【发布时间】:2017-01-16 14:51:49
【问题描述】:
所以我正在尝试在 C# 中制作一个使用英雄联盟 API 的程序。
我发现了一个 NuGet 包,它使 API 的使用变得更加容易。
到目前为止一切正常,除了代码执行在 我使用的第一个 for 循环。
代码如下:(当然是我取出了api密钥)
string[] summnames;
long[] champids;
long[] teamids;
long[] champs;
CreepScoreAPI.ParticipantLive[] enemy;
CreepScoreAPI.ParticipantLive[] ally;
CreepScoreAPI.ParticipantLive centsumm;
CreepScoreAPI.ParticipantLive[] champsss;
CreepScoreAPI.ChampionStatic[] champions;
CreepScoreAPI.Summoner[] sumners;
CreepScoreAPI.League[] leaguesz;
Dictionary<string, List<CreepScoreAPI.League>>[] leagues;
int[] champidsint;
string[] champnames;
int s;
int se;
public async Task<string> game(string summname)
{
string data;
CreepScoreAPI.CreepScore cs = new CreepScoreAPI.CreepScore("api key");
var summoner = await cs.RetrieveSummoner(CreepScoreAPI.CreepScore.Region.EUNE, summname);
long summid = summoner.id;
var thegame = await summoner.RetrieveCurrentGameInfo();
CreepScoreAPI.ParticipantLive[] participants = thegame.participants.ToArray();
for (int i = 0; i <= 9; i++) { summnames[i] = participants[i].summonerName;}
for (int i = 0; i <= 9; i++) { champids[i] = participants[i].championId;}
for (int i = 0; i <= 9; i++) { teamids[i] = participants[i].teamIdLong;}
for (int i = 0; i <= 9; i++) { champids[i] = participants[i].championId;}
for (int i = 0; i <= 9; i++) { champidsint[i] = Convert.ToInt32(champids[i]);}
for (int i = 0; i <= 9; i++) { champions[i] = await cs.RetrieveChampionData( CreepScoreAPI.CreepScore.Region.EUNE, champidsint[i], CreepScoreAPI.Constants.StaticDataConstants.ChampData.All, "en_US", "7.1.1",false ); }
for (int i = 0; i <= 9; i++) { champnames[i] = champions[i].name; }
for (int i = 0; i <= 9; i++) { sumners[i] = await cs.RetrieveSummoner(CreepScoreAPI.CreepScore.Region.EUNE, summnames[i]); }
for (int i = 0; i <= 9; i++) { leagues[i] = await sumners[i].RetrieveLeague(); }
/* teamsorter */
foreach (CreepScoreAPI.ParticipantLive p in participants)
{
if (p.summonerId == summid)
{
centsumm = p;
}
if (p.teamIdLong == centsumm.teamIdLong)
{
ally[s] = p;
s++;
}
if (p.teamIdLong != centsumm.teamIdLong)
{
enemy[se] = p;
se++;
}
}
data = " I'LL FORMAT A STRING THAT OUTPUTS ALL THE DATA I NEED HERE";
return data;
}
当我调用游戏函数并输入召唤者的名字时,我进入了第一个 for 循环,甚至没有填充 summnames[] 数组并停止执行,没有错误代码。
我要对所有循环执行的操作是填充我在函数之前创建的变量,以便以后可以将它们用于其他目的。
【问题讨论】:
-
您永远不会将数组分配给
summnames或任何其他数组。如果你这样做并将它们全部设为 10,那么你可以只使用一个for循环。