【发布时间】:2011-10-05 22:29:05
【问题描述】:
我正在从事一个小型爱好项目 (www.github.com/AzP/GLSL-Validate),在该项目中我使用了旧代码(根据我自己的口味,c 太多,c++ 太少,但是嘿,你能做什么?)试图让它在 Linux 和 Windows 上运行。我遇到了几次崩溃(现在希望已修复),但自从我开始运行 Valgrind 来查找问题后,我一直想解决我收到的投诉。
关于 Valgrind 的投诉,我只是看不出这段代码有什么问题(除了它很难阅读,因为到处都是漂亮的“神奇数字”)。
我正在使用以下命令运行 Valgrind valgrind --track-origins=yes ./Program
291 //
292 // Malloc a string of sufficient size and read a string into it.
293 //
294 # define MAX_SOURCE_STRINGS 5
295 char** ReadFileData(char *fileName)
296 {
297 FILE *in = fopen(fileName, "r");
298 char *fdata;
299 int count = 0;
300 char**return_data=(char**)malloc(MAX_SOURCE_STRINGS+1);
301
302 //return_data[MAX_SOURCE_STRINGS]=NULL;
303 if (!in) {
304 printf("Error: unable to open input file: %s\n", fileName);
305 return 0;
306 }
307
308 // Count size of file by looping through it
309 while (fgetc(in) != EOF)
310 count++;
311
312 fseek(in, 0, SEEK_SET);
313
314
315 if (!(fdata = (char *)malloc(count+2))) {
316 printf("Error allocating memory\n");
317 return 0;
318 }
319 if (fread(fdata, sizeof(char), count, in) != count) {
320 printf("Error reading input file: %s\n", fileName);
321 return 0;
322 }
323 fdata[count] = '\0';
324 fclose(in);
325 if(count==0){
326 return_data[0]=(char*)malloc(count+2);
327 return_data[0][0]='\0';
328 OutputMultipleStrings=0;
329 return return_data;
330 }
331
332 int len = (int)(ceil)((float)count/(float)OutputMultipleStrings);
333 int ptr_len=0,i=0;
334 while(count>0){
335 return_data[i]=(char*)malloc(len+2);
336 memcpy(return_data[i],fdata+ptr_len,len);
337 return_data[i][len]='\0';
338 count-=(len);
339 ptr_len+=(len);
340 if(count<len){
341 if(count==0){
342 OutputMultipleStrings=(i+1);
343 break;
344 }
345 len = count;
346 }
347 ++i;
348 }
349 return return_data;
350 }
这是 Valgrind 的输出。 is 0 bytes inside a block of size 6 alloc'd 是否意味着我可以忽略它?我的意思是“0字节”听起来不危险?不过既然我把问题发到这里了,我想你可以看出我认为我应该关注它。
==10570== Invalid write of size 8
==10570== at 0x401602: ReadFileData(char*) (StandAlone.cpp:335)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
==10570== Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570== at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570== by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
==10570==
==10570== Invalid read of size 8
==10570== at 0x401624: ReadFileData(char*) (StandAlone.cpp:336)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
==10570== Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570== at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570== by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
==10570==
==10570== Invalid read of size 8
==10570== at 0x40163F: ReadFileData(char*) (StandAlone.cpp:337)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
==10570== Address 0x5f627a0 is 0 bytes inside a block of size 6 alloc'd
==10570== at 0x4C2880D: malloc (vg_replace_malloc.c:236)
==10570== by 0x401475: ReadFileData(char*) (StandAlone.cpp:300)
==10570== by 0x4013D8: CompileFile(char*, void*, int, TBuiltInResource const*) (StandAlone.cpp:255)
==10570== by 0x401016: main (StandAlone.cpp:152)
编辑:我需要在 c++ 编译器中编译代码,这就是为什么我必须保留 malloc 的所有演员表。
【问题讨论】:
-
也许可以跟踪
i的值,看看它们是否会超过 5。 -
你的意思是 6,如 MAX_SOURCE_STRINGS+1?
标签: c debugging memory-management valgrind