【发布时间】:2018-03-12 14:22:20
【问题描述】:
所以我们几乎已经让这个程序运行良好,我们只需要一点帮助,或者在我们将如何开始和停止动画的正确方向上的良好指针。我尝试了几种方法,但似乎都没有奏效。我花了很多时间在网上寻找解决方案的帮助。我开始相信问题出在告诉形状移动的线条的某个地方。提前感谢您的帮助。
JS:
var myGamePiece;
function startGame() {
myGamePiece = new component(30, 30, "red", 10, 120);
myGameArea.start();
}
var myGameArea = {
canvas : document.createElement("canvas"),
start : function() {
this.canvas.width = 480;
this.canvas.height = 270;
this.context = this.canvas.getContext("2d");
document.body.insertBefore(this.canvas, document.body.childNodes[0]);
this.interval = setInterval(updateGameArea, 20);
},
clear : function() {
this.context.clearRect(0, 0, this.canvas.width, this.canvas.height);
}
}
function component(width, height, color, x, y) {
this.width = width;
this.height = height;
this.speedX = 0;
this.speedY = 0;
this.x = x;
this.y = y;
this.update = function() {
ctx = myGameArea.context;
ctx.fillStyle = color;
ctx.fillRect(this.x, this.y, this.width, this.height);
}
this.newPos = function() {
this.x += this.speedX;
this.y += this.speedY;
}
}
function updateGameArea() {
myGameArea.clear();
myGamePiece.newPos();
myGamePiece.update();
}
function moveup() {
myGamePiece.speedY -= 1;
}
function movedown() {
myGamePiece.speedY += 1;
}
function moveleft() {
myGamePiece.speedX -= 1;
}
function moveright() {
myGamePiece.speedX += 1;
}
HTML:
<!DOCTYPE html>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<script type="text/javascript" src="HallettBrocatoLab2.js"></script>
<style>
canvas {
border:1px solid #d3d3d3;
background-color: #f1f1f1;
}
</style>
</head>
<body onload="startGame()">
<div style="text-align:center;width:480px;">
<button onclick="moveup()">UP</button><br><br>
<button onclick="moveleft()">LEFT</button>
<button onclick="moveright()">RIGHT</button><br><br>
<button onclick="movedown()">DOWN</button><br><br>
<button onclick="start()">Start</button>
<button onclick="stop()">Stop</button>
</div>
<p>If you click a button the red square will start moving. Click the same button many times, and it will move faster and faster.</p>
</body>
</html>
【问题讨论】:
-
如果我错了,请纠正我,但您要清除间隔?不是吗?
标签: javascript html animation button shape