【发布时间】:2018-05-19 11:36:43
【问题描述】:
嘿,伙计们,我试图让一个视图出现在父视图中的长按上,并使其可拖动和可捏合,但现在我只能使其可拖动,但捏合不起作用。这是我的代码
class MainVC: UIViewController, UIGestureRecognizerDelegate {
// MARK: Intializer
public init() {
super.init(nibName: nil, bundle: nil)
}
public required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
// MARK: View controller lifecycle methods
public override func loadView() {
self.view = MainView()
}
override func viewDidLoad() {
super.viewDidLoad()
let longpressed = UILongPressGestureRecognizer(target: self, action: #selector(longpressedAction(_:)))
longpressed.minimumPressDuration = 0
longpressed.numberOfTouchesRequired = 2
self.rootView.addGestureRecognizer(longpressed)
// let tap: UITapGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(didTapAction(_:)))
// tap.numberOfTouchesRequired = 2
// self.rootView.addGestureRecognizer(tap)
}
// MARK: Stored Properties
private var circleView: ShapeView!
}
// MARK: - Views
extension MainVC {
public unowned var rootView: MainView { return self.view as! MainView } // swiftlint:disable:this force_cast
}
// MARK: - Action Functions
extension MainVC {
@objc func longpressedAction(_ sender: UILongPressGestureRecognizer) {
if sender.state == .began {
self.addCircle(gesture: sender)
} else if sender.state == .changed {
let location = sender.location(in: self.view)
self.circleView.center = CGPoint(
x: view.center.x + (location.x - view.center.x),
y: view.center.y + (location.y - view.center.y)
)
} else if sender.state == .ended{
self.circleView.removeFromSuperview()
}
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer == self.circleView.pinchRecognizer {
return true
} else {
return false
}
}
@objc func pinchAction(_ sender: UIPinchGestureRecognizer){
print("PINCHING")
let scale = sender.scale
self.circleView.transform = self.circleView.transform.scaledBy(x: scale, y: scale)
sender.scale = 1.0
}
}
// MARK: - Helper Function
extension MainVC {
func addCircle(gesture: UIGestureRecognizer) {
let tapPoint = gesture.location(in: self.rootView)
let pinchRecog: UIPinchGestureRecognizer = UIPinchGestureRecognizer(target: self, action: #selector(pinchAction(_:)))
self.circleView = ShapeView(origin: tapPoint, pinchRecognizer: pinchRecog)
self.circleView.pinchRecognizer.delegate = self
self.rootView.addGestureRecognizer(pinchRecog)
self.rootView.addSubview(self.circleView)
}
}
这是长按两根手指时出现的形状的视图
import Foundation
import UIKit
import CoreGraphics
class ShapeView: UIView {
let size: CGFloat = 150.0
var circleLayer: CAShapeLayer!
var circlePath: UIBezierPath!
var roundRect: CGRect!
var pinchRecognizer: UIPinchGestureRecognizer
init(origin: CGPoint, pinchRecognizer: UIPinchGestureRecognizer) {
self.roundRect = CGRect(x: 0.0, y: 0.0, width: self.size, height: self.size)
self.pinchRecognizer = pinchRecognizer
super.init(frame: self.roundRect)
self.center = origin
self.circlePath = UIBezierPath(roundedRect: self.roundRect, cornerRadius: 10)
self.circleLayer = CAShapeLayer()
self.circleLayer.path = circlePath.cgPath
self.circleLayer.fillColor = UIColor.clear.cgColor
self.circleLayer.strokeColor = UIColor.red.cgColor
self.circleLayer.lineWidth = 10.0
self.circleLayer.strokeEnd = 1.0
// Add the circleLayer to the view's layer's sublayers
layer.addSublayer(self.circleLayer)
// self.initGestureRecognizers()
}
// We need to implement init(coder) to avoid compilation errors
required init(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
private func initGestureRecognizers() {
let pinchGR = UIPinchGestureRecognizer(target: self, action: #selector(didPinch(pinchGR:)))
addGestureRecognizer(pinchGR)
let panGR = UIPanGestureRecognizer(target: self, action: #selector(didPan(panGR:)))
addGestureRecognizer(panGR)
}
@objc func didPinch(pinchGR: UIPinchGestureRecognizer) {
print("hahahah")
self.superview!.bringSubview(toFront: self)
let scale = pinchGR.scale
self.transform = self.transform.scaledBy(x: scale, y: scale)
pinchGR.scale = 1.0
}
@objc func didPan(panGR: UIPanGestureRecognizer) {
self.superview!.bringSubview(toFront: self)
var translation = panGR.translation(in: self)
self.center.x += translation.x
self.center.y += translation.y
panGR.setTranslation(CGPoint.zero, in: self)
}
}
我目前正在使用协调器模式,这里是代码库https://github.com/aoiserizawa/kurayami/tree/master/kurayami
【问题讨论】:
标签: ios swift uigesturerecognizer