【问题标题】:iOS FCM Notifications working from Google Console but not from serveriOS FCM 通知可从 Google 控制台工作,但不能从服务器工作
【发布时间】:2026-01-12 00:10:01
【问题描述】:

iOS FCM 通知可通过 Google 控制台工作,但不能来自服务器

这是我的 Appdelegate.m

#import "AppDelegate.h"
#import <UserNotifications/UserNotifications.h>

#if defined(__IPHONE_10_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
@import UserNotifications;
#endif

// Implement UNUserNotificationCenterDelegate to receive display notification via APNS for devices
// running iOS 10 and above.
#if defined(__IPHONE_10_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
@interface AppDelegate () <UNUserNotificationCenterDelegate, FIRMessagingDelegate>
@end
#endif

// Copied from Apple's header in case it is missing in some cases (e.g. pre-Xcode 8 builds).
#ifndef NSFoundationVersionNumber_iOS_9_x_Max
#define NSFoundationVersionNumber_iOS_9_x_Max 1299
#endif

@implementation AppDelegate

NSString *const kGCMMessageIDKey = @"gcm.message_id";

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    [NSThread sleepForTimeInterval:3.0];
    self.defaults = [NSUserDefaults standardUserDefaults];
    self.selectedIndexArray = [[NSMutableArray alloc]init];


    // [START configure_firebase]
    [FIRApp configure];
    // [END configure_firebase]

    // [START set_messaging_delegate]
    [FIRMessaging messaging].delegate = self;
    // [END set_messaging_delegate]
       // Register for remote notifications. This shows a permission dialog on first run, to
    // show the dialog at a more appropriate time move this registration accordingly.
    if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_7_1) {
        // iOS 7.1 or earlier. Disable the deprecation warnings.
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
        UIRemoteNotificationType allNotificationTypes =
        (UIRemoteNotificationTypeSound |
         UIRemoteNotificationTypeAlert |
         UIRemoteNotificationTypeBadge);
        [application registerForRemoteNotificationTypes:allNotificationTypes];
#pragma clang diagnostic pop
    } else {
        // iOS 8 or later
        // [START register_for_notifications]
        if (floor(NSFoundationVersionNumber) <= NSFoundationVersionNumber_iOS_9_x_Max) {
            UIUserNotificationType allNotificationTypes =
            (UIUserNotificationTypeSound | UIUserNotificationTypeAlert | UIUserNotificationTypeBadge);
            UIUserNotificationSettings *settings =
            [UIUserNotificationSettings settingsForTypes:allNotificationTypes categories:nil];
            [[UIApplication sharedApplication] registerUserNotificationSettings:settings];
        } else {
            // iOS 10 or later
#if defined(__IPHONE_10_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
            // For iOS 10 display notification (sent via APNS)
            [UNUserNotificationCenter currentNotificationCenter].delegate = self;
            UNAuthorizationOptions authOptions =
            UNAuthorizationOptionAlert
            | UNAuthorizationOptionSound
            | UNAuthorizationOptionBadge;
            [[UNUserNotificationCenter currentNotificationCenter] requestAuthorizationWithOptions:authOptions completionHandler:^(BOOL granted, NSError * _Nullable error) {
            }];
            // For iOS 10 display notification (sent via APNS)
            [[UNUserNotificationCenter currentNotificationCenter] setDelegate:self];
            // For iOS 10 data message (sent via FCM)
            [[FIRMessaging messaging] setDelegate:self];
#endif
        }
        [[UIApplication sharedApplication] registerForRemoteNotifications];
        // [END register_for_notifications]
    }


     return YES;
}
// [START receive_message]
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo {
    // If you are receiving a notification message while your app is in the background,
    // this callback will not be fired till the user taps on the notification launching the application.
    // TODO: Handle data of notification

    // With swizzling disabled you must let Messaging know about the message, for Analytics
     [[FIRMessaging messaging] appDidReceiveMessage:userInfo];

    // Print message ID.
    if (userInfo[kGCMMessageIDKey]) {
        NSLog(@"Message ID: %@", userInfo[kGCMMessageIDKey]);
    }

    // Print full message.
    NSLog(@"%@", userInfo);
}
- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
    // If you are receiving a notification message while your app is in the background,
    // this callback will not be fired till the user taps on the notification launching the application.
    // TODO: Handle data of notification

    // With swizzling disabled you must let Messaging know about the message, for Analytics
     [[FIRMessaging messaging] appDidReceiveMessage:userInfo];

    // Print message ID.
    if (userInfo[kGCMMessageIDKey]) {
        NSLog(@"Message ID: %@", userInfo[kGCMMessageIDKey]);
    }

    // Print full message.
    NSLog(@"%@", userInfo);

    completionHandler(UIBackgroundFetchResultNewData);
}


// [START ios_10_message_handling]
// Receive displayed notifications for iOS 10 devices.
#if defined(__IPHONE_10_0) && __IPHONE_OS_VERSION_MAX_ALLOWED >= __IPHONE_10_0
// Handle incoming notification messages while app is in the foreground.
- (void)userNotificationCenter:(UNUserNotificationCenter *)center
       willPresentNotification:(UNNotification *)notification
         withCompletionHandler:(void (^)(UNNotificationPresentationOptions))completionHandler {
    NSDictionary *userInfo = notification.request.content.userInfo;

    // With swizzling disabled you must let Messaging know about the message, for Analytics
     [[FIRMessaging messaging] appDidReceiveMessage:userInfo];

    // Print message ID.
    if (userInfo[kGCMMessageIDKey]) {
        NSLog(@"Message ID: %@", userInfo[kGCMMessageIDKey]);
    }

    // Print full message.
    NSLog(@"%@", userInfo);
    NSString *notResStr = notification.request.content.body;
    self.notificationArray = [notResStr componentsSeparatedByString:@","];


    // Change this to your preferred presentation option
    completionHandler(UNNotificationPresentationOptionAlert);
}
// Handle notification messages after display notification is tapped by the user.
- (void)userNotificationCenter:(UNUserNotificationCenter *)center
didReceiveNotificationResponse:(UNNotificationResponse *)response
         withCompletionHandler:(void (^)())completionHandler {
    NSDictionary *userInfo = response.notification.request.content.userInfo;
    if (userInfo[kGCMMessageIDKey]) {
        NSLog(@"Message ID: %@", userInfo[kGCMMessageIDKey]);
    }

    // Print full message.
    NSLog(@"userInfo : %@", userInfo);

    completionHandler(UNNotificationPresentationOptionAlert);
}
#endif
// [END ios_10_message_handling]

// [START refresh_token]
- (void)messaging:(nonnull FIRMessaging *)messaging didRefreshRegistrationToken:(nonnull NSString *)fcmToken {
    // Note that this callback will be fired everytime a new token is generated, including the first
    // time. So if you need to retrieve the token as soon as it is available this is where that
    // should be done.
    NSLog(@"FCM registration token: %@", fcmToken);
    [self.defaults setObject:fcmToken forKey:@"deviceToken"];

    // TODO: If necessary send token to application server.
}
// [END refresh_token]

// [START ios_10_data_message]
// Receive data messages on iOS 10+ directly from FCM (bypassing APNs) when the app is in the foreground.
// To enable direct data messages, you can set [Messaging messaging].shouldEstablishDirectChannel to YES.
- (void)messaging:(FIRMessaging *)messaging didReceiveMessage:(FIRMessagingRemoteMessage *)remoteMessage {
    NSLog(@"Received data message: %@", remoteMessage.appData);
}
// [END ios_10_data_message]

- (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error {
    NSLog(@"Unable to register for remote notifications: %@", error);
}

// This function is added here only for debugging purposes, and can be removed if swizzling is enabled.
// If swizzling is disabled then this function must be implemented so that the APNs device token can be paired to
// the FCM registration token.
- (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)deviceToken {
    NSLog(@"APNs device token retrieved: %@", deviceToken);

    // With swizzling disabled you must set the APNs device token here.
     [FIRMessaging messaging].APNSToken = deviceToken;
}


/*- (void)application:(UIApplication *)application didReceiveRemoteNotification:(NSDictionary *)userInfo
fetchCompletionHandler:(void (^)(UIBackgroundFetchResult))completionHandler {
    // If you are receiving a notification message while your app is in the background,
    // this callback will not be fired till the user taps on the notification launching the application.
    // TODO: Handle data of notification

    // With swizzling disabled you must let Messaging know about the message, for Analytics
    // [[Messaging messaging] appDidReceiveMessage:userInfo];

    // Print message ID.
    if (userInfo[kGCMMessageIDKey]) {
        NSLog(@"Message ID: %@", userInfo[kGCMMessageIDKey]);
    }

    // Print full message.
    NSLog(@"%@", userInfo);

    completionHandler(UIBackgroundFetchResultNewData);
}*/
#pragma mark -
#pragma mark Shared Instance

+ (AppDelegate*) sharedInstance{

    return (AppDelegate*)[[UIApplication sharedApplication] delegate];

}
- (void)applicationWillResignActive:(UIApplication *)application {
    // Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
    // Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application {

}

- (void)applicationWillEnterForeground:(UIApplication *)application {
}
- (void)applicationDidBecomeActive:(UIApplication *)application {
}
- (void)applicationWillTerminate:(UIApplication *)application {
    [self.defaults synchronize];

}

@end

来自服务器的响应是这种格式

Array
(
    [to] => .....
    [aps] => Array
        (
            [data] => Test silent background push
            [moredata] => Do more stuff
        )

    [priority] => high
    [notification] => Array
        (
            [body] => Test Body
            [title] => Test Title
        )

    [data] => Array
        (
            [Nick] => Mario
            [Room] => PortugalVSDenmark
        )

)

通知键在那里,优先级也设置为高,但无论前景和背景如何,方法本身都不会调用。 我是否需要对代码进行任何更改才能捕获 FCM 通知?

也在不同的设备上试过

将 info.plist 中的 firebaseproxyenabled 设置为 NO

$url = 'https://fcm.googleapis.com/fcm/send';
        $headers = array(
            'Authorization: key=' . FIREBASE_API_KEY,
            'Content-Type: application/json'
        );
             $ch = curl_init();
        curl_setopt($ch, CURLOPT_URL, $url);
        curl_setopt($ch, CURLOPT_POST, true);
        curl_setopt($ch, CURLOPT_HTTPHEADER, $headers);
        curl_setopt($ch, CURLOPT_RETURNTRANSFER, true);
        curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false);
        curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($fields));
        // Execute post
        $result = curl_exec($ch);

对于android即使在前台和后台也能接收响应

data = {image:\"\/logo.png\",
        notification:{\"themeicon\":\"public\\/upload_files\\/theme\\/events.png\",
                        "notification_type\":\"Mee\",
                        \"mob_number\ ":\"99999999999\",
                        \"shoutouttitle\ ":\"test\",
                        \"themecolor\ ":\"#6f95f5\",
                        \"theme_Id\ ":\"3\",
                        \"student_Id\ ":\"9\",
                        \"shoutoutuploadpath\ ":\"\",\"notification_Id\ ":\"107\",
                        \"shoutoutmessage\ ":\"test msg\",
                        \"shoutouttimeslot\ ":\"\"
                    },
    \"is_background\ ":false,
    \"payload\ ":{\"score\":\"5.6\",
                    \"team\ ":\"India\"
                },
    \"title\":\Events\",
    \"message\":\"test\",
    \"timestamp\":\"2017-06-09 8:59:45\"
}";from = 608855029366;
}

但在 iOS 中,无论应用程序状态如何,都没有收到任何东西

但是当从接收通知的谷歌控制台触发通知时

【问题讨论】:

  • 您能否发布您的服务器端代码以发送消息和示例负载?
  • @AL。服务器端 Code$url = 'fcm.googleapis.com/fcm/send'; $headers = array('Authorization: key=' . FIREBASE_API_KEY,'Content-Type: application/json');$ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_HTTPHEADER, $headers); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, false); curl_setopt($ch, CURLOPT_POSTFIELDS, json_encode($fields)); // 执行 post$result = curl_exec($ch);
  • 并且示例有效载荷在问题上方
  • 嗨。您可以在帖子中包含服务器端代码而不是 cmets 吗?这样读起来会更容易。此外,我希望看到的示例有效负载是在发送之前。您帖子中的内容是应用程序收到的内容。 :)
  • @AL。在代码中添加.. 到目前为止,我没有从应用服务器收到任何有效负载

标签: ios objective-c firebase firebase-cloud-messaging


【解决方案1】:

问题一定是因为你得到的payload format

它应该像下面的格式:-

{
    "aps" : {
      "alert" : {
        "body" : "great match!",
        "title" : "Portugal vs. Denmark",
      },
      "badge" : 1,
    },
    "customKey" : "customValue"
  }

【讨论】:

  • 嗨尝试了相同的响应,但仍然没有运气,甚至添加了优先级和 content_available 键
  • 确保在项目设置中启用远程通知后台模式
  • 我检查了启用的后台模式。并检查远程通知
最近更新 更多