【发布时间】:2015-02-21 02:51:22
【问题描述】:
我的理解是在调用移动构造函数之后在输入上调用析构函数。我决定在代码中对此进行测试(见底部),但得到的结果与我的预期不同。我使用std::unique_ptr 得到了相同的结果。
预期:
1
2
bar constructed
foo destructed //due to move
3
i'm foo
4
[Error?]
实际:
1
2
bar constructed
3
i'm foo
4
i'm foo
5
foo destructed
foo destructed
代码:
#include <iostream>
class Foo
{
public:
~Foo()
{
std::cout << "foo deconstructed" << std::endl;
}
void speak()
{
std::cout << "i'm foo" << std::endl;
}
};
class Bar
{
public:
Bar(Foo&& foo) : foo_(foo)
{
std::cout << "bar constructed" << std::endl;
}
Foo foo_;
};
int main()
{
std::cout << "1" << std::endl;
Foo foo;
std::cout << "2" << std::endl;
Bar bar(std::move(foo));
std::cout << "3" << std::endl;
bar.foo_.speak();
std::cout << "4" << std::endl;
foo.speak();
std::cout << "5" << std::endl;
return 0;
}
【问题讨论】:
标签: c++ c++11 destructor move