【问题标题】:Object alignment in fabricJS after zoom and pan缩放和平移后fabricJS中的对象对齐
【发布时间】:2021-06-18 07:58:41
【问题描述】:

当我想将元素左对齐时,我使用fabricJSAngular,例如我使用以下方法

alignLeft() {
    // Get Selected Elements
    var obj = this.canvas.getActiveObject();

    // if no element is selected
    if (obj !== undefined) {
      // Bounding Box of the selected element
      var bound = obj.getBoundingRect();

      obj.set('left', (obj.left - bound.left));
      //this.canvas.getActiveObject().setCoords();
      this.canvas.renderAll();
    }
}

只有当我更改缩放比例或平移画布时,对齐才会像魅力一样发挥作用,如果我更改缩放比例或平移画布,一切都会以错误的方式进行。下面是我用于放大/缩小的方法

this.canvas.on('mouse:wheel', function (opt) {
  var delta = opt.e.deltaY;
  var zoom = this.canvas.getZoom();

  zoom *= 0.999 ** delta;
  if (zoom > 20) zoom = 20;
  if (zoom < 0.01) zoom = 0.01;
  this.canvas.zoomToPoint({ x: opt.e.offsetX, y: opt.e.offsetY }, zoom.toFixed(4));
  opt.e.preventDefault();
  opt.e.stopPropagation();
}.bind(this));

this.canvas.on('mouse:down', function (opt) {
  var evt = opt.e;
  if (evt.altKey === true) {
    this.isDragging = true;
    this.selection = false;
    this.lastPosX = evt.clientX;
    this.lastPosY = evt.clientY;
  }
});

this.canvas.on('mouse:move', function (opt) {
  if (this.isDragging) {
    var e = opt.e;
    var vpt = this.viewportTransform;
    vpt[4] += e.clientX - this.lastPosX;
    vpt[5] += e.clientY - this.lastPosY;
    this.requestRenderAll();
    this.lastPosX = e.clientX;
    this.lastPosY = e.clientY;
  }
});

this.canvas.on('mouse:up', function (opt) {
  // on mouse up we want to recalculate new interaction
  // for all objects, so we call setViewportTransform
  this.setViewportTransform(this.viewportTransform);
  this.isDragging = false;
  this.selection = true;
});

在阅读了multiple questionsfabricJS Documentation 之后,我将alignLeft() 方法更改为以下内容:

alignLeft() {
    // Get Selected Elements
    var obj = this.canvas.getActiveObject();

    // if no element is selected
    if (obj !== undefined) {
      // Bounding Box of the selected element
      var bound = obj.getBoundingRect();
      let p = {x: (obj.width / 2), y: obj.top}
      var invertedMatrix = fabric.util.invertTransform(this.canvas.viewportTransform);
      let newp = fabric.util.transformPoint(p, invertedMatrix);

      obj.set('left', newp.x);
      //this.canvas.getActiveObject().setCoords();
      this.canvas.renderAll();
    }
}

【问题讨论】:

    标签: javascript angular typescript canvas fabricjs


    【解决方案1】:

    您需要使用ViewPortCoordinates(参见fabricJS Docs)根据视口获取canvastop lefttop rightbottom leftbottom right 坐标。

    描述设计属性上的画布元素扩展是 tl,tr,bl,br。如果画布没有缩放/平移这些点是画布的四个角如果画布是 viewportTransformed 你这些点表示画布元素在普通未变换坐标中的扩展坐标使用@method calcViewportBoundaries 更新。

    对于alignLeft() 方法,您可以将其更新为以下内容:

    alignLeft() {
        // Get Selected Elements
        var obj = this.canvas.getActiveObject();
    
        // if no element is selected
        if (obj !== undefined) {
            const viwePortCoords = this.canvas.vptCoords;
            obj.set('left', viwePortCoords.bl.x + (obj.width / 2));
    
            this.canvas.renderAll();
        }
        this.canvas.fire('object:modified', { target: obj });
    }
    

    【讨论】:

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