【发布时间】:2015-02-28 11:22:19
【问题描述】:
我正在编写一个简单的画布游戏,并且希望能够在屏幕上沿对角线移动我的角色。如何检测按下的两个键说向上和正确? 到目前为止,这是我的代码-
function keyHit(evt){
switch (evt.keyCode) {
case 38: /* Up arrow was pressed */
if (player2y >= 1){
player2y -= 4;
} else {player2y = 0;}
break;
case 40: /* Down arrow was pressed */
if (player2y <= 364){
player2y += 4;
} else { player2y = 365;}
break;
case 37: /* Left arrow was pressed */
if (player2x >= 1){
player2x -= 4;
} else {player2x = 0;}
break;
case 39: /* Right arrow was pressed */
if (player2x <= 665){
player2x += 4;
} else {player2x = 666;}
break;
}
}
【问题讨论】:
-
阅读我的答案here - 不同的语言,但相同的想法。
标签: javascript