【发布时间】:2011-10-21 19:15:52
【问题描述】:
我想用CAShapeLayer 屏蔽CALayer,因为可以对形状的更改进行动画处理。
当我使用CAShapeLayer 作为蒙版时,圆角被拉伸。但是,如果我采用相同的形状,用它创建一个NSImage,并使用图像来掩盖我的CALayer,圆角就很好了。
这是我用来屏蔽图层的代码(您也可以下载整个example project):
CGColorRef backgroundColor = CGColorCreateGenericRGB(0.0, 0.0, 0.0, 1.0f);
[self.window.contentView setLayer:[CALayer layer]];
[self.window.contentView setWantsLayer:YES];
[[self.window.contentView layer] setFrame:[self.window.contentView frame]];
CALayer *imageBasedMaskLayer = [CALayer layer];
[imageBasedMaskLayer setContents:(id)[[self maskWithSize:NSMakeSize(50, 50)] CGImageForProposedRect:NULL context:nil hints:nil]];
[imageBasedMaskLayer setFrame:CGRectMake(0, 0, 50, 50)];
CALayer *layerWithImageBasedMaskLayer = [CALayer layer];
[layerWithImageBasedMaskLayer setBackgroundColor:backgroundColor];
[layerWithImageBasedMaskLayer setMask:imageBasedMaskLayer];
CAShapeLayer *shapeBasedMaskLayer = [CAShapeLayer layer];
CGPathRef maskShape = [self newMaskPathWithFrame:NSMakeRect(0, 0, 50, 50)];
[shapeBasedMaskLayer setPath:maskShape];
[shapeBasedMaskLayer setFillRule:kCAFillRuleEvenOdd];
CGPathRelease(maskShape);
[shapeBasedMaskLayer setFrame:CGRectMake(0, 0, 50, 50)];
CALayer *layerWithShapeBasedMaskLayer = [CALayer layer];
[layerWithShapeBasedMaskLayer setBackgroundColor:backgroundColor];
[layerWithShapeBasedMaskLayer setMask:nil];
[layerWithShapeBasedMaskLayer setMask:shapeBasedMaskLayer];
[layerWithImageBasedMaskLayer setFrame:CGRectMake(50, 50, 50, 50)];
[layerWithShapeBasedMaskLayer setFrame:CGRectMake(120, 50, 50, 50)];
[[self.window.contentView layer] addSublayer:layerWithImageBasedMaskLayer];
[[self.window.contentView layer] addSublayer:layerWithShapeBasedMaskLayer];
CGColorRelease(backgroundColor);
还有我用来创建NSImage 和CGPathRef 的两种方法。
- (NSImage *)maskWithSize:(CGSize)size;
{
NSImage *maskImage = [[NSImage alloc] initWithSize:size];
[maskImage lockFocus];
[[NSColor blackColor] setFill];
CGPathRef mask = [self newMaskPathWithFrame:CGRectMake(0, 0, size.width, size.height)];
CGContextRef context = [[NSGraphicsContext currentContext] graphicsPort];
CGContextAddPath(context, mask);
CGContextFillPath(context);
CGPathRelease(mask);
[maskImage unlockFocus];
return [maskImage autorelease];
}
- (CGPathRef)newMaskPathWithFrame:(CGRect)frame;
{
CGFloat cornerRadius = 3;
CGFloat height = CGRectGetMaxY(frame);
CGFloat width = CGRectGetMaxX(frame);
CGMutablePathRef maskPath = CGPathCreateMutable();
CGPathMoveToPoint(maskPath, NULL, 0, height-cornerRadius);
CGPathAddArcToPoint(maskPath, NULL, 0, height, cornerRadius, height, cornerRadius);
CGPathAddLineToPoint(maskPath, NULL, width-cornerRadius, height);
CGPathAddArcToPoint(maskPath, NULL, width, height, width, height-cornerRadius, cornerRadius);
CGPathAddLineToPoint(maskPath, NULL, width, cornerRadius);
CGPathAddArcToPoint(maskPath, NULL, width, 0, width-cornerRadius, 0, cornerRadius);
CGPathAddLineToPoint(maskPath, NULL, cornerRadius, 0);
CGPathAddArcToPoint(maskPath, NULL, 0, 0, 0, cornerRadius, cornerRadius);
CGPathCloseSubpath(maskPath);
return maskPath;
}
请注意,我要创建的实际蒙版比圆角矩形更复杂,否则我会使用一些更简单的绘图技术。我尝试了各种CGPath的绘图功能,问题并没有消失。
我在这里错过了什么?
【问题讨论】:
-
这很奇怪。这听起来像一个系统错误。我建议使用 Apple 的错误报告器记录错误。
-
这确实很奇怪。另一个可能有趣的数据点:如果您将
cornerRadius设置为3,而不是使用形状图层进行遮罩,那么它看起来是正确的。 (即没有表现出拉伸)我知道这并不能解决你的问题,但它增加了神秘感。
标签: objective-c core-animation core-graphics