【发布时间】:2018-10-08 10:31:24
【问题描述】:
我编写了一些代码,当发生碰撞时禁用脚本并启动协程,但我收到此错误 Assets/Scripts/SceneDelay.cs(16,40): 错误 CS1525: Unexpected symbol ), 期待 (, [, or { 我已经搜索了这个错误,但在我的情况下没有一个答案对我有帮助,我的代码对我来说似乎很完美,我不明白它有什么问题。这是我的代码:
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class SceneDelay : MonoBehaviour {
public static int score = 0;
public Text scoreText;
private void OnTriggerEnter2D(Collider2D collision)
{
if (collision.tag == "Obstacle")
{
GetComponent(new ScoreScript).enabled = false;
StartCoroutine(DelayLoad());
}
}
IEnumerator DelayLoad()
{
yield return new WaitForSeconds(1);
SceneManager.LoadScene("Menu");
scoreText.text = 0.ToString();
score = 0;
yield break;
}
}
【问题讨论】:
-
new ScoreScript=>new ScoreScript() -
yield break;是多余的
标签: c# compiler-errors ienumerable enumerator