【发布时间】:2018-12-02 15:16:41
【问题描述】:
我应该创建this。 我确实搜索了 google、youtube 和 StackOverflow,下面的代码是我研究的结果。
@IBDesignable class TriangleView2: UIView {
override init(frame: CGRect) {
super.init(frame: frame)
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
let gradient = CAGradientLayer()
override func draw(_ rect: CGRect) {
//draw the line of UIBezierPath
let path1 = UIBezierPath()
path1.move(to: CGPoint(x: rect.minX - 100, y: rect.maxY - 80))
path1.addLine(to: CGPoint(x: rect.maxX, y: rect.maxY))
path1.addLine(to: CGPoint(x: (rect.maxX + 90 ), y: rect.minY/2 ))
path1.close()
// add clipping path. this draws an imaginary line (to create bounds) from the
//ends of the UIBezierPath line down to the bottom of the screen
let clippingPath = path1.copy() as! UIBezierPath
clippingPath.move(to: CGPoint(x: rect.minX - 100, y: rect.maxY - 80))
clippingPath.addLine(to: CGPoint(x: rect.maxX, y: rect.maxY))
clippingPath.addLine(to: CGPoint(x: (rect.maxX + 90 ), y: rect.minY/2 ))
clippingPath.close()
clippingPath.addClip()
// create and add the gradient
let colors = [theme.current.profile_start_view1.cgColor, theme.current.profile_end_view1.cgColor]
let colorSpace = CGColorSpaceCreateDeviceRGB()
let colorLocations:[CGFloat] = [0.0, 1.0]
let gradient = CGGradient(colorsSpace: colorSpace,
colors: colors as CFArray,
locations: colorLocations)
let context = UIGraphicsGetCurrentContext()
let startPoint = CGPoint(x: 1, y: 1)
let endPoint = CGPoint(x: 1, y: bounds.maxY)
// and lastly, draw the gradient.
context!.drawLinearGradient(gradient!, start: startPoint, end:
endPoint, options: CGGradientDrawingOptions.drawsAfterEndLocation)
}
}
不对,我有 2 个视图(如果我能完成它,将是 3 个),但存在一些差异。结果是this
这两个视图没有相同的颜色,但正如您所见,两个视图具有相同方向的相同渐变
有人有什么建议吗?
【问题讨论】:
-
你只需要一个视图和一个
draw方法来渲染这四个渐变。
标签: ios swift core-graphics gradient uibezierpath