【发布时间】:2015-02-08 20:50:43
【问题描述】:
我在 UIViews 和手动内存管理方面遇到了一个奇怪的问题。
我有一个视图 (contentView),它是视图控制器的主视图。
在长按 contentView 后,另一个视图应该会淡入(在它上面)。
当手势结束时,附加视图会淡出。
问题是:
当contentView收到长按时,我创建辅助视图,添加到contentView中,然后释放,这是/曾经的常见做法在 ARC 之前的日子里。
在 iPhone 上运行正常,但在 iPad 上崩溃!
崩溃的线是:
[ZPNowPlayingItemInfoView dealloc]
...当我从 contentView 中删除辅助视图时触发。
关于为什么会发生这种情况的任何线索?
如果我注释掉 release 行(请参阅我在代码中的注释),它在两种设备上都能完美运行,但 感觉很糟糕。
代码如下:
-(void)longPressDetected:(UILongPressGestureRecognizer*)longPressGR
{
//Content view of the view controller I'm in
UIView *contentView = MSHookIvar<UIView*>(self, "_contentView");
if (longPressGR.state == UIGestureRecognizerStateBegan) {
id item = MSHookIvar<MPAVItem*>(self, "_item");
ZPNowPlayingItemInfoView *infoView =
[[ZPNowPlayingItemInfoView alloc] initWithFrame:
CGRectMake(0,0,contentView.frame.size.width,contentView.frame.size.height)
item:item];
//infoView retain count: 1
[infoView setAlpha:0.f];
[contentView addSubview:infoView];
//infoView retain count: 3 (???)
//iPad goes berserk on this line
//Commented - Works both on iPhone and iPad
//Uncommented - Works only on iPhone
//[infoView release];
//infoView retain count: 2 (if release is uncommented)
[UIView animateWithDuration:0.35f animations:^{
[infoView setAlpha:1.0f];
} completion:^(BOOL finished) {
//infoView retain count: 3
}];
} else if (longPressGR.state == UIGestureRecognizerStateEnded) {
ZPNowPlayingItemInfoView* infoView = nil;
for (UIView *subview in contentView.subviews) {
if ([subview isKindOfClass:[ZPNowPlayingItemInfoView class]]) {
infoView = (ZPNowPlayingItemInfoView*)subview;
break;
}
}
[UIView animateWithDuration:0.35f animations:^{
[infoView setAlpha:0.f];
} completion: ^(BOOL finished){
[infoView removeFromSuperview];
}];
}
附:我需要使用手动内存管理。这是针对越狱设备的调整。
堆栈跟踪:
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libobjc.A.dylib 0x195287bdc 0x19526c000 + 0x1bbdc // objc_msgSend + 0x1c
1 + Musix.dylib 0x10015b19c 0x100154000 + 0x719c // -[ZPNowPlayingItemInfoView dealloc] + 0x48
2 libsystem_blocks.dylib 0x19590d90c 0x19590c000 + 0x190c // _Block_release + 0xfc
3 UIKit 0x188ef8590 0x188eb0000 + 0x48590 // -[UIViewAnimationBlockDelegate dealloc] + 0x44
4 CoreFoundation 0x1845f1374 0x1845ec000 + 0x5374 // CFRelease + 0x208
5 CoreFoundation 0x184601004 0x1845ec000 + 0x15004 // -[__NSDictionaryI dealloc] + 0x8c
6 libobjc.A.dylib 0x19528d720 0x19526c000 + 0x21720 // (anonymous namespace)::AutoreleasePoolPage::pop(void*) + 0x230
7 CoreFoundation 0x1845f4f90 0x1845ec000 + 0x8f90 // _CFAutoreleasePoolPop + 0x18
8 CoreFoundation 0x1846c774c 0x1845ec000 + 0xdb74c // __CFRunLoopRun + 0x5d8
9 CoreFoundation 0x1845f51f0 0x1845ec000 + 0x91f0 // CFRunLoopRunSpecific + 0x188
10 GraphicsServices 0x18d7575a0 0x18d74c000 + 0xb5a0 // GSEventRunModal + 0xa4
11 UIKit 0x188f26780 0x188eb0000 + 0x76780 // UIApplicationMain + 0x5cc
12 Music (*) 0x10006ee28 0x100064000 + 0xae28 // 0x0000adac + 0x7c
13 libdyld.dylib 0x1958e2a04 0x1958e0000 + 0x2a04 // start + 0x0
ZPNowPlayingItemInfoView:
@interface ZPNowPlayingItemInfoView()
@property (nonatomic, retain) MPAVItem* item;
@property (nonatomic, retain) MPUSlantedTextPlaceholderArtworkView *artworkView;
@property (nonatomic, retain) UILabel *artistLabel;
@property (nonatomic, retain) UILabel *albumLabel;
@property (nonatomic, retain) UILabel *songLabel;
@end
ZPNowPlayingItemInfoView dealloc:
-(void)dealloc
{
[super dealloc];
[self.item release];
[self.artworkView release];
[self.artistLabel release];
[self.songLabel release];
}
【问题讨论】:
-
嗯....感觉好像很久没有 ARC 来了。在我看来,
[infoView release];应该不加注释。只看代码,我担心[infoView setAlpha:0.f];后面跟着[contentView addSubview:infoView];。我一直对alpha的0感到奇怪——例如,如果您使用0.1的初始alpha会发生什么。我想知道添加subview和alpha的0是否实际上增加了保留计数? -
@RoboticCat 我试过更改 alpha。它仍然崩溃:(。我已将堆栈跟踪添加到问题中。
-
我认为你将不得不切换到 IB 并使用旧方法来跟踪内存问题,使用
NSZombies:developer.apple.com/library/ios/documentation/DeveloperTools/… -
忽略
retainCount- 没用:stackoverflow.com/q/1206111/558933。基本上规则是每个[retain]必须跟[release]。实际上,现在我想起来了,你从来没有retaininfoView(在你alloc/init视图之后)所以发布是不必要的。哎呀。我认为它是必要的。我认为没有release就可以了。 -
UIViewAnimationBlockDelegate dealloc- CAAnimation 委托被动画保留。所以这就是问题的根源。
标签: ios objective-c memory-management