleteTodo = new RelayCommand(this.OnDeleteTodo);
}
return this.deleteTodo;
}
}
public void OnEditTodo(object parameter)
{
// perform edit here
var todo = parameter as TodoModel;
}
public void OnDeleteTodo(object parameter)
{
// perform delete here
var todo = parameter as TodoModel;
}
}
}
模型
namespace UWA.MenuFlyout.Models
{
public class TodoModel
{
public int Id { get; set; }
public string Action { get; set; }
public bool IsDone { get; set; }
}
}
实现 INotifyPropertyChanged 的 BaseViewModel。
namespace UWA.MenuFlyout.Core
{
using System.ComponentModel;
using System.Runtime.CompilerServices;
public class BaseViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
public virtual void OnPropertyChanged([CallerMemberName] string propertyName = "")
{
if (this.PropertyChanged != null)
{
this.PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
}
}
}
一个简单的 ICommand 实现。
namespace UWA.MenuFlyout.Core
{
using System;
using System.Windows.Input;
public class RelayCommand : ICommand
{
private Action<object> action;
public RelayCommand(Action<object> action)
{
this.action = action;
}
public event EventHandler CanExecuteChanged;
public bool CanExecute(object parameter)
{
return true;
}
public void Execute(object parameter)
{
this.action(parameter);
}
}
}
实现DependencyObject和IAction的OpenMenuFlyoutAction,通过IAction接口的Execute方法打开MenuFlyout。
namespace UWA.MenuFlyout.Core
{
using Microsoft.Xaml.Interactivity;
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls.Primitives;
public class OpenMenuFlyoutAction : DependencyObject, IAction
{
public object Execute(object sender, object parameter)
{
var frameworkElement = sender as FrameworkElement;
var flyoutBase = FlyoutBase.GetAttachedFlyout(frameworkElement);
flyoutBase.ShowAt(frameworkElement);
return null;
}
}
}