【发布时间】:2015-03-22 20:40:10
【问题描述】:
我上周刚开始使用 JavaFx,但在尝试在窗格中设置圆圈以响应按钮事件处理程序时遇到问题。我有按钮设置,名称为左、右、上、下,按下时应将圆圈移动到窗格内。我的问题是我根本无法让圈子响应我的事件处理程序。我看到了另一个教程,其中包含按键来移动圆圈,我正在尝试类似的东西,但用按钮代替。任何帮助我朝着正确的方向前进都会非常感谢。
package movingball;
import javafx.application.Application;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.stage.Stage;
public class MovingBall extends Application{
private CirclePane circlePane = new CirclePane();
@Override
public void start(Stage primaryStage) {
StackPane pane = new StackPane();
Circle circle = new Circle(50);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
pane.getChildren().add(circle);
HBox hBox = new HBox();
hBox.setSpacing(10);
hBox.setAlignment(Pos.CENTER);
Button btLeft = new Button("Left");
Button btRight = new Button("Right");
Button btUp = new Button("Up");
Button btDown = new Button("Down");
hBox.getChildren().addAll(btLeft, btRight, btUp, btDown);
btLeft.setOnAction(new LeftHandler());
btRight.setOnAction(new RightHandler());
btUp.setOnAction(new UpHandler());
btDown.setOnAction(new DownHandler());
BorderPane borderPane = new BorderPane();
borderPane.setCenter(pane);
borderPane.setBottom(hBox);
BorderPane.setAlignment(hBox, Pos.CENTER);
// Create a scene and place it in the stage
Scene scene = new Scene(borderPane, 500, 350);
primaryStage.setTitle("Move the Ball"); // Set the stage title
primaryStage.setScene(scene); // Place the scene in the stage
primaryStage.show(); // Display the stage
}
class LeftHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.left();
}
}
class RightHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.right();
}
}
class UpHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.up();
}
}
class DownHandler implements EventHandler<ActionEvent> {
@Override
public void handle(ActionEvent event) {
circlePane.down();
}
}
class CirclePane extends StackPane {
private Circle circle = new Circle(50);
public CirclePane() {
getChildren().add(circle);
circle.setStroke(Color.BLACK);
circle.setFill(Color.WHITE);
}
public void left() {
circle.setCenterX(circle.getCenterX() - 10);
}
public void right() {
circle.setCenterX(circle.getCenterX() + 10);
}
public void up() {
circle.setCenterY(circle.getCenterY() - 10);
}
public void down() {
circle.setCenterY(circle.getCenterY() + 10);
}
}
public static void main(String[] args) {
launch(args);
}
}
【问题讨论】:
标签: java button javafx event-handling geometry