【发布时间】:2009-10-28 00:45:32
【问题描述】:
我有一些 UIButtons,我想在屏幕中间按下时触发 5-10 帧短动画以及其他不相关的东西。我可以在 IB 中放置一个 UIImageView 并以某种方式以编程方式对其进行更新吗?它不需要过于复杂,我什至不介意它是否是硬编码的,因为它是一个如此小的项目。
谢谢。
【问题讨论】:
标签: iphone animation uiimageview
我有一些 UIButtons,我想在屏幕中间按下时触发 5-10 帧短动画以及其他不相关的东西。我可以在 IB 中放置一个 UIImageView 并以某种方式以编程方式对其进行更新吗?它不需要过于复杂,我什至不介意它是否是硬编码的,因为它是一个如此小的项目。
谢谢。
【问题讨论】:
标签: iphone animation uiimageview
以下是您制作仅几帧动画的最简单方法的示例:
声明 IBOutlet UIImageView *timerAnimation 并将其链接到您在 IB 中的 UIIMageView。将一些图像添加到您的资源中,如下所示。然后将图像加载到数组中 - 参见代码:
timerAnimation.animationImages = [NSArray arrayWithObjects:
[UIImage imageNamed:@"timer00.png"],
[UIImage imageNamed:@"timer01.png"],
[UIImage imageNamed:@"timer02.png"],
[UIImage imageNamed:@"timer03.png"],
[UIImage imageNamed:@"timer04.png"],
[UIImage imageNamed:@"timer05.png"],
[UIImage imageNamed:@"timer06.png"],
[UIImage imageNamed:@"timer07.png"],
[UIImage imageNamed:@"timer08.png"],
[UIImage imageNamed:@"timer09.png"],
[UIImage imageNamed:@"timer10.png"],
[UIImage imageNamed:@"timer11.png"],
[UIImage imageNamed:@"timer12.png"],
[UIImage imageNamed:@"timer13.png"],
[UIImage imageNamed:@"timer14.png"],
[UIImage imageNamed:@"timer15.png"],
[UIImage imageNamed:@"timer16.png"],
[UIImage imageNamed:@"timer17.png"],
[UIImage imageNamed:@"timer18.png"],
[UIImage imageNamed:@"timer19.png"],
[UIImage imageNamed:@"timer20.png"],
[UIImage imageNamed:@"timer21.png"],
[UIImage imageNamed:@"timer22.png"],
[UIImage imageNamed:@"timer23.png"],
[UIImage imageNamed:@"timer24.png"],
[UIImage imageNamed:@"timer25.png"],
[UIImage imageNamed:@"timer26.png"],
[UIImage imageNamed:@"timer27.png"],
[UIImage imageNamed:@"timer28.png"],
[UIImage imageNamed:@"timer29.png"],
[UIImage imageNamed:@"timer30.png"],
[UIImage imageNamed:@"timer31.png"],
[UIImage imageNamed:@"timer32.png"],
[UIImage imageNamed:@"timer33.png"],
[UIImage imageNamed:@"timer34.png"],
[UIImage imageNamed:@"timer35.png"],
// [UIImage imageNamed:@"timer36.png"], save last picture for "times up"
nil];
timerAnimation.animationDuration = 5.0;
timerAnimation.animationRepeatCount = 1;
[timerAnimation startAnimating];
这将运行您的动画,直到您调用 [timerAnimation stopAnimating];
【讨论】: