【问题标题】:Random CGPoint x value not working随机 CGPoint x 值不起作用
【发布时间】:2011-05-30 17:51:01
【问题描述】:

我有 22 张图片... 11 张是(rightwall1、rightwall2、rightwall3 等),另外 11 张是(leftwall1、leftwall2、leftwall3 等)

我通过将它们的 y 值设置为前一堵墙的 y 值加上墙的高度(所有墙的高度相同)来将它们放在另一个之上。

这很好用!

现在,我尝试使用 arc4random 设置 x 值,以便它们会在一定范围内到处跳跃(对于左墙:(-35 到 15)和对于右墙:(330 到 405) )...

右墙完美运行,但左墙,其中一些可以正常工作,但大多数不会显示在屏幕上。

我手动将 x 值 1 设置为 -45,它显示在屏幕上,低于 arc4random 允许的值。

我能想到的唯一问题是我为左墙减去错误?

这是设置墙壁位置的代码,整个项目中我还没有其他代码。

-(void)awakeFromNib {

        rightWall1.center = CGPointMake( ((arc4random()%75)+330), (460-((rightWall1.frame.size.height)/2)) );//460 = bottom of screen
        rightWall2.center = CGPointMake( ((arc4random()%75)+330), ((rightWall1.center.y)-(rightWall2.frame.size.height)) );
        rightWall3.center = CGPointMake( ((arc4random()%75)+330), ((rightWall2.center.y)-(rightWall3.frame.size.height)) );
        rightWall4.center = CGPointMake( ((arc4random()%75)+330), ((rightWall3.center.y)-(rightWall4.frame.size.height)) );
        rightWall5.center = CGPointMake( ((arc4random()%75)+330), ((rightWall4.center.y)-(rightWall5.frame.size.height)) );
        rightWall6.center = CGPointMake( ((arc4random()%75)+330), ((rightWall5.center.y)-(rightWall6.frame.size.height)) );
        rightWall7.center = CGPointMake( ((arc4random()%75)+330), ((rightWall6.center.y)-(rightWall7.frame.size.height)) );
        rightWall8.center = CGPointMake( ((arc4random()%75)+330), ((rightWall7.center.y)-(rightWall8.frame.size.height)) );
        rightWall9.center = CGPointMake( ((arc4random()%75)+330), ((rightWall8.center.y)-(rightWall9.frame.size.height)) );
        rightWall10.center = CGPointMake( ((arc4random()%75)+330), ((rightWall9.center.y)-(rightWall10.frame.size.height)) );
        rightWall11.center = CGPointMake( ((arc4random()%75)+330), ((rightWall10.center.y)-(rightWall11.frame.size.height)) );


        leftWall1.center = CGPointMake( (15-(arc4random()%50)), (460-((leftWall1.frame.size.height)/2)) );
        leftWall2.center = CGPointMake( (15-(arc4random()%50)), ((leftWall1.center.y)-(leftWall2.frame.size.height)) );
        leftWall3.center = CGPointMake( (15-(arc4random()%50)), ((leftWall2.center.y)-(leftWall3.frame.size.height)) );
        leftWall4.center = CGPointMake( (15-(arc4random()%50)), ((leftWall3.center.y)-(leftWall4.frame.size.height)) );
        leftWall5.center = CGPointMake( (15-(arc4random()%50)), ((leftWall4.center.y)-(leftWall5.frame.size.height)) );
        leftWall6.center = CGPointMake( (15-(arc4random()%50)), ((leftWall5.center.y)-(leftWall6.frame.size.height)) );
        leftWall7.center = CGPointMake( (15-(arc4random()%50)), ((leftWall6.center.y)-(leftWall7.frame.size.height)) );
        leftWall8.center = CGPointMake( (15-(arc4random()%50)), ((leftWall7.center.y)-(leftWall8.frame.size.height)) );
        leftWall9.center = CGPointMake( (15-(arc4random()%50)), ((leftWall8.center.y)-(leftWall9.frame.size.height)) );
        leftWall10.center = CGPointMake( (15-(arc4random()%50)), ((leftWall9.center.y)-(leftWall10.frame.size.height)) );
        leftWall11.center = CGPointMake( (15-(arc4random()%50)), ((leftWall10.center.y)-(leftWall11.frame.size.height)) );

}

【问题讨论】:

  • 不应该是(arc4random()%50)-15吗?
  • 不,我想要 15 到 -35 的范围...如果我使用这个: (15-(arc4random()%50)) 它不应该返回吗?确实如此,但是当我将图像 xvalue 设置为此: (15-(arc4random()%50)) 时,一些图像要么从屏幕上消失,要么一起消失,我无法判断。这有效:(15-(arc4random()%15)) 但这给了我 0-15 的范围如果我将其更改为这样的东西:(15-(arc4random()%20)) 图像开始消失,甚至如果是(15-20)那只有-5,如果我手动将图像x值设置为-5它仍然会显示,-65也是如此...... ???
  • 哦,等一下,对不起,那不行。 (((CGFloat) arc4random()/(CGFloat)0xFFFFFFFFu) * (35 - 15)) + 15
  • 这就是我的想法,不幸的是,这不起作用:(15+((-1)*(arc4random()%50)))
  • 这是什么:(CGFloat)0xFFFFFFFFu) ??

标签: iphone cgpoint arc4random


【解决方案1】:

原来你不能使用 arc4random 获得负整数值(因为 arc4random 使用模数......整数......??哈哈)所以我使用浮点数......

不能说:

(-1)*(arc4random() ....

你不得不说:

float num1;
num1 = -1;
(num1)*(arc4random() ....

奇怪...减法也是如此...您必须添加负 1 浮点乘以 arc4random ..

【讨论】:

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