【发布时间】:2015-10-23 16:10:52
【问题描述】:
我有一个 AngularJS 组件,它应该对单击或拖动(调整区域大小)做出反应。
我开始在我的应用程序中使用 RxJS (ReactiveX),所以我尝试找到使用它的解决方案。请求的 Angular 方面是次要的......
为了简化问题(并训练自己),我制作了一个滑块指令,基于 rx.angular.js 拖放示例:http://plnkr.co/edit/UqdyB2 请参阅 Slide.js 文件(其他代码用于其他实验)。这个逻辑的代码是:
function(scope, element, attributes)
{
var thumb = element.children(0);
var sliderPosition = element[0].getBoundingClientRect().left;
var sliderWidth = element[0].getBoundingClientRect().width;
var thumbPosition = thumb[0].getBoundingClientRect().left;
var thumbWidth = thumb[0].getBoundingClientRect().width;
// Based on drag'n'drop example of rx-angular.js
// Get the three major events
var mousedown = rx.Observable.fromEvent(thumb, 'mousedown');
var mousemove = rx.Observable.fromEvent(element, 'mousemove');
var mouseup = rx.Observable.fromEvent($document, 'mouseup');
// I would like to be able to detect a single click vs. click and drag.
// I would say if we get mouseup shortly after mousedown, it is a single click;
// mousedown.delay(200).takeUntil(mouseup)
// .subscribe(function() { console.log('Simple click'); }, undefined, function() { console.log('Simple click completed'); });
var locatedMouseDown = mousedown.map(function (event)
{
event.preventDefault();
// console.log('Click', event.clientX - sliderPosition);
// calculate offsets when mouse down
var initialThumbPosition = thumb[0].getBoundingClientRect().left - sliderPosition;
return { from: initialThumbPosition, offset: event.clientX - sliderPosition };
});
// Combine mouse down with mouse move until mouse up
var mousedrag = locatedMouseDown.flatMap(function (clickInfo)
{
return mousemove.map(function (event)
{
var move = event.clientX - sliderPosition - clickInfo.offset;
// console.log('Move', clickInfo);
// calculate offsets from mouse down to mouse moves
return clickInfo.from + move;
}).takeUntil(mouseup);
});
mousedrag
.map(function (position)
{
if (position < 0)
return 0;
if (position > sliderWidth - thumbWidth)
return sliderWidth - thumbWidth;
return position;
})
.subscribe(function (position)
{
// console.log('Drag', position);
// Update position
thumb.css({ left: position + 'px' });
});
}
这主要是横向限制在给定范围内的 D'n'D。
现在,我想听一下 mousedown,如果鼠标在短时间内(比如 200 毫秒,进行调整)发生,我将其视为单击并进行特定处理(例如,将位置重置为零)。
我尝试使用delay().takeUntil(mouseup),如另一个 SO 答案中所见,但没有成功。也许还需要一个 switch() (以避免走拖拉路线)。
有什么想法吗?提前致谢。
【问题讨论】:
标签: javascript angularjs rxjs