【发布时间】:2011-08-04 16:54:38
【问题描述】:
我有一个循环直到 bool done = true; 在 TestMoves() 方法中,根据用户输入,该方法将 bool done 返回为 true 或 false。但是,我不知道如何在我的 Start() 方法中将此值“发送”回 while 循环以停止循环。这是我的代码:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
class Program
{
public static void Main(string[] args)
{
Start("r");
}
public static string Start(string move)
{
Console.Write("Welcome to the Shotgun App\nEnter s for single player and m for multiplayer: ");
string gameType = Console.ReadLine();
if (gameType == "s")
{
Console.Write("Single Player Controls:\n r = reload\n s = shield\n f = fire\n ***you start with ammo\n Ready to play?");
Console.ReadLine();
int ammo = 1;
bool done = false;
while (!done)
{
Console.Write("\nEnter your move: ");
move = Console.ReadLine();
switch (move)
{
case "r":
Console.Write("\nYou have reloaded, press enter for Genius\n");
ammo++;
Console.Write("Your ammo is " + ammo);
Console.ReadLine();
string geniusMove = "";
Genius(geniusMove, move, done);
Console.ReadLine();
break;
case "s":
Console.Write("\nYou have shielded, press enter for Genius\n");
Console.Write("Your ammo is " + ammo);
Console.ReadLine();
geniusMove = "";
Genius(geniusMove, move, done);
Console.ReadLine();
break;
case "f":
if (ammo != 0)
{
Console.Write("\nYou have fired, press enter for Genius\n");
ammo--;
Console.Write("Your ammo is " + ammo);
Console.ReadLine();
geniusMove = "";
Genius(geniusMove, move, done);
Console.ReadLine();
}
else
{
Console.Write("You don't have enough ammo, try again");
done = false;
}
break;
default:
Console.Write("\nInvalid move, try again\n");
done = false;
break;
}
}
return move;
}
else
{
return move;
}
}
static string Genius(string geniusMove, string move, bool done)
{
int geniusAmmo = 1;
geniusMove = "r";
if (geniusMove == "f")
{
geniusAmmo--;
Console.Write("Genius had decided to fire.\nGenius ammo is " + geniusAmmo + "\n");
}
else if (geniusMove == "r")
{
geniusAmmo++;
Console.Write("Genius had decided to reload.\nGenius ammo is " + geniusAmmo + "\n");
}
else if (geniusMove == "s")
{
Console.Write("Genius had decided to shield.\nGenius ammo is " + geniusAmmo + "\n");
}
TestMoves(move, geniusMove, done);
return geniusMove;
}
static bool TestMoves(string move, string geniusMove, bool done)
{
if (move == "s" && geniusMove == "f")
{
Console.Write("No one has died yet");
done = false;
return done;
}
else if (move == "f" && geniusMove == "f")
{
Console.Write("You both died! Good game!");
done = true;
return done;
}
else if (move != "s" && geniusMove == "f")
{
Console.Write("You died! Good game!");
done = true;
return done;
}
else if (move == "f" && geniusMove == "s")
{
Console.Write("No one has died yet");
done = false;
return done;
}
else if (move == "f" && geniusMove != "s")
{
Console.Write("Genius died! Good game!");
done = true;
return done;
}
else if (move != "f" && geniusMove != "f")
{
Console.Write("No one has died yet");
done = false;
return done;
}
else
{
return done;
}
}
}
}
【问题讨论】:
-
你为什么给一个变量赋值,只是为了返回它?只需在 TestMoves 中使用
return false或return true...
标签: c# .net while-loop