【发布时间】:2009-09-15 22:17:25
【问题描述】:
在符合 UIApplicationDelegate 和 UIScrollViewDelegate 的类中,我做了以下操作:
- (void)applicationDidFinishLaunching:(UIApplication *)application {
// Created an instance of UIScrollView to house a horizontal strip - along the x-axis - of kNumberOfPages UIViews:
scrollView = [[UIScrollView alloc] initWithFrame:[UIScreen mainScreen].applicationFrame];
// Make self the delegate
scrollView.delegate = self;
// Set content size to the cumulative width of all UIViews contained
scrollView.contentSize = CGSizeMake(scrollView.frame.size.width * kNumberOfPages, scrollView.frame.size.height);
// Zoom range is from a min of the width of the scrollView to a max of 2 * scrollView.contentSize
scrollView.minimumZoomScale = scrollView.frame.size.width / scrollView.contentSize.width;
scrollView.maximumZoomScale = 2 * scrollView.contentSize;
// A subclass of UIView will be the container for the horizontal strip of UIViews
containerView = [[ConstrainedView alloc] initWithFrame:CGRectMake(0, 0, scrollView.contentSize.width, scrollView.contentSize.height)];
// The only difference betrween ConstrainedView and UIView is this overloaded method that constrains zooming to only the x-axis
- (void)setTransform:(CGAffineTransform)newValue {
// Scale along the y-axis only
CGAffineTransform constrainedTransform = CGAffineTransformScale(CGAffineTransformIdentity, newValue.a, 1.0);
[super setTransform:constrainedTransform];
}
// Fill the container view with UIViews as subviews
CGFloat horizontalOffsetX = 0.0;
for (int i = 1; i <= kNumberOfPages; i++) {
CGRect frame = CGRectMake(horizontalOffsetX, 0.0, scrollView.frame.size.width, scrollView.frame.size.height);
UIView *v = [[[UIView alloc] initWithFrame:frame] autorelease];
// paint the background of each UIView a random color.
v.backgroundColor = [UIColor colorWithRed:randomRed green:randomGreen blue:randomBlue alpha:1.0];
[containerView addSubview:v];
horizontalOffsetX += v.bounds.size.width;
} // for (kNumberOfPages)
// insert the container view as a subview of scrollView
[scrollView addSubview:containerView];
[window addSubview:scrollView];
[window makeKeyAndVisible];
}
看起来很温顺,对吧?这就是奇怪之处。放大 - 放大 - 工作正常。然而,当我放大时,阻力、抖动和速度越来越慢,就好像我在尝试完全缩小时拖着硬化的糖蜜一样。压缩 N 个 UIView 以使它们都出现在 UIScrollView 框架的范围内几乎是不可能的。很奇怪。
有人能解释一下发生了什么吗?如果这实际上是一个错误?
干杯,
道格
【问题讨论】:
-
我注意到
scrollView.maximumZoomScale = 2 * scrollView.contentSize;这一行似乎不正确?我觉得应该是scrollView.maximumZoomScale = 2;
标签: iphone uiscrollview