【问题标题】:Display JavaScript variable in HTML?在 HTML 中显示 JavaScript 变量?
【发布时间】:2014-02-03 19:36:57
【问题描述】:

我用 HTML 和 JavaScript 编写了一个井字游戏,并希望显示比分(胜、平和负)。我在脚本中设置了三个变量,如下所示(赢、输和平),但是我不知道如何不断显示这些变量。

我的代码是: 在this website


我的代码在下面,我想显示变量、输赢并不断更新: 井字游戏 机器会征服人类吗?

                    if (document.all||document.getElementById){
                document.write('<style>.tictac{')
                document.write('width:50px;height:50px;')
                document.write('}</style>')
                }

                var sqr1
                var sqr2
                var sqr3
                var sqr4
                var sqr5
                var sqr6
                var sqr7
                var sqr8
                var sqr9
                var sqr1T = 0;
                var sqr2T = 0;
                var sqr3T = 0;
                var sqr4T = 0;
                var sqr5T = 0;
                var sqr6T = 0;
                var sqr7T = 0;
                var sqr8T = 0;
                var sqr9T = 0;
                var moveCount = 0;
                var turn = 0;
                var mode = 1;
                var win = 0;
                var lose = 0;
                var draw = 0;

                function help() {
                alert("Welcome to Daniel Schwartz's Will Machines Conquer Mankind: Tic-Tac-Toe!  You " + name + " play as the X's and Daniel Schwartz's Artifical Intelligence plays as the O's.  You " + name + " select the square you want to put your X into by clicking it.  A rule is that a X or an O cannot occupy a square that is already occupied by another X or O. The first player to get three squares filled with the user's letter (X's or O's) in a row wins.  Good Luck and enjoy Daniel Schwartz's Will Machines Conquer Mankind: Tic-Tac-Toe!!")
                }

                function vari()
                {
                sqr1 = document.tic.sqr1.value
                sqr2 = document.tic.sqr2.value
                sqr3 = document.tic.sqr3.value
                sqr4 = document.tic.sqr4.value
                sqr5 = document.tic.sqr5.value
                sqr6 = document.tic.sqr6.value
                sqr7 = document.tic.sqr7.value
                sqr8 = document.tic.sqr8.value
                sqr9 = document.tic.sqr9.value
                }
                function check()
                {
                  if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  } 
                  else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  } 
                  else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ")
                  {
                    win = win + 1;                      
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ")
                  {
                    win = win + 1;                    
                    alert(name + " Wins!   " + name + " beat the artificial intelligence!")
                    reset()
                  }
                  else
                  {
                    winCheck()
                    check2()
                    drawCheck()  
                  } 
                }

                function check2()
                {
                  vari()
                  drawCheck()
                  if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  } 
                  else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  } 
                  else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                  else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ")
                  {
                    lose = lose + 1;                      
                    alert(name + " Loses!   " + name + " lost to the artificial intelligence!")
                    reset()
                  }
                }

                function drawCheck()
                {
                  vari()
                  moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T 
                  if(moveCount == 9)
                  {
                    draw = draw + 1;                      
                    alert(name + " and the computer have come to a draw!")
                    reset()
                  }
                }

                function winCheck()
                {
                  check2()
                  if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1)
                  {
                    document.tic.sqr2.value = " O "
                    sqr2T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1)
                  {
                    document.tic.sqr4.value = " O "
                    sqr4T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;
                  }
                  else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1)
                  {
                    document.tic.sqr8.value = " O "
                    sqr8T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1)
                  {
                    document.tic.sqr4.value = " O "
                    sqr4T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1)
                  {
                    document.tic.sqr2.value = " O "
                    sqr2T = 1;
                    turn = 0;
                  }
                  else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1)
                  {
                    document.tic.sqr8.value = " O "
                    sqr8T = 1;
                    turn = 0;
                  }
                  else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else
                  {
                    computer()
                  }
                  check2()
                }
                function computer()
                {
                  check2()
                  if(sqr1 == " O " && sqr5 == " O " && sqr3 == " X " && sqr8 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;                       
                  }
                  else if(sqr1 == " O " && sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn ==1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr6 == " X " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;                       
                  }           
                  else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1)
                  {
                    document.tic.sqr2.value = " O "
                    sqr2T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1)
                  {
                    document.tic.sqr4.value = " O "
                    sqr4T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;
                  }
                  else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1)
                  {
                    document.tic.sqr8.value = " O "
                    sqr8T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1)
                  {
                    document.tic.sqr4.value = " O "
                    sqr4T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1)
                  {
                    document.tic.sqr2.value = " O "
                    sqr2T = 1;
                    turn = 0;
                  }
                  else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1)
                  {
                    document.tic.sqr8.value = " O "
                    sqr8T = 1;
                    turn = 0;
                  }
                  else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    sqr1T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    sqr7T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr3 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr7 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr9 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;
                  }
                  else if(sqr5 == " O " && sqr3 == " X " && sqr7 == " X " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;
                  }
                  else if(sqr1 == " O " && sqr2 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;                       
                  }                       
                  else if(sqr1 == " O " && sqr3 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;                       
                  }         
                  else if(sqr1 == " O " && sqr8 == " X " && sqr7 == " X " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;                       
                  }
                  else if(sqr8 == " X " && sqr5T == 0 && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    sqr5T = 1;
                    turn = 0;                       
                  }                                                   
                  else if(sqr3 == " X " && sqr5 == " O " && sqr8 == " X " && sqr9T == 0 && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    sqr9T = 1;
                    turn = 0;                       
                  }                                             
                  else if(sqr1 == " X " && sqr5 == " O " && sqr8 == " X " && sqr6T == 0 && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    sqr6T = 1;
                    turn = 0;                       
                  }     
                  else if(sqr1 == " O " && sqr5 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    sqr3T = 1;
                    turn = 0;                       
                  }     
                  else
                  {
                    ArtificialIntelligence()
                  }
                  check2()
                }

                function ArtificialIntelligence()
                {
                  vari()
                  if(document.tic.sqr1.value == "     " && turn == 1)
                  {
                    document.tic.sqr1.value = " O "
                    turn = 0
                    sqr1T = 1
                  }
                  else if(document.tic.sqr2.value == "     " && turn == 1)
                  {
                    document.tic.sqr2.value = " O "
                    turn = 0
                    sqr2T = 1
                  }
                  else if(document.tic.sqr3.value == "     " && turn == 1)
                  {
                    document.tic.sqr3.value = " O "
                    turn = 0
                    sqr3T = 1
                  }
                  else if(document.tic.sqr4.value == "     " && turn == 1)
                  {
                    document.tic.sqr4.value = " O "
                    turn = 0
                    sqr4T = 1
                  }
                  else if(document.tic.sqr5.value == "     " && turn == 1)
                  {
                    document.tic.sqr5.value = " O "
                    turn = 0
                    sqr5T = 1
                  }
                  else if(document.tic.sqr6.value == "     " && turn == 1)
                  {
                    document.tic.sqr6.value = " O "
                    turn = 0
                    sqr6T = 1
                  }
                  else if(document.tic.sqr7.value == "     " && turn == 1)
                  {
                    document.tic.sqr7.value = " O "
                    turn = 0
                    sqr7T = 1
                  }
                  else if(document.tic.sqr8.value == "     " && turn == 1)
                  {
                    document.tic.sqr8.value = " O "
                    turn = 0
                    sqr8T = 1
                  }
                  else if(document.tic.sqr9.value == "     " && turn == 1)
                  {
                    document.tic.sqr9.value = " O "
                    turn = 0
                    sqr9T = 1
                  }
                  check2()
                }

                function reset()
                {
                  document.tic.sqr1.value = "     "
                  document.tic.sqr2.value = "     "
                  document.tic.sqr3.value = "     "
                  document.tic.sqr4.value = "     "
                  document.tic.sqr5.value = "     "
                  document.tic.sqr6.value = "     "
                  document.tic.sqr7.value = "     "
                  document.tic.sqr8.value = "     "
                  document.tic.sqr9.value = "     "
                  sqr1T = 0
                  sqr2T = 0
                  sqr3T = 0
                  sqr4T = 0
                  sqr5T = 0
                  sqr6T = 0
                  sqr7T = 0
                  sqr8T = 0
                  sqr9T = 0
                  vari()
                  turn = 0
                  moveCount = 0
                }

                function resetter()
                {
                  reset()
                }



</head>
<body>
    <div id ="box">
        <h1>Created By: Daniel Schwartz</h1>
        <font size="10" color="orange">Cherokee High School</font>
    </div>
</body>

【问题讨论】:

  • 你能提供一个你已经尝试过的代码示例吗?谢谢
  • 看看像 Knockout.js 这样的绑定系统。
  • [Off] 你应该对 cpu 智能应用一个误差范围,因为它不可能获胜,因为它会扫描所有用户得分并阻止它。甚至是一种 CPU 启动方式并为人类玩家提供更好的机会。

标签: javascript html forms variables


【解决方案1】:

使用document.getElementbyId("anyid").innerHTML = score;
只需将您的 score 变量等同于“anydiv”的 innerHTML。
供参考click here

【讨论】:

    【解决方案2】:

    这是您原作的更新小提琴。正如 peeyushsrj 提到的,您将需要使用分数更新您的元素。

    http://fiddle.jshell.net/2Mxht/2/

    我添加了以下 HTML

        <br />
        Wins : <span id="wins">0</span>
        Ties : <span id="ties">0</span>
        Loses: <span id="losses">0</span>
        <br />
    

    JavaScript 非常简单。在您的 reset 函数中,我检查您的变量并将该值分配给元素的 innerHTML。

        // Update win/loss/tie values
        //wins is the div id, win is the variable
        document.getElementById('wins').innerHTML = win;
    
        //ties is the div id, draw is the variable
        document.getElementById('ties').innerHTML = draw;
    
        //losses is the div id, lose is the variable
        document.getElementById('losses').innerHTML = lose;
    

    希望这会有所帮助! :)

    【讨论】:

      猜你喜欢
      • 2017-08-10
      • 2015-08-06
      • 2013-04-05
      • 2020-06-19
      • 1970-01-01
      • 1970-01-01
      • 1970-01-01
      • 2016-10-18
      • 2023-03-28
      相关资源
      最近更新 更多