【发布时间】:2015-09-11 14:59:08
【问题描述】:
我有如下设置:
// Queues
private static let mainQueue = dispatch_get_main_queue()
private static let writeQueue = dispatch_queue_create("com.tablelist.Tablelist.queue.realm.write", DISPATCH_QUEUE_SERIAL)
// Realms
private static let defaultRealm: Realm = try! Realm()
private static func getDefaultRealm(block: (Realm) -> ()) {
Dispatch.async(mainQueue) {
block(defaultRealm)
}
}
private static func getWriteRealm(block: (Realm) -> ()) {
Dispatch.async(writeQueue) {
block(try! Realm())
}
}
最初我有一个writeRealm,但由于GCD 不能保证队列中的块运行在哪个线程上,所以我不得不每次在写函数中创建一个新的Realm。
然后我有一个公共函数:
/**
Asynchronously write data to the realm
*/
public static func write(block: (Realm) -> ()) -> Promise<Realm> {
let promise = Promise<Realm>()
getWriteRealm { writeRealm in
do {
try writeRealm.write {
block(writeRealm)
}
getDefaultRealm { realm in
promise.resolve(realm)
}
}
catch {
Dispatch.main {
promise.resolve(error)
}
}
}
return promise
}
这允许调用者传入一个可以进行任何导入的块,然后在 promise 解决时在主线程上获取任何导入。问题是,有时导入的数据可用于主线程上的Realm,有时则不能。这里有更好的方法吗?
编辑:澄清一下,如果我在这两种情况下更改 write 函数以获取默认领域,我的所有测试都会通过。
解决方案:
private static func getDefaultRealm(block: (Realm) -> ()) {
Dispatch.async(mainQueue) {
defaultRealm.refresh() // refresh the realm to bring to most recent state
block(defaultRealm)
}
}
private static func getWriteRealm(block: (Realm) -> ()) {
Dispatch.async(writeQueue) {
let realm = try! Realm()
realm.refresh() // refresh the realm to bring to most recent state
block(realm)
}
}
解决方案2:(进一步简化后)
private static func getDefaultRealm(block: (Realm) -> ()) {
let queue = dispatch_get_main_queue()
getRealm(queue, block: block)
}
private static func getWriteRealm(block: (Realm) -> ()) {
let queue = dispatch_queue_create("com.tablelist.Tablelist.queue.realm.write", nil)
getRealm(queue, block: block)
}
private static func getRealm(queue: dispatch_queue_t, block: (Realm) -> ()) {
Dispatch.async(queue) {
let realm = try! Realm()
realm.refresh()
block(realm)
}
}
【问题讨论】: