【发布时间】:2015-04-06 23:55:06
【问题描述】:
我想创建一个服务器和客户端,在 linux 上运行这样
- 连接已建立
- 客户端向服务器发送消息
- 服务器向客户端发送响应
- 结束连接
使用http://www.thegeekstuff.com/2011/12/c-socket-programming/,这是我想出的。
TCPSockets.cpp
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <time.h>
#include <iostream>
int createConnection(char *ipaddr)
{
int sockfd = 0;
struct sockaddr_in serv_addr;
if((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
printf("\n Error : Could not create socket \n");
return -1;
}
memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(5000);
if(inet_pton(AF_INET, ipaddr, &serv_addr.sin_addr)<=0)
{
printf("\n inet_pton error occured\n");
return -1;
}
if( connect(sockfd, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0)
{
printf("\n Error : Connect Failed \n");
return -1;
}
return sockfd;
}
void receiveMessage(int sockfd)
{
int n = 0;
char recvBuff[1024];
memset(recvBuff, '0',sizeof(recvBuff));
while ( (n = read(sockfd, recvBuff, sizeof(recvBuff)-1)) > 0)
{
std::cout<<"recvBuff="<<recvBuff<<std::endl;
recvBuff[n] = 0;
if(fputs(recvBuff, stdout) == EOF)
{
printf("\n Error : Fputs error\n");
}
}
if(n < 0)
{
printf("\n Read error \n");
}
}
int createListeningSocket()
{
int listenfd = 0;
struct sockaddr_in serv_addr;
listenfd = socket(AF_INET, SOCK_STREAM, 0);
memset(&serv_addr, '0', sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons(5000);
bind(listenfd, (struct sockaddr*)&serv_addr, sizeof(serv_addr));
listen(listenfd, 10);
return listenfd;
}
void sendMessage(int connfd, char * format) {
char sendBuff[1025];
memset(sendBuff, '0', sizeof(sendBuff));
snprintf(sendBuff, sizeof(sendBuff), format);
write(connfd, sendBuff, strlen(sendBuff));
}
服务器.cpp
#include "TCPSockets.cpp"
int main(int argc, char *argv[]) {
std::cout<<"Creating socket..."<<std::endl;
int listeningSocketDescriptor = createListeningSocket();
std::cout<<"Socket created."<<std::endl;
std::cout<<"Waiting for connection..."<<std::endl;
int clientSocketDescriptor = accept(listeningSocketDescriptor, (struct sockaddr*)NULL, NULL);
std::cout<<"Connection made."<<std::endl;
std::cout<<"Waiting for message..."<<std::endl;
receiveMessage(listeningSocketDescriptor);
std::cout<<"Message received."<<std::endl;
std::cout<<"Sending message..."<<std::endl;
sendMessage(clientSocketDescriptor, "From server!");
std::cout<<"Message sent."<<std::endl;
std::cout<<"Closing client socket..."<<std::endl;
close(clientSocketDescriptor);
std::cout<<"Client socket closed."<<std::endl;
close(listeningSocketDescriptor);
return 0;
}
客户端.cpp
#include "TCPSockets.cpp"
int main(int argc, char *argv[]) {
if(argc != 2)
{
printf("\n Usage: %s <ip of server> \n",argv[0]);
return 1;
}
std::cout<<"Creating connection..."<<std::endl;
int socketDescriptor = createConnection(argv[1]);
if (socketDescriptor < 0)
{
return 1;
}
std::cout<<"Connection created."<<std::endl;
std::cout<<"Sending message..."<<std::endl;
sendMessage(socketDescriptor, "From client!");
std::cout<<"Message sent."<<std::endl;
std::cout<<"Waiting for response..."<<std::endl;
receiveMessage(socketDescriptor);
std::cout<<"Response received."<<std::endl;
return 0;
}
除了服务器接收到消息外,一切正常。我做错了什么?
【问题讨论】:
-
不清楚您的要求。如果服务器没有接收到请求,那么什么都没有工作......但是你说一切正常,除了......。你能澄清一下吗?
-
您没有检查 bind() 或 listen() 的返回值,因此如果其中任何一个调用失败,您都不会知道。其中任何一个调用失败都会阻止您的服务器接受连接。
-
当你遇到错误时,打印错误,而不仅仅是“读取错误”。使用
perror()或strerror().返回的字符串 -
什么是“消息”?尽可能精确。我怀疑您忘记定义和实现消息协议,并期望 TCP 本身就是一个消息协议。但它不是—— TCP 是字节流协议,而不是消息协议。如果你想接收消息,你必须在你的消息协议中精确定义消息是什么,并编写代码来接收。这不会靠魔法发生。