【发布时间】:2019-06-11 03:25:53
【问题描述】:
我有一个基类Point,其中有3 个变量我想派生为Body 属性。我想初始化一个点并用它来初始化一个body对象。这是我目前所拥有的:
#include <iostream>
using namespace std;
class Point {
public:
double x, y, z;
// default constructor
Point(): x(0), y(0), z(0){
};
// intialization constructor
Point(double x, double y, double z){
x = x;
y = y;
z = z;
}
// copy constructor
Point(const Point &point){
x = point.x;
y = point.y;
z = point.z;
}
void print_point(){
cout << "x = "<< x << " y = " << y << " z = " << z << endl;
}
};
class Body: public Point{
public:
double mass;
// default constructor
Body(): Point(0, 0, 0), mass(0){
};
// intialization constructor
Body(const Point& point, double mass): Point(point.x, point.y, point.z){
mass = mass;
}
// copy constructor
Body(const Body &body): Point(body){
mass = body.mass;
}
void print_body(){
cout << "x = "<< x << " y = " << y << " z = " << z << " mass = " << mass << endl;
}
};
int main() {
Point p(1., 2., 3.);
p.print_point();
Body b(p, 65.);
b.print_body();
return 0;
}
当我编译并运行它时,我得到:
x = 0 y = 0 z = 6.95312e-310
x = 2.25081e-314 y = 0 z = 0 mass = 0
当我期望得到:
x = 1 y = 2 z = 3
x = 1 y = 2 z = 3 mass = 65
好像变量被默认构造函数重置了,我不知道是什么原因造成的。
【问题讨论】:
-
mass = mass必须是this->mass = mass。 -
你认为
x=x做了什么,为什么? 始终使用成员初始化语法。永远不要在构造函数的主体中分配成员。让它自动化。写一个构造函数? 立即键入冒号。
标签: c++ parameters constructor initialization