【发布时间】:2015-07-08 21:04:14
【问题描述】:
我有一个 iPhone 应用程序,我在其中提供了一个草图板供用户保存签名。 UIImageView 被添加到主视图并保存笔画。出于某种原因,您只能在焊盘上绘制短线,如下图所示。
我有另一个使用相同代码的 iPad 应用程序,它运行良好。我不确定是什么原因造成的。我没有使用任何会干扰它的触摸或手势代码。以下是我使用的一些代码。
更新:如果我创建一个具有相同类的 UIViewController 并使其成为根视图控制器,那么它可以正常工作。我的导航层次结构中的某些东西正在做一些奇怪的事情。
-(void)SetUpSignaturePad{
//create a frame for our signature capture
imageFrame = CGRectMake(self.view.frame.origin.x,
self.view.frame.origin.y,
self.view.frame.size.width + 23,
self.view.frame.size.height + 7 );
//allocate an image view and add to the main view
mySignatureImage = [[UIImageView alloc] initWithImage:nil];
mySignatureImage.frame = imageFrame;
mySignatureImage.backgroundColor = [UIColor whiteColor];
[self.view addSubview:mySignatureImage];
}
//when one or more fingers touch down in a view or window
- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
//did our finger moved yet?
fingerMoved = NO;
UITouch *touch = [touches anyObject];
//we need 3 points of contact to make our signature smooth using quadratic bezier curve
currentPoint = [touch locationInView:mySignatureImage];
lastContactPoint1 = [touch previousLocationInView:mySignatureImage];
lastContactPoint2 = [touch previousLocationInView:mySignatureImage];
//when one or more fingers associated with an event move within a view or window
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
//well its obvious that our finger moved on the screen
fingerMoved = YES;
UITouch *touch = [touches anyObject];
//save previous contact locations
lastContactPoint2 = lastContactPoint1;
lastContactPoint1 = [touch previousLocationInView:mySignatureImage];
//save current location
currentPoint = [touch locationInView:mySignatureImage];
//find mid points to be used for quadratic bezier curve
CGPoint midPoint1 = [self midPoint:lastContactPoint1 withPoint:lastContactPoint2];
CGPoint midPoint2 = [self midPoint:currentPoint withPoint:lastContactPoint1];
//create a bitmap-based graphics context and makes it the current context
UIGraphicsBeginImageContext(imageFrame.size);
//draw the entire image in the specified rectangle frame
[mySignatureImage.image drawInRect:CGRectMake(0, 0, imageFrame.size.width, imageFrame.size.height)];
//set line cap, width, stroke color and begin path
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 3.0f);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 0.0, 0.0, 0.0, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
//begin a new new subpath at this point
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), midPoint1.x, midPoint1.y);
//create quadratic Bézier curve from the current point using a control point and an end point
CGContextAddQuadCurveToPoint(UIGraphicsGetCurrentContext(),
lastContactPoint1.x, lastContactPoint1.y, midPoint2.x, midPoint2.y);
//set the miter limit for the joins of connected lines in a graphics context
CGContextSetMiterLimit(UIGraphicsGetCurrentContext(), 2.0);
//paint a line along the current path
CGContextStrokePath(UIGraphicsGetCurrentContext());
//set the image based on the contents of the current bitmap-based graphics context
mySignatureImage.image = UIGraphicsGetImageFromCurrentImageContext();
//remove the current bitmap-based graphics context from the top of the stack
UIGraphicsEndImageContext();
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
//if the finger never moved draw a point
if(!fingerMoved) {
UIGraphicsBeginImageContext(imageFrame.size);
[mySignatureImage.image drawInRect:CGRectMake(0, 0, imageFrame.size.width, imageFrame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 3.0f);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 0.0, 0.0, 0.0, 1.0);
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
CGContextFlush(UIGraphicsGetCurrentContext());
mySignatureImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
}
//calculate midpoint between two points
- (CGPoint) midPoint:(CGPoint )p0 withPoint: (CGPoint) p1 {
return (CGPoint) {
(p0.x + p1.x) / 2.0,
(p0.y + p1.y) / 2.0
};
}
【问题讨论】:
标签: ios objective-c uiimageview cgcontext