【发布时间】:2016-12-31 17:07:09
【问题描述】:
我想将 main.py 中的计时器中的值传递给 exit.kv 文件中的 ProgressBar,但使用的文件结构类似于展示示例。我正在尝试制作一个定时按钮,这样程序就不会意外退出,我需要按住按钮几秒钟。
尝试了很多东西,但我找不到解决方案。
项目需要将 main.py 中读取的更多值(在我的 Raspberry pi 上使用 DAC)传递给几个不同的 .kv 文件
这是我的第一个 Kivy 项目,也是我的第一个 Python 项目,所以我的学习曲线非常陡峭。
编辑:
我需要将main.py文件中的(exit_time)值传递给exit.kv文件中的ProgressBar(exit_bar)来显示在退出程序之前我需要按下按钮(exit_button)多长时间。
当程序运行时,python 控制台会进行倒计时,但我不能让它显示在 ProgressBar(或标签或 exit.kv 文件中的任何内容。
如何找到是否需要使用 app.或根。或 screen.ids.exit_bar.value 还是什么?
再次编辑:解决方案
我删除了 main.py 中有关计时器的所有内容,并将其放入 main.py;
#
# The Exit Timer, counting up to 20 from 0 before exiting.
# If Press button start Timer. If button up, reset timer
#
def my_callback(self, dt):
global exit_time
exit_time += 1
if exit_time == 101:
sys.exit("piMote stopped!")
self.time = exit_time
def start_exit_timer(self):
Clock.schedule_interval(self.my_callback, 0.01)
def stop_exit_timer(self):
global exit_time
Clock.unschedule(self.my_callback)
Clock.schedule_once(self.my_callback,0)
exit_time = -1
然后我将exit.ky的一部分更改为
ProgressBar:
id: exit_bar
max: 100
value: app.time
size_hint_x: .3
size_hint_y: None
height: '10dp'
实际上我需要做的只是添加 self.time = exit_time"
main.py
from time import time
from kivy.app import App
from os.path import dirname, join
from kivy.lang import Builder
from kivy.properties import NumericProperty, StringProperty, BooleanProperty,\
ListProperty
from kivy.clock import Clock
from kivy.uix.screenmanager import Screen
from kivy.uix.checkbox import CheckBox
import os
import sys
from kivy.config import Config
exit_time = 0
timer_start = 0
class ShowcaseScreen(Screen):
fullscreen = BooleanProperty(False)
def add_widget(self, *args):
if 'content' in self.ids:
return self.ids.content.add_widget(*args)
return super(ShowcaseScreen, self).add_widget(*args)
class ShowcaseApp(App):
index = NumericProperty(-1)
current_title = StringProperty()
time = NumericProperty(0)
screen_names = ListProperty([])
hierarchy = ListProperty([])
exit_time = NumericProperty(21)
def build(self):
self.title = 'hello world'
self.screens = {}
self.available_screens = [
'Exit']
self.screen_names = self.available_screens
curdir = dirname(__file__)
self.available_screens = [join(curdir,
'{}.kv'.format(fn)) for fn in self.available_screens]
screen = self.load_screen(self.index +1)
self.current_title = screen.name
#
# choose the right screen from spinner
#
def on_current_title(self, instance, value):
self.root.ids.spnr.text = value
def go_screen(self, idx):
print self.index
self.index = idx
self.root.ids.sm.switch_to(self.load_screen(idx), direction='left')
def load_screen(self, index):
if index in self.screens:
return self.screens[index]
screen = Builder.load_file(self.available_screens[index].lower())
self.screens[index] = screen
return screen
#
# timer start for joystick and exit timer
#
def __init__(self,**kwargs):
super(ShowcaseApp,self).__init__(**kwargs)
Clock.schedule_interval(self.my_timer, 0.1)
#
# The Exit Timer, counting up to 20 from 0 before exiting.
# If Press button start Timer. If button up, reset timer
#
def my_timer(screen, dt):
if timer_start == 1:
global exit_time
exit_time += 1
if exit_time == 21:
sys.exit("piMote stopped!")
print exit_time
return exit_time + 7
#################################################################
# Need to do something here to make the timer-progressbar #
# move, counting how long the button is pressed #
#################################################################
def start_exit_timer(self):
global timer_start
timer_start = 1
def stop_exit_timer(self):
global timer_start, exit_time
exit_time = 0
timer_start = 0
if __name__ == '__main__':
ShowcaseApp().run()
showcase.kv
#:kivy 1.8.0
#:import Factory kivy.factory.Factory
<ActionSpinnerOptions@SpinnerOption>
background_color: .4, .4, .4, 1
<ActionSpinner@Spinner+ActionItem>
canvas.before:
Color:
rgba: 0.128, 0.128, 0.128, 1
Rectangle:
size: self.size
pos: self.pos
border: 27, 20, 12, 12
#background_normal: 'atlas://data/images/defaulttheme/action_group'
option_cls: Factory.ActionSpinnerOptions
<ShowcaseScreen>:
ScrollView:
do_scroll_x: False
do_scroll_y: False if root.fullscreen else (content.height > root.height - dp(16))
AnchorLayout:
size_hint_y: None
height: root.height if root.fullscreen else max(root.height, content.height)
GridLayout:
id: content
cols: 1
spacing: '8dp'
padding: '8dp'
size_hint: (1, 1) if root.fullscreen else (.8, None)
height: self.height if root.fullscreen else self.minimum_height
BoxLayout:
orientation: 'vertical'
canvas.before:
Color:
rgb: .6, .6, .6
Rectangle:
size: self.size
#source: 'data/background.png'
ActionBar:
ActionView:
id: av
ActionPrevious:
title: 'piMote'
ActionSpinner:
id: spnr
important: True
text: 'Jump to Screen'
values: app.screen_names
on_text:
if sm.current != args[1]:\
idx = app.screen_names.index(args[1]);\
app.go_screen(idx)
ScreenManager:
id: sm
on_current_screen:
spnr.text = args[1].name
idx = app.screen_names.index(args[1].name)
if idx > -1: app.hierarchy.append(idx)
退出.kv
ShowcaseScreen:
name: 'Exit'
Label:
id: exit_label1
text: "Are you really sure\n you want to quit?"
size_hint_y: None
height: '36dp'
ProgressBar:
id: exit_bar
max: 20
#value: app.my_timer()
size_hint_x: .3
size_hint_y: None
height: '10dp'
Button:
id: exit_button
text: "Yes"
size_hint_x: .2
size_hint_y: None
height: '48dp'
on_press: app.start_exit_timer()
on_release: app.stop_exit_timer()
【问题讨论】:
-
TL;TR:你能简化你的例子吗?发布您的堆栈跟踪。
-
我不知道如何简化我的示例并使其正常工作。如果我再删掉它,它将无法按预期工作。
-
我不知道堆栈跟踪是什么所以我不能发布它......对不起!
标签: python kivy kivy-language