事实证明,在 node.js 代码库中达到峰值可以解释这种困惑。
查看node/lib/_stream_readable.js,我们看到destroy函数定义在node/lib/internal/streams/destroy.js中。在这里,我们直接被告知(通过普通的 javascript)error 事件只有在只有一个真实值被传递到destroy 函数时才会发出(从语义上讲,这将是在与@987654326 相同的客户端代码中生成的错误@ 被调用)。
例如,如果我们只是简单地修改上面的示例代码,改变
readable.destroy();
成为
readable.destroy(true); // or, more semantically correct, some Error value
我们得到以下输出:
$ node streaming-example.js
'error' event emitted with err: true
$
但是,现在我们丢失了 close 事件。那么……刚刚发生了什么?
再看node/lib/internal/streams/destroy.js,我们注意到以下特例逻辑:
const readableDestroyed = this._readableState &&
this._readableState.destroyed;
const writableDestroyed = this._writableState &&
this._writableState.destroyed;
if (readableDestroyed || writableDestroyed) {
if (cb) {
cb(err);
} else if (err &&
(!this._writableState || !this._writableState.errorEmitted)) {
process.nextTick(emitErrorNT, this, err);
}
return this;
}
// We set destroyed to true before firing error callbacks in order
// to make it re-entrance safe in case destroy() is called within callbacks
if (this._readableState) {
this._readableState.destroyed = true;
}
// If this is a duplex stream mark the writable part as destroyed as well
if (this._writableState) {
this._writableState.destroyed = true;
}
error 被正确发出,但 close 似乎没有发出这一事实暗示我们正在处理双工流。我们可以只查一下那是什么,但让我们坚持计算机告诉我们的内容,以保持简单。用这个while循环替换原来的while循环
while (null !== (chunk = src.read())) {
console.log('before-destroy, src:', JSON.stringify(src));
src.destroy(true); // should cause 'close' and 'error' events to emit
console.log('after-destroy, src:', JSON.stringify(src));
}
我们得到以下输出:
$ node streaming-example.js
before-destroy, src: {"_readableState":{"objectMode":false,"highWaterMark":65536,"buffer":{"head":null,"tail":null,"length":0},"length":0,"pipes":{"_writableState":{"objectMode":false,"highWaterMark":16384,"finalCalled":false,"needDrain":false,"ending":false,"ended":false,"finished":false,"destroyed":false,"decodeStrings":true,"defaultEncoding":"utf8","length":633,"writing":true,"corked":0,"sync":false,"bufferProcessing":false,"writelen":633,"bufferedRequest":null,"lastBufferedRequest":null,"pendingcb":1,"prefinished":false,"errorEmitted":false,"emitClose":false,"autoDestroy":false,"bufferedRequestCount":0,"corkedRequestsFree":{"next":null,"entry":null}},"writable":true,"_events":{},"_eventsCount":5,"path":"streaming-example.txt","fd":24,"flags":"w","mode":438,"autoClose":true,"bytesWritten":0,"closed":false},"pipesCount":1,"flowing":false,"ended":false,"endEmitted":false,"reading":true,"sync":false,"needReadable":true,"emittedReadable":false,"readableListening":true,"resumeScheduled":false,"paused":false,"emitClose":false,"autoDestroy":false,"destroyed":false,"defaultEncoding":"utf8","awaitDrain":0,"readingMore":true,"decoder":null,"encoding":null},"readable":true,"_events":{"end":[null,null,null]},"_eventsCount":5,"path":"streaming-example.js","fd":23,"flags":"r","mode":438,"end":null,"autoClose":true,"bytesRead":633,"closed":false}
after-destroy, src: {"_readableState":{"objectMode":false,"highWaterMark":65536,"buffer":{"head":null,"tail":null,"length":0},"length":0,"pipes":{"_writableState":{"objectMode":false,"highWaterMark":16384,"finalCalled":false,"needDrain":false,"ending":false,"ended":false,"finished":false,"destroyed":false,"decodeStrings":true,"defaultEncoding":"utf8","length":633,"writing":true,"corked":0,"sync":false,"bufferProcessing":false,"writelen":633,"bufferedRequest":null,"lastBufferedRequest":null,"pendingcb":1,"prefinished":false,"errorEmitted":false,"emitClose":false,"autoDestroy":false,"bufferedRequestCount":0,"corkedRequestsFree":{"next":null,"entry":null}},"writable":true,"_events":{},"_eventsCount":5,"path":"streaming-example.txt","fd":24,"flags":"w","mode":438,"autoClose":true,"bytesWritten":0,"closed":false},"pipesCount":1,"flowing":false,"ended":false,"endEmitted":false,"reading":true,"sync":false,"needReadable":true,"emittedReadable":false,"readableListening":true,"resumeScheduled":false,"paused":false,"emitClose":false,"autoDestroy":false,"destroyed":true,"defaultEncoding":"utf8","awaitDrain":0,"readingMore":true,"decoder":null,"encoding":null},"readable":true,"_events":{"end":[null,null,null]},"_eventsCount":5,"path":"streaming-example.js","fd":null,"flags":"r","mode":438,"end":null,"autoClose":true,"bytesRead":633,"closed":false}
'error' event emitted
$
这告诉我们我们可能正在处理双工流,或者至少这向我们解释了为什么只发出 error 事件(因为,特别是只查看 after-destroy 输出,两者都是 @987654338 @ 和this._writeableState 是真值,因此destroy 函数将局部变量readableDestroyed 和writeableDestroyed 设置为true,我们从console.log 注意到this._writableState.errorEmitted 是false,所以process.nextTick(emitErrorNT, this, err);在退出destroy函数之前执行)。
这个问题现在已经得到了充分的回答。
另外,很高兴知道duplex 流与其他类型的流之间的区别是什么。为此,快速参考this portion of the node.js documentation 是一个开始。
那么,当close 和error 事件都被发出时(即,当我们不处理duplex 流时)的例子呢?下面的代码和执行就是这样做的,如下所示:
const readable = process.stdin;
const writable = process.stdout;
readable.setEncoding('utf8');
readable.on('readable', () => {
let chunk;
while ((chunk = readable.read()) !== null) {
writable.write(`data: ${chunk}`);
}
readable.destroy(true);
});
readable.on('close', () => console.log(`'close' event emitted`));
readable.on('error', (err) => console.log(`'error' event emitted with err:`, err));
执行此脚本以及一些 I/O(键入 asdf,然后按回车/回车键)提供以下输出:
$ node streaming-example2.js
asdf
data: asdf
'error' event emitted with err: true
'close' event emitted
$