【发布时间】:2014-10-07 11:27:30
【问题描述】:
这是我的代码:
mov.h
#include <iostream>
template< class T>
class Movie {
public:
Movie(T in) {
a = in;
}
friend std::ostream& operator<<(std::ostream& os, const Movie<T>& movie);
private:
T a;
};
template<class T>
std::ostream& operator<<(std::ostream& os, const Movie<T>& movie) {
return os;
}
main.cpp
#include "mov.h"
int main() {
Movie<int> movie1(1);
std::cout << movie1 << std::endl;
return 0;
}
我尝试编译这段代码,但我得到了错误:
Error 1 error LNK2019: unresolved external symbol "class std::basic_ostream<char,struct std::char_traits<char> > & __cdecl operator<<(class std::basic_ostream<char,struct std::char_traits<char> > &,class Movie<int> const &)" (??6@YAAAV?$basic_ostream@DU?$char_traits@D@std@@@std@@AAV01@ABV?$Movie@H@@@Z) referenced in function _main c:\Users\Adi\documents\visual studio 2013\Projects\bdika01\bdika01\main.obj bdika01
Error 2 error LNK1120: 1 unresolved externals c:\users\adi\documents\visual studio 2013\Projects\bdika01\Debug\bdika01.exe 1 1 bdika01
如果我像这样尝试内联代码,没关系:
mov.h
#include <iostream>
template<class T>
class Movie {
public:
Movie(T in) {
a = in;
}
friend std::ostream& operator<<(std::ostream& os, const Movie<T>& movie){
return os;
}
private:
T a;
};
如果我想把定义和声明分开怎么办?
谢谢。
【问题讨论】:
-
FWIW,如果您将声明模板化或在定义中使用特定类型,它就可以工作。
标签: c++ templates operators overloading friend