【发布时间】:2017-08-21 15:21:37
【问题描述】:
我正在尝试从一本书中学习 C# 编程,到目前为止我被教导输入的代码是:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace SaveTheHumans
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
Random random = new Random();
public MainWindow()
{
InitializeComponent();
}
private void startButton_Click(object sender, RoutedEventArgs e)
{
AddEnemy();
}
private void AddEnemy()
{
ContentControl enemy = new ContentControl();
enemy.Template = Resources["EnemyTemplate"] as ControlTemplate;
AnimateEnemy(enemy, 0, playArea.ActualWidth - 100, "(Canvas.Left)");
AnimateEnemy(enemy, random.Next((int)playArea.ActualHeight - 100));
random.Next((int) playArea.ActualHeight - 100, "(Canvas.Top");
playArea.Children.Add(enemy);
}
private void AnimateEnemy(ContentControl enemy, int v)
{
throw new NotImplementedException();
}
private void AnimateEnemy(ContentControl enemy, double from, double to, string propertyToAnimate)
{
Storyboard storyboard = new Storyboard() { AutoReverse = true, RepeatBehavior = RepeatBehavior.Forever };
DoubleAnimation animation = new DoubleAnimation()
{
From = from,
To = to,
Duration = new Duration(TimeSpan.FromSeconds(random.Next(4, 6))),
};
Storyboard.SetTarget(animation, enemy);
Storyboard.SetTargetProperty(animation, new PropertyPath(propertyToAnimate));
storyboard.Children.Add(animation);
storyboard.Begin();
}
}
}
它旨在成为一款游戏,代码设置了一旦点击开始按钮,敌人就可以在哪里生成和移动。我已经尝试在其他帖子中搜索问题,但没有一个解决了我的错误。如果有任何帮助,有问题的书是Head First C# 导致此错误的特定行是这样的:
random.Next((int) playArea.ActualHeight - 100, "(Canvas.Top");
任何帮助将不胜感激
【问题讨论】: