【发布时间】:2016-12-20 17:28:50
【问题描述】:
我正在使用 UICollectionView 来存储图像,我可以通过覆盖 CanMove 和 MoveItem 来重新排序它们。
但 UICollection 中的项目仅在单元格大小较大时重新排序,例如单元格大小约为 106 的高度和宽度,然后它们可以重新排序,如果它们的大小较小,则无法重新排序。
查看:
public override void ViewDidLoad()
{
base.ViewDidLoad();
//ImageCv is the name of UiCollectionView
var collectionLayout = new PostImageFlowLayout(3, 0.85f);
var allCollectionSource = new PostImageColectionSource(ImageCv, (ViewModel as NewPostDetailViewModel));
ImageCv.RegisterNibForCell(PostImageCell.Nib, PostImageCell.Key);
ImageCv.RegisterClassForSupplementaryView(typeof(CollectionHeader), UICollectionElementKindSection.Header, new NSString("headerId"));
ImageCv.BackgroundColor = UIColor.Clear;
ImageCv.Hidden = false;
ImageCv.DataSource = allCollectionSource;
ImageCv.Delegate = collectionLayout;
var longPressGesture = new UILongPressGestureRecognizer(gesture =>
{
// Take action based on state
switch (gesture.State)
{
case UIGestureRecognizerState.Began:
var selectedIndexPath = ImageCv.IndexPathForItemAtPoint(gesture.LocationInView(View));
if (selectedIndexPath != null)
ImageCv.BeginInteractiveMovementForItem(selectedIndexPath);
Debug.WriteLine("Gesture Recognition: Activated");
break;
case UIGestureRecognizerState.Changed:
ImageCv.UpdateInteractiveMovement(gesture.LocationInView(View));
Debug.WriteLine("Gesture activated: Item location is changed");
break;
case UIGestureRecognizerState.Ended:
ImageCv.EndInteractiveMovement();
Debug.WriteLine("Gesture activation: complete");
break;
default:
ImageCv.CancelInteractiveMovement();
Debug.WriteLine("Gesture activation: Terminate");
break;
}
});
// Add the custom recognizer to the collection view
ImageCv.AddGestureRecognizer(longPressGesture);
}
UICollectionViewDelegateFlowLayout 使用系统; 使用 System.Windows.Input; 使用核心图形; 使用 UIKit;
namespace Sources.CollectionSources
{
public class PostImageFlowLayout : UICollectionViewDelegateFlowLayout
{
private float headerHeight;
private int noOfItems;
private bool isLoading;
public PostImageFlowLayout(int noOfItems, float headerHeight = 0f)
{
this.noOfItems = noOfItems;
this.headerHeight = headerHeight;
}
public override CGSize GetSizeForItem(UICollectionView collectionView, UICollectionViewLayout layout, Foundation.NSIndexPath indexPath)
{
return GetPostCellSize();
}
public override CGSize GetReferenceSizeForHeader(UICollectionView collectionView, UICollectionViewLayout layout, nint section)
{
return new CGSize(collectionView.Frame.Width, headerHeight);
}
public override UIEdgeInsets GetInsetForSection(UICollectionView collectionView, UICollectionViewLayout layout, nint section)
{
return new UIEdgeInsets(0, 0, 0, 0);
}
private CGSize GetPostCellSize()
{
var relativeWidth = (UIScreen.MainScreen.Bounds.Width - 2) / this.noOfItems;
return new CGSize(relativeWidth, relativeWidth);
//return new CGSize(55, 55);
}
}
}
来源
public class PostImageColectionSource : MvxCollectionViewSource
{
private NewPostDetailViewModel newPostDetailViewModel;
private string type;
static NSString animalCellId = new NSString("PostImageCell");
static NSString headerId = new NSString("Header");
List<IAnimal> animals;
protected override NSString DefaultCellIdentifier
{
get
{
return PostImageCell.Key;
}
}
public override System.Collections.IEnumerable ItemsSource
{
get
{
return base.ItemsSource;
}
set
{
base.ItemsSource = value;
CollectionView.ReloadData();
}
}
public PostImageColectionSource(UICollectionView collectionView, NewPostDetailViewModel newPostDetailViewModel) : base(collectionView)
{
this.newPostDetailViewModel = newPostDetailViewModel;
animals = new List<IAnimal>();
for (int i = 0; i < 20; i++)
{
animals.Add(new Monkey(i));
}
}
public override nint NumberOfSections(UICollectionView collectionView)
{
return 1;
}
public override nint GetItemsCount(UICollectionView collectionView, nint section)
{
return 5;// animals.Count;
}
public override UICollectionViewCell GetCell(UICollectionView collectionView, NSIndexPath indexPath)
{
var cell = (PostImageCell)collectionView.DequeueReusableCell(animalCellId, indexPath);
var animal = animals[indexPath.Row];
cell.Result(indexPath.Row);
return cell;
}
public override bool CanMoveItem(UICollectionView collectionView, NSIndexPath indexPath)
{
Debug.WriteLine("Ready to move images");
//System.Diagnostics.Debug.WriteLine("Checking if it can move the item");
return true;
}
public override void MoveItem(UICollectionView collectionView, NSIndexPath sourceIndexPath, NSIndexPath destinationIndexPath)
{
//base.MoveItem(collectionView, sourceIndexPath, destinationIndexPath);
Debug.WriteLine("Start moving images to reorder");
var item = animals[(int)sourceIndexPath.Item];
animals.RemoveAt((int)sourceIndexPath.Item);
animals.Insert((int)destinationIndexPath.Item, item);
}
}
当 PostImageFlowLayout 中的 GetPostCellSize 的宽度和高度约为 100 时,将调用 PostImageColectionSource 中的 CanMove 和 MoveItem 并对项目进行重新排序。但是,如果GetPostCellSize 的宽度和高度约为 50 或 70,即使激活了手势,PostImageColectionSource 中的 CanMove 和 MoveItem 也不会被调用,因此无法移动。
当单元格尺寸很小(例如宽度和高度约为 70)时,谁能希望我重新排序 UICollectionView 中的图像。
谢谢。
我正在标记 swift 和 Objective-C,因为这个问题通常与 IOS 相关,而不是特定于 xamarin
【问题讨论】:
-
实在是乱七八糟,看不懂。您是否只想通过“拖放”对 UICollectionView 中的项目进行排序?
标签: ios objective-c swift xamarin xamarin.ios