【发布时间】:2013-12-26 11:26:58
【问题描述】:
当我commnet两行代码时,我想碰撞球并阻挡但无法碰撞球和阻挡,但如果我取消注释两行代码,则显示水平不歪斜或倾斜的块。
请检查我的 coe:
for(int i = 0; i < 4; i++) {
static int padding=20;
self.touchEnabled = YES;
// Create block and add it to the layer
CCSprite *block = [CCSprite spriteWithFile:@"block.png"];
int xOffset = padding+block.contentSize.width/2 + ((block.contentSize.width+padding)*i);
block.position = ccp(xOffset, 250);
block.tag = 2;
[self addChild:block];
// Create block body
b2BodyDef blockBodyDef;
blockBodyDef.type = b2_dynamicBody; //b2_dynamicBody ,b2_staticBody
blockBodyDef.position.Set(xOffset/PTM_RATIO, 250/PTM_RATIO);
blockBodyDef.userData = block;
b2Body *blockBody = _world->CreateBody(&blockBodyDef);
// Create block shape
// 这两行会产生问题如果我取消阻塞两行代码工作正常但所有 4 块仅在一行上显示水平但球可以击中块。我想让球击中方块,方块会水平显示。
// b2PolygonShape blockShape;
// blockShape.SetAsBox(block.contentSize.width/PTM_RATIO/2, block.contentSize.height/PTM_RATIO/2);
////////////////////////////// If I comment the these lines and uncomment above two line the block will show horizontally and ball can hit the block. But I want this code to show my block slope like. This is must. I want block will show slope and ball can hit the block.
b2PolygonShape blockShape;
int num = 3;
b2Vec2 verts[] = {
b2Vec2(27.5f / PTM_RATIO, 296.6f / PTM_RATIO),
b2Vec2(14.3f / PTM_RATIO, 127.2f / PTM_RATIO),
b2Vec2(187.0f / PTM_RATIO, 288.4f / PTM_RATIO),
b2Vec2(400.0f / PTM_RATIO, 288.4f / PTM_RATIO)
};
blockShape.Set(verts, num);
///////////////////////////////////////////////////////////////////
// Create shape definition and add to body
b2FixtureDef blockShapeDef;
blockShapeDef.shape = &blockShape;
blockShapeDef.density = 10.0;
blockShapeDef.friction = 0.0;
blockShapeDef.restitution = 0.1f;
blockBodyDef.angle = 45/PTM_RATIO;
//blockShapeDef.angle = angle * 4.1;
//blockShapeDef->angle = angle * 0.0174533f;
//blockBody->SetTransform(b2Vec2(2, 45));
//blockBodyDef->angle = Math.PI / 180 * 30;//30°
//float32 angle2 = blockBody->GetAngle();
blockBody->CreateFixture(&blockShapeDef);
}
非常欢迎任何想法或建议。
【问题讨论】:
标签: iphone objective-c cocoa-touch cocos2d-iphone box2d