【问题标题】:Customly chromed Windows in wpfwpf中的自定义镀铬窗口
【发布时间】:2010-04-06 11:13:26
【问题描述】:

我尝试使用 WindowStyle None 和 AllowsTransparency True 在 wpf 中创建一个自定义镀铬窗口,但是,当我最大化窗口时,它覆盖了整个屏幕(并且超出了它的边缘,它还隐藏了 Windows 栏我的屏幕底部,就像全屏游戏一样)。如何使行为像普通窗口一样,但使用我自己定制的 wpf-chrome?

【问题讨论】:

    标签: wpf window-chrome


    【解决方案1】:

    我找到了一个解决方案,但它需要一些 win32 互操作。不是很漂亮,但很管用。

        protected override void OnSourceInitialized(EventArgs e)
        {
            base.OnSourceInitialized(e);
    
            IntPtr handle = (new WinInterop.WindowInteropHelper(this)).Handle;
            WinInterop.HwndSource.FromHwnd(handle).AddHook(new WinInterop.HwndSourceHook(WindowProc));
        }
    
        private IntPtr WindowProc(
            IntPtr hwnd,
            int msg,
            IntPtr wParam,
            IntPtr lParam,
            ref bool handled)
        {
            switch (msg)
            {
                case 0x0024:
                    WmGetMinMaxInfo(hwnd, lParam);
                    handled = true;
                    break;
            }
    
            return (IntPtr)0;
        }
    
        private static void WmGetMinMaxInfo(IntPtr hwnd, IntPtr lParam)
        {
            MINMAXINFO mmi = (MINMAXINFO)Marshal.PtrToStructure(lParam, typeof(MINMAXINFO));
    
            // Adjust the maximized size and position to fit the work area of the correct monitor
            int MONITOR_DEFAULTTONEAREST = 0x00000002;
            IntPtr monitor = MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
    
            if (monitor != IntPtr.Zero)
            {
                MONITORINFO monitorInfo = new MONITORINFO();
                GetMonitorInfo(monitor, monitorInfo);
                RECT rcWorkArea = monitorInfo.rcWork;
                RECT rcMonitorArea = monitorInfo.rcMonitor;
                mmi.ptMaxPosition.x = Math.Abs(rcWorkArea.left - rcMonitorArea.left);
                mmi.ptMaxPosition.y = Math.Abs(rcWorkArea.top - rcMonitorArea.top);
                mmi.ptMaxSize.x = Math.Abs(rcWorkArea.right - rcWorkArea.left);
                mmi.ptMaxSize.y = Math.Abs(rcWorkArea.bottom - rcWorkArea.top);
            }
    
            Marshal.StructureToPtr(mmi, lParam, true);
        }
    
        /// <summary>
        /// POINT aka POINTAPI
        /// </summary>
        [StructLayout(LayoutKind.Sequential)]
        public struct POINT
        {
            /// <summary>
            /// x coordinate of point.
            /// </summary>
            public int x;
            /// <summary>
            /// y coordinate of point.
            /// </summary>
            public int y;
    
            /// <summary>
            /// Construct a point of coordinates (x,y).
            /// </summary>
            public POINT(int x, int y)
            {
                this.x = x;
                this.y = y;
            }
        }
    
        [StructLayout(LayoutKind.Sequential)]
        public struct MINMAXINFO
        {
            public POINT ptReserved;
            public POINT ptMaxSize;
            public POINT ptMaxPosition;
            public POINT ptMinTrackSize;
            public POINT ptMaxTrackSize;
        };
    
        /// <summary>
        /// </summary>
        [StructLayout(LayoutKind.Sequential, CharSet = CharSet.Auto)]
        public class MONITORINFO
        {
            /// <summary>
            /// </summary>            
            public int cbSize = Marshal.SizeOf(typeof(MONITORINFO));
    
            /// <summary>
            /// </summary>            
            public RECT rcMonitor = new RECT();
    
            /// <summary>
            /// </summary>            
            public RECT rcWork = new RECT();
    
            /// <summary>
            /// </summary>            
            public int dwFlags = 0;
        }
    
        /// <summary> Win32 </summary>
        [StructLayout(LayoutKind.Sequential, Pack = 0)]
        public struct RECT
        {
            /// <summary> Win32 </summary>
            public int left;
            /// <summary> Win32 </summary>
            public int top;
            /// <summary> Win32 </summary>
            public int right;
            /// <summary> Win32 </summary>
            public int bottom;
    
            /// <summary> Win32 </summary>
            public static readonly RECT Empty = new RECT();
    
            /// <summary> Win32 </summary>
            public int Width
            {
                get { return Math.Abs(right - left); }  // Abs needed for BIDI OS
            }
            /// <summary> Win32 </summary>
            public int Height
            {
                get { return bottom - top; }
            }
    
            /// <summary> Win32 </summary>
            public RECT(int left, int top, int right, int bottom)
            {
                this.left = left;
                this.top = top;
                this.right = right;
                this.bottom = bottom;
            }
    
    
            /// <summary> Win32 </summary>
            public RECT(RECT rcSrc)
            {
                this.left = rcSrc.left;
                this.top = rcSrc.top;
                this.right = rcSrc.right;
                this.bottom = rcSrc.bottom;
            }
    
            /// <summary> Win32 </summary>
            public bool IsEmpty
            {
                get
                {
                    // BUGBUG : On Bidi OS (hebrew arabic) left > right
                    return left >= right || top >= bottom;
                }
            }
            /// <summary> Return a user friendly representation of this struct </summary>
            public override string ToString()
            {
                if (this == RECT.Empty) { return "RECT {Empty}"; }
                return "RECT { left : " + left + " / top : " + top + " / right : " + right + " / bottom : " + bottom + " }";
            }
    
            /// <summary> Determine if 2 RECT are equal (deep compare) </summary>
            public override bool Equals(object obj)
            {
                if (!(obj is Rect)) { return false; }
                return (this == (RECT)obj);
            }
    
            /// <summary>Return the HashCode for this struct (not garanteed to be unique)</summary>
            public override int GetHashCode()
            {
                return left.GetHashCode() + top.GetHashCode() + right.GetHashCode() + bottom.GetHashCode();
            }
    
    
            /// <summary> Determine if 2 RECT are equal (deep compare)</summary>
            public static bool operator ==(RECT rect1, RECT rect2)
            {
                return (rect1.left == rect2.left && rect1.top == rect2.top && rect1.right == rect2.right && rect1.bottom == rect2.bottom);
            }
    
            /// <summary> Determine if 2 RECT are different(deep compare)</summary>
            public static bool operator !=(RECT rect1, RECT rect2)
            {
                return !(rect1 == rect2);
            }
    
        }
    
        [DllImport("user32")]
        internal static extern bool GetMonitorInfo(IntPtr hMonitor, MONITORINFO lpmi);
    
        /// <summary>
        /// 
        /// </summary>
        [DllImport("User32")]
        internal static extern IntPtr MonitorFromWindow(IntPtr handle, int flags);
    

    【讨论】:

    • 这个示例最初由 Lester 在此处发布:blogs.msdn.com/b/llobo/archive/2006/08/01/maximizing-window-2800_with-windowstyle_3d00_none_2900-considering-taskbar.aspx
    • 此解决方案有效,除非您尝试以最大化状态启动应用程序。这是因为 WmGetMinMaxInfo 仅在您在显示窗口后更改窗口状态时调用,而不是在您第一次显示窗口时调用。
    • 嗯,你有解决这个问题的办法吗?
    • 谢谢你,它成功了。当放入派生自 Window 的 MaximizableWindowBase.cs 类时,我只需要从中派生我的自定义窗口,这至少可以保持该类的清洁。与我发现的所有其他“解决方案”相比,这个解决的主要错误是最大化的窗口总是在屏幕上变为 0,0,即使任务栏在左侧或顶部,我也无法移动它从那里开始。
    • 我没有看到任何人对此发表评论,但是这个解决方案(这似乎已成为标准并且似乎来自blogs.msdn.com/b/llobo/archive/2006/08/01/maximizing-window-2800_with-windowstyle_3d00_none_2900-considering-taskbar. aspx) 在大于主屏幕的非主屏幕上运行时效果不佳。
    【解决方案2】:

    它是窗口的默认属性,当你最大化它会覆盖所有的屏幕区域,包括底部的窗口栏。 只有当你将 WindoStyle 设置为 None 时才会发生这种情况(否则它不会覆盖整个区域)。 为了避免这种情况,请在最大化 evnt 中使用类似的东西,这样你才能得到实际的工作地区。

    而不是设置 windowState= WindowStat.Maximized 更改窗口的高度和宽度并将最大化的图像更改为恢复,反之亦然。

    window.Left=0;
    window.Top=0;
    window.Height=SystemParameters.WorkArea.Height;
    window.Width=SystemParameters.WorkArea.Width;
    

    希望这会有所帮助。

    【讨论】:

    • 这是唯一的方法吗?我不能让 WindowState=WindowState.Maximized 像往常一样工作吗?
    • 这是我正在做的事情。如果您有更好的解决方案,请更新。如果我有更好的解决方案,我会更新你。
    • 这种方法的问题是窗口没有真正最大化,所以你还需要处理仍然能够拖动窗口。此外,WorkArea.Left 和 .Top 可能不是 0,0,因为您的任务栏可能位于左侧。不过,此页面上的互操作解决方案有效。
    【解决方案3】:

    如果您实际上没有使用 AllowsTransparency 部分,WPF Shell 集成库可能适合您:http://code.msdn.com/WPFShell。该页面上指向 WPF SDK 博客文章的链接描述了它在做什么。

    【讨论】:

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