【发布时间】:2021-01-23 19:58:16
【问题描述】:
我有一个 Blazor 服务器端页面,其中包含以下内容:
@foreach (var s in OSTs)
{
<div class="alert" style="height: 30px; background:@s.Color; color: @s.TextColor;">
<div class="form-row">
<div class="col-sm-3"><strong>@s.Stage</strong><br />@s.Description</div>
<OpportunitiesStageDiv MyEditOst="@s" UpdateIt="AddOrEditStage"></OpportunitiesStageDiv>
<div class="badge badge-primary" @onclick="() => MoveItUp(s)" style="cursor: pointer; width: 6rem;"><i class=" oi oi-arrow-top"></i> Move Up</div>
<div class="badge badge-primary" @onclick="() => MoveItDown(s)" style="cursor: pointer; width: 6rem;"><i class="oi oi-arrow-bottom"></i> Move Down</div>
<div class="badge badge-primary">@s.Id - @s.StageOrder</div>
</div>
</div>
}
组件 OpportunitiesStagesDiv 如下:
<div class="badge badge-primary" @onclick="() => EditStage(MyEditOst.Id)" style="cursor: pointer; width: 6rem;">Edit Stage</div>
<Modal @ref="@EditModal">
<Title>Edit Opportunity Stage</Title>
<Body>
<EditOpportunityStage EditOSt="@MyEditOst" Complete="AddOrEditStage"></EditOpportunityStage>
</Body>
<Footer>
<button type="button" class="btn btn-secondary" data-dismiss="modal" @onclick="() => EditModal.Close()">Close</button>
</Footer>
</Modal>
@code {
[Parameter]
public OpportunityStagesTemplate MyEditOst { get; set; }
private Modal EditModal = new Modal();
[Parameter]
public EventCallback<int> UpdateIt { get; set; }
protected override void OnInitialized()
{
base.OnInitialized();
}
private void EditStage(int SId)
{
EditModal.Open();
}
private void AddOrEditStage(int Completed)
{
if (Completed == 99)
{
}
EditModal.Close();
}
}
MoveItUp(s) 和 MoveItDown(s) 是根据数据库查询中的 order 参数向上或向下移动 foreach 循环中的主 div 元素的函数。这完美地工作。奇怪的是,一旦一个DIV元素上移或下移,组件中的编辑功能@onclick="() => EditStage(MyEditOst.Id)"就会像上一个元素一样反映。
用于参考工作的 MoveItUp 和 MoveItDown 函数:
private void MoveItUp(OpportunityStagesTemplate MyEditOst)
{
if (MyEditOst.StageOrder > 1)
{
OpportunitiesStagesTemplateGateway OSTGw = new OpportunitiesStagesTemplateGateway();
OpportunityStagesTemplate PreviousOst = OSTGw.GetStageByOIdAndStageOrder(MyEditOst.OId, MyEditOst.StageOrder - 1);
PreviousOst.StageOrder = MyEditOst.StageOrder;
MyEditOst.StageOrder -= 1;
OSTGw.UpdateOpportunityStage(PreviousOst);
OSTGw.UpdateOpportunityStage(MyEditOst);
ExecuteTheGetStages(LastId);
StateHasChanged();
}
}
private void MoveItDown(OpportunityStagesTemplate MyEditOst)
{
OpportunitiesStagesTemplateGateway OSTGw = new OpportunitiesStagesTemplateGateway();
int ct = OSTGw.GetCountByOId(MyEditOst.OId);
if (ct > MyEditOst.StageOrder)
{
OpportunityStagesTemplate NextOst = OSTGw.GetStageByOIdAndStageOrder(MyEditOst.OId, MyEditOst.StageOrder + 1);
NextOst.StageOrder = MyEditOst.StageOrder;
MyEditOst.StageOrder += 1;
OSTGw.UpdateOpportunityStage(NextOst);
OSTGw.UpdateOpportunityStage(MyEditOst);
ExecuteTheGetStages(LastId);
StateHasChanged();
}
}
例如我有一个列表如下:
<div 1 edit moveup movedown>
<div 2 edit moveup movedown>
<div 3 edit moveup movedown>
当我向上移动一个 div 时
<div 1 edit moveup movedown>
<div 3 edit moveup movedown>
<div 2 edit moveup movedown>
然后在第 2 行的 div 3 上单击编辑,它会像 div 2 一样显示编辑。似乎组件仍然保留在渲染 UI 上的位置,就好像 DIV 2 处于打开状态一样第二行和 DIV 3 仍在第三行,尽管上移和下移功能已更新数据库并正确更新 UI 以在列表移动时按顺序显示列表。有什么建议吗?
下面是示例渲染页面:
【问题讨论】:
标签: c# blazor blazor-server-side