【问题标题】:Is there a way to request multiple distinct resources in parallel using URLSession.shared.dataTask有没有办法使用 URLSession.shared.dataTask 并行请求多个不同的资源
【发布时间】:2019-09-29 19:12:12
【问题描述】:

我在这里找到了有关如何同时下载图像而不会损坏的这段代码,

    func loadImageRobsAnswer(with urlString: String?) {
    // cancel prior task, if any


    weak var oldTask = currentTask
    currentTask = nil
    oldTask?.cancel()



    // reset imageview's image

    self.image = nil

    // allow supplying of `nil` to remove old image and then return immediately

    guard let urlString = urlString else { return }

    // check cache



    if let cachedImage = DataCache.shared.object(forKey: urlString) {



        self.transition(toImage: cachedImage as? UIImage)
        //self.image = cachedImage
        return
    }

    // download

    let url = URL(string: urlString)!
    currentURL = url

    let task = URLSession.shared.dataTask(with: url) { [weak self] data, response, error in
        self?.currentTask = nil



        if let error = error {


            if (error as NSError).domain == NSURLErrorDomain && (error as NSError).code == NSURLErrorCancelled {
                return
            }

            print(error)
            return
        }

        guard let data = data, let downloadedImage = UIImage(data: data) else {
            print("unable to extract image")
            return
        }

        DataCache.shared.saveObject(object: downloadedImage, forKey: urlString)

        if url == self?.currentURL {

            DispatchQueue.main.async {

                self?.transition(toImage: downloadedImage)

            }
        }
    }

    // save and start new task

    currentTask = task
    task.resume()
}

但是,此代码用于 UIImageView 扩展,

    public extension UIImageView {
  private static var taskKey = 0
  private static var urlKey = 0

  private var currentTask: URLSessionTask? {
    get { return objc_getAssociatedObject(self, &UIImageView.taskKey) as? URLSessionTask }
    set { objc_setAssociatedObject(self, &UIImageView.taskKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) }
}

private var currentURL: URL? {
    get { return objc_getAssociatedObject(self, &UIImageView.urlKey) as? URL }
    set { objc_setAssociatedObject(self, &UIImageView.urlKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) }
}}}

这就是我尝试使此代码动态化的方式,因此它不会仅限于 UIImageView,而是可以用于下载多个资源。

class DataRequest {
private static var taskKey = 0
private static var urlKey = 0
static let shared = DataRequest()
    typealias ImageDataCompletion = (_ image: UIImage?, _ error: Error? ) -> Void

private var currentTask: URLSessionTask? {
    get { return objc_getAssociatedObject(self, &DataRequest.taskKey) as? URLSessionTask }
    set { objc_setAssociatedObject(self, &DataRequest.taskKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) }
}

private var currentURL: URL? {
    get { return objc_getAssociatedObject(self, &DataRequest.urlKey) as? URL }
    set { objc_setAssociatedObject(self, &DataRequest.urlKey, newValue, .OBJC_ASSOCIATION_RETAIN_NONATOMIC) }
}


 func downloadImage(with urlString: String?, completion: @escaping ImageDataCompletion) {



    weak var oldTask = currentTask
    currentTask = nil
    oldTask?.cancel()





    guard let urlString = urlString else { return }





    if let cachedImage = DataCache.shared.object(forKey: urlString) {
         DispatchQueue.main.async {
        completion(cachedImage as? UIImage ,nil)
        }
       // self.transition(toImage: cachedImage as? UIImage)
        //self.image = cachedImage
        return
    }

    // download

    let url = URL(string: urlString)!
    currentURL = url

    let task = URLSession.shared.dataTask(with: url) { [weak self] data, response, error in
        self?.currentTask = nil



        if let error = error {


            if (error as NSError).domain == NSURLErrorDomain && (error as NSError).code == NSURLErrorCancelled {
                return
            }

             completion(nil,nil)
            return
        }

        guard let data = data, let downloadedImage = UIImage(data: data) else {
            print("unable to extract image")
            return
        }

        DataCache.shared.saveObject(object: downloadedImage, forKey: urlString)

        if url == self?.currentURL {

            DispatchQueue.main.async {

                 completion(downloadedImage ,nil)

            }
        }
    }

    // save and start new task

    currentTask = task
    task.resume()
}

所以我现在可以在这样的 UIImageview 扩展中使用它

    extension UIImageView {
       func setImage(url: String?) {

    self.image = nil
    DataRequest.shared.downloadImage(with: url) { (image, error) in
        DispatchQueue.main.async {
            self.image = image


        }
    }

}
    }

总结在 UICollectionView 上使用我的方法是在单元格中显示错误的图像并重复,我该如何防止这种情况发生?

【问题讨论】:

    标签: ios swift urlsession nsurlsessiondatatask


    【解决方案1】:

    你问:

    有没有办法使用URLSession.shared.dataTask并行请求多个不同的资源

    默认情况下,它确实并行执行请求。

    让我们退后一步:在您之前的问题中,您问的是如何实现类似翠鸟的 UIImageView 扩展。在my answer 中,我提到使用objc_getAssociatedObjectobjc_setAssociatedObject 来实现这一目标。但是在您的问题中,您已经采用了关联的对象逻辑并将其放入您的 DataRequest 对象中。

    您的思考过程,从UIImageView 中提取异步图像检索逻辑是一个好主意:您可能想要请求按钮图像。您可能是一个通用的“异步获取图像”例程,完全独立于任何 UIKit 对象。所以从扩展中抽象出网络层代码是一个绝妙的想法。

    但是异步图像检索UIImageView/UIButton扩展背后的整个想法是我们想要一个UIKit控件,它不仅可以执行异步请求,而且如果带有控件的单元格被重用,它将取消开始下一个异步请求之前的前一个异步请求(如果有)。这样,如果我们快速向下滚动到图像 80 到 99,对单元格 0 到 79 的请求将被取消,可见图像不会积压在所有这些旧图像请求之后。

    但要实现这一点,这意味着控件需要某种方式来以某种方式跟踪对该重用单元格的先前请求。因为我们不能在 UIImageView 扩展中添加存储属性,所以我们使用 objc_getAssociatedObjectobjc_setAssociatedObject 模式。但这必须在图像视图中。

    不幸的是,在您上面的代码中,关联对象位于您的 DataRequest 对象中。首先,正如我试图概述的那样,整个想法是图像视图必须跟踪对该控件的先前请求。将这个“跟踪先前请求”放在DataRequest 对象中会破坏该目的。其次,值得注意的是,您不需要在自己的类型中关联对象,例如 DataRequest。你只有一个存储的财产。只需要在扩展其他类型时,如UIImageView,都需要经过这个关联的对象愚蠢。

    下面是我整理的一个简单示例,展示了用于异步图像检索的UIImageView 扩展。请注意,这没有从扩展中抽象出网络代码,但请注意,用于跟踪先前请求的关联对象逻辑必须保留在扩展中。

    private var taskKey: Void?
    
    extension UIImageView {
        private static let imageProcessingQueue = DispatchQueue(label: Bundle.main.bundleIdentifier! + ".imageprocessing", attributes: .concurrent)
    
        private var savedTask: URLSessionTask? {
            get { return objc_getAssociatedObject(self, &taskKey) as? URLSessionTask }
            set { objc_setAssociatedObject(self, &taskKey, newValue, .OBJC_ASSOCIATION_RETAIN) }
        }
    
        /// Set image asynchronously.
        ///
        /// - Parameters:
        ///   - url: `URL` for image resource.
        ///   - placeholder: `UIImage` of placeholder image. If not supplied, `image` will be set to `nil` while request is underway.
        ///   - shouldResize: Whether the image should be scaled to the size of the image view. Defaults to `true`.
    
        func setImage(_ url: URL, placeholder: UIImage? = nil, shouldResize: Bool = true) {
            savedTask?.cancel()
            savedTask = nil
    
            image = placeholder
            if let image = ImageCache.shared[url] {
                DispatchQueue.main.async {
                    UIView.transition(with: self, duration: 0.1, options: .transitionCrossDissolve, animations: {
                        self.image = image
                    }, completion: nil)
                }
                return
            }
    
            var task: URLSessionTask!
            let size = bounds.size * UIScreen.main.scale
            task = URLSession.shared.dataTask(with: url) { [weak self] data, response, error in
                guard
                    error == nil,
                    let httpResponse = response as? HTTPURLResponse,
                    (200..<300) ~= httpResponse.statusCode,
                    let data = data
                else {
                    return
                }
    
                UIImageView.imageProcessingQueue.async { [weak self] in
                    var image = UIImage(data: data)
                    if shouldResize {
                        image = image?.scaledAspectFit(to: size)
                    }
    
                    ImageCache.shared[url] = image
    
                    DispatchQueue.main.async {
                        guard
                            let self = self,
                            let savedTask = self.savedTask,
                            savedTask.taskIdentifier == task.taskIdentifier
                        else {
                            return
                        }
                        self.savedTask = nil
    
                        UIView.transition(with: self, duration: 0.1, options: .transitionCrossDissolve, animations: {
                            self.image = image
                        }, completion: nil)
                    }
                }
            }
            task.resume()
            savedTask = task
        }
    }
    
    class ImageCache {
        static let shared = ImageCache()
    
        private let cache = NSCache<NSURL, UIImage>()
        private var observer: NSObjectProtocol?
    
        init() {
            observer = NotificationCenter.default.addObserver(forName: UIApplication.didReceiveMemoryWarningNotification, object: nil, queue: nil) { [weak self] _ in
                self?.cache.removeAllObjects()
            }
        }
    
        deinit {
            NotificationCenter.default.removeObserver(observer!)
        }
    
        subscript(url: URL) -> UIImage? {
            get {
                return cache.object(forKey: url as NSURL)
            }
    
            set {
                if let data = newValue {
                    cache.setObject(data, forKey: url as NSURL)
                } else {
                    cache.removeObject(forKey: url as NSURL)
                }
            }
        }
    }
    

    这是我调整大小的例程:

    extension UIImage {
    
        /// Resize the image to be the required size, stretching it as needed.
        ///
        /// - parameter newSize:      The new size of the image.
        /// - parameter contentMode:  The `UIView.ContentMode` to be applied when resizing image.
        ///                           Either `.scaleToFill`, `.scaleAspectFill`, or `.scaleAspectFit`.
        ///
        /// - returns:                Return `UIImage` of resized image.
    
        func scaled(to newSize: CGSize, contentMode: UIView.ContentMode = .scaleToFill) -> UIImage? {
            switch contentMode {
            case .scaleToFill:
                return filled(to: newSize)
    
            case .scaleAspectFill, .scaleAspectFit:
                let horizontalRatio = size.width  / newSize.width
                let verticalRatio   = size.height / newSize.height
    
                let ratio: CGFloat!
                if contentMode == .scaleAspectFill {
                    ratio = min(horizontalRatio, verticalRatio)
                } else {
                    ratio = max(horizontalRatio, verticalRatio)
                }
    
                let sizeForAspectScale = CGSize(width: size.width / ratio, height: size.height / ratio)
                let image = filled(to: sizeForAspectScale)
                let doesAspectFitNeedCropping = contentMode == .scaleAspectFit && (newSize.width > sizeForAspectScale.width || newSize.height > sizeForAspectScale.height)
                if contentMode == .scaleAspectFill || doesAspectFitNeedCropping {
                    let subRect = CGRect(
                        x: floor((sizeForAspectScale.width - newSize.width) / 2.0),
                        y: floor((sizeForAspectScale.height - newSize.height) / 2.0),
                        width: newSize.width,
                        height: newSize.height)
                    return image?.cropped(to: subRect)
                }
                return image
    
            default:
                return nil
            }
        }
    
        /// Resize the image to be the required size, stretching it as needed.
        ///
        /// - parameter newSize:   The new size of the image.
        ///
        /// - returns:             Resized `UIImage` of resized image.
    
        func filled(to newSize: CGSize) -> UIImage? {
            let format = UIGraphicsImageRendererFormat()
            format.opaque = false
            format.scale = scale
    
            return UIGraphicsImageRenderer(size: newSize, format: format).image { _ in
                draw(in: CGRect(origin: .zero, size: newSize))
            }
        }
    
        /// Crop the image to be the required size.
        ///
        /// - parameter bounds:    The bounds to which the new image should be cropped.
        ///
        /// - returns:             Cropped `UIImage`.
    
        func cropped(to bounds: CGRect) -> UIImage? {
            // if bounds is entirely within image, do simple CGImage `cropping` ...
    
            if CGRect(origin: .zero, size: size).contains(bounds) {
                return cgImage?.cropping(to: bounds * scale).flatMap {
                    UIImage(cgImage: $0, scale: scale, orientation: imageOrientation)
                }
            }
    
            // ... otherwise, manually render whole image, only drawing what we need
    
            let format = UIGraphicsImageRendererFormat()
            format.opaque = false
            format.scale = scale
    
            return UIGraphicsImageRenderer(size: bounds.size, format: format).image { _ in
                let origin = CGPoint(x: -bounds.minX, y: -bounds.minY)
                draw(in: CGRect(origin: origin, size: size))
            }
        }
    
        /// Resize the image to fill the rectange of the specified size, preserving the aspect ratio, trimming if needed.
        ///
        /// - parameter newSize:   The new size of the image.
        ///
        /// - returns:             Return `UIImage` of resized image.
    
        func scaledAspectFill(to newSize: CGSize) -> UIImage? {
            return scaled(to: newSize, contentMode: .scaleAspectFill)
        }
    
        /// Resize the image to fit within the required size, preserving the aspect ratio, with no trimming taking place.
        ///
        /// - parameter newSize:   The new size of the image.
        ///
        /// - returns:             Return `UIImage` of resized image.
    
        func scaledAspectFit(to newSize: CGSize) -> UIImage? {
            return scaled(to: newSize, contentMode: .scaleAspectFit)
        }
    
        /// Create smaller image from `Data`
        ///
        /// - Parameters:
        ///   - data: The image `Data`.
        ///   - maxSize: The maximum edge size.
        ///   - scale: The scale of the image (defaults to device scale if 0 or omitted.
        /// - Returns: The scaled `UIImage`.
    
        class func thumbnail(from data: Data, maxSize: CGFloat, scale: CGFloat = 0) -> UIImage? {
            guard let imageSource = CGImageSourceCreateWithData(data as CFData, nil) else {
                return nil
            }
    
            return thumbnail(from: imageSource, maxSize: maxSize, scale: scale)
        }
    
        /// Create smaller image from `URL`
        ///
        /// - Parameters:
        ///   - data: The image file URL.
        ///   - maxSize: The maximum edge size.
        ///   - scale: The scale of the image (defaults to device scale if 0 or omitted.
        /// - Returns: The scaled `UIImage`.
    
        class func thumbnail(from fileURL: URL, maxSize: CGFloat, scale: CGFloat = 0) -> UIImage? {
            guard let imageSource = CGImageSourceCreateWithURL(fileURL as CFURL, nil) else {
                return nil
            }
    
            return thumbnail(from: imageSource, maxSize: maxSize, scale: scale)
        }
    
        private class func thumbnail(from imageSource: CGImageSource, maxSize: CGFloat, scale: CGFloat) -> UIImage? {
            let scale = scale == 0 ? UIScreen.main.scale : scale
            let options: [NSString: Any] = [
                kCGImageSourceThumbnailMaxPixelSize: maxSize * scale,
                kCGImageSourceCreateThumbnailFromImageAlways: true
            ]
            if let scaledImage = CGImageSourceCreateThumbnailAtIndex(imageSource, 0, options as CFDictionary) {
                return UIImage(cgImage: scaledImage, scale: scale, orientation: .up)
            }
            return nil
        }
    
    }
    
    extension CGSize {
        static func * (lhs: CGSize, rhs: CGFloat) -> CGSize {
            return CGSize(width: lhs.width * rhs, height: lhs.height * rhs)
        }
    }
    
    extension CGPoint {
        static func * (lhs: CGPoint, rhs: CGFloat) -> CGPoint {
            return CGPoint(x: lhs.x * rhs, y: lhs.y * rhs)
        }
    }
    
    extension CGRect {
        static func * (lhs: CGRect, rhs: CGFloat) -> CGRect {
            return CGRect(origin: lhs.origin * rhs, size: lhs.size * rhs)
        }
    }
    

    话虽如此,我们确实应该将并发请求限制在合理的范围内(一次 4 到 6 个),以便在先前的请求完成(或被取消)之前它们不会尝试开始,以避免超时。典型的解决方案是使用异步 Operation 子类包装请求,将它们添加到操作队列中,并将 maxConcurrentOperationCount 限制为您选择的任何值。

    【讨论】:

    • 但是 URLSession 会自动保持并发请求的合理性。
    • @Rob 你总是要把图片下载任务放在 UIImageView 扩展中吗? ,如果我想将 setImage 函数提取到具有不同数据类型的 Json 或 Strings 完成处理程序的类中,并且仍然避免请求和响应分散在各处。
    • @matt 是的,但它的最高值相当低,您可以在边缘情况下开始达到后一个请求的超时限制。而且我认为请求队列比增加最大计数和/或超时更好。但对每个人来说都是他自己的。
    • 我正在研究如何按照您的建议使用异步操作子类包装我的请求。
    • @LeoDabus 哦,我明白你的意思了。但是,如果方面适合,我个人不想使用原始图像的format.opaque
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