【问题标题】:How to add a mouse hover listener to a rectangle in Java如何在Java中将鼠标悬停侦听器添加到矩形
【发布时间】:2014-12-14 04:41:06
【问题描述】:

我正在尝试使用Rectangle 对象制作一个按钮,并且还尝试在悬停时更改颜色,但它不会改变。 我已经让我的代码对变量有更通用的名称,这样它就不会混淆,这里是:

public class MouseHandler extends MouseAdapter {
    @Override
    public void mouseMoved(MouseEvent e) {
        int mx = e.getX();
        int my = e.getY();
        if(mx > button.x && mx < button.x+button.width &&
                my > button.y && my < button.y+button.height) {
                buttonHover = true;
        } else {
                buttonHover = false;

        }
    }
}

我也尝试调用这些代码行,但它不起作用:

if(buttonHover)
g.setColor(hoverColor);
g.drawRect(button.x, button.y, button.width, button.height);

我将把我的完整代码和实际的变量名放在底部。感谢您的帮助!

package trivia;

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

import javax.swing.JFrame;

@SuppressWarnings("serial")
public class Main extends JFrame{

boolean mainMenu = true;
boolean startHover;
static Color tan = Color.decode("#F4EBC3");
static Color darkGreen = Color.decode("#668284");
static Color buttonColor = Color.decode("#A2896B");
static Color borderColor = Color.decode("#333333");
static Color buttonHover = Color.decode("#F5B66E");
Rectangle header = new Rectangle(0, 0, 500, 100);
Rectangle body = new Rectangle(0, 100, 500, 400);
Rectangle start = new Rectangle(150, 150, 200, 40);
Rectangle howToPlay = new Rectangle(150, 225, 200, 40);
Rectangle quit = new Rectangle(150, 300, 200, 40);

public Main() {
    setTitle("Trivia Game!");
    setSize(500, 500);
    setVisible(true);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setLocationRelativeTo(null);

}
@Override
public void paint(Graphics g) {
    Dimension d = this.getSize();
    if(mainMenu = true){
        g.setColor(darkGreen);
        g.fillRect(header.x, header.y, header.width, header.height);
        g.setFont(new Font("Courier", Font.BOLD, 24));
        g.setColor(Color.BLACK);
        drawCenteredString("Trivia Game!", d.width, 125, g);
        g.setColor(tan);
        g.fillRect(body.x, body.y, body.width, body.height);
        g.setColor(buttonColor);
        g.fillRect(start.x, start.y, start.width, start.height);
        g.setColor(borderColor);
        g.drawRect(start.x, start.y, start.width, start.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Start", d.width, 340, g);
        g.setColor(buttonColor);
        g.fillRect(howToPlay.x, howToPlay.y, howToPlay.width, howToPlay.height);
        g.setColor(borderColor);
        g.drawRect(howToPlay.x, howToPlay.y, howToPlay.width, howToPlay.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("How To Play", d.width, 490, g);
        g.setColor(buttonColor);
        g.fillRect(quit.x, quit.y, quit.width, quit.height);
        g.setColor(borderColor);
        g.drawRect(quit.x, quit.y, quit.width, quit.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Quit?", d.width, 640, g);
        g.setColor(buttonColor);
        g.fillRect(start.x, start.y, start.width, start.height);
        g.setColor(borderColor);
        g.drawRect(start.x, start.y, start.width, start.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Start", d.width, 340, g);
        if(startHover)
            g.setColor(buttonHover);
            g.drawRect(start.x, start.y, start.width, start.height);
    }
}
public void drawCenteredString(String s, int w, int h, Graphics g) {
    FontMetrics fm = g.getFontMetrics();
    int x = (w - fm.stringWidth(s)) / 2;
    int y = (fm.getAscent() + (h- (fm.getAscent() + fm.getDescent())) / 2);
    g.drawString(s, x, y);
}

public static void main(String[] args) {
    @SuppressWarnings("unused")
    Main m = new Main();
}
public class MouseHandler extends MouseAdapter {
    @Override
    public void mouseMoved(MouseEvent e) {
        int mx = e.getX();
        int my = e.getY();
        if(mx > start.x && mx < start.x+start.width &&
                my > start.y && my < start.y+start.height) {
                startHover = true;
                System.out.println("yes");
        } else {
                startHover = false;
                System.out.println("no");
        }
    }
}
}

【问题讨论】:

  • “我正在尝试使用 Rectangle 对象制作一个按钮。” 为什么要这样做而不是使用 JButton 对象?
  • @AndrewThompson 我喜欢我的按钮样式,我不知道有什么方法可以用JButton 做到这一点,如果可能的话,不要犹豫让我知道!
  • “我喜欢我的按钮的样式..” 这很简单。更改按钮的 PLAF 或边框,或简单地为其指定样式图标(标准、悬停、聚焦、按下等)。

标签: java swing button java-2d rectangles


【解决方案1】:

我先...

1) 如果它真的只是一个你想要处理的矩形。请使用https://docs.oracle.com/javase/7/docs/api/java/awt/Rectangle.html,Java 已经足够让您的生活变得简单,请不要丢弃它。 (忽略此处留作参考)

2) 你应该实现 MouseMotionListener...我为你做了。

import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.FontMetrics;
import java.awt.Graphics;
import java.awt.Rectangle;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;

import javax.swing.JFrame;

@SuppressWarnings("serial")
public class test extends JFrame  implements MouseMotionListener {

boolean mainMenu = true;
boolean startHover;
static Color tan = Color.decode("#F4EBC3");
static Color darkGreen = Color.decode("#668284");
static Color buttonColor = Color.decode("#A2896B");
static Color borderColor = Color.decode("#333333");
static Color buttonHover = Color.decode("#F5B66E");
Rectangle header = new Rectangle(0, 0, 500, 100);
Rectangle body = new Rectangle(0, 100, 500, 400);
Rectangle start = new Rectangle(150, 150, 200, 40);
Rectangle howToPlay = new Rectangle(150, 225, 200, 40);
Rectangle quit = new Rectangle(150, 300, 200, 40);

public test() {
    setTitle("Trivia Game!");
    setSize(500, 500);
    setVisible(true);
    setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    setLocationRelativeTo(null);
    this.addMouseMotionListener(this);
}

@Override
public void paint(Graphics g) {
    Dimension d = this.getSize();
    if (mainMenu = true) {
        g.setColor(darkGreen);
        g.fillRect(header.x, header.y, header.width, header.height);
        g.setFont(new Font("Courier", Font.BOLD, 24));
        g.setColor(Color.BLACK);
        drawCenteredString("Trivia Game!", d.width, 125, g);
        g.setColor(tan);
        g.fillRect(body.x, body.y, body.width, body.height);
        g.setColor(buttonColor);
        g.fillRect(start.x, start.y, start.width, start.height);
        g.setColor(borderColor);
        g.drawRect(start.x, start.y, start.width, start.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Start", d.width, 340, g);
        g.setColor(buttonColor);
        g.fillRect(howToPlay.x, howToPlay.y, howToPlay.width,
                howToPlay.height);
        g.setColor(borderColor);
        g.drawRect(howToPlay.x, howToPlay.y, howToPlay.width,
                howToPlay.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("How To Play", d.width, 490, g);
        g.setColor(buttonColor);
        g.fillRect(quit.x, quit.y, quit.width, quit.height);
        g.setColor(borderColor);
        g.drawRect(quit.x, quit.y, quit.width, quit.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Quit?", d.width, 640, g);
        g.setColor(buttonColor);
        g.fillRect(start.x, start.y, start.width, start.height);
        g.setColor(borderColor);
        g.drawRect(start.x, start.y, start.width, start.height);
        g.setFont(new Font("Courier", Font.BOLD, 20));
        g.setColor(Color.black);
        drawCenteredString("Start", d.width, 340, g);
        if (startHover)
            g.setColor(buttonHover);
        g.drawRect(start.x, start.y, start.width, start.height);
    }
}

public void drawCenteredString(String s, int w, int h, Graphics g) {
    FontMetrics fm = g.getFontMetrics();
    int x = (w - fm.stringWidth(s)) / 2;
    int y = (fm.getAscent() + (h - (fm.getAscent() + fm.getDescent())) / 2);
    g.drawString(s, x, y);
}

public static void main(String[] args) {
    @SuppressWarnings("unused")
    test m = new test();
}

@Override
public void mouseDragged(MouseEvent arg0) {
    // TODO Auto-generated method stub

}

@Override
public void mouseMoved(MouseEvent e) {
    System.out.println("lol");
    int mx = e.getX();
    int my = e.getY();
    if (mx > start.x && mx < start.x + start.width && my > start.y
            && my < start.y + start.height) {
        startHover = true;
        System.out.println("yes");
    } else {
        startHover = false;
        System.out.println("no");
    }
}
}

如果您阅读下面的内容,您会发现您的代码有很多问题。不要让这吓到你学习。一步一步做,你会没事的。

【讨论】:

  • “如果你阅读下面的内容,你会发现你的代码有很多问题。不要让这吓到你学习。一步一步做,你会没事的。”两个问题,1:读下面什么? 2:一步一步做什么?
  • 我的意思是现在上面。一步一步学习。
  • 另外,你的代码不起作用,当你翻转它时它保持相同的颜色
  • 代码检测到鼠标在哪里很好,它一定是你的颜色编码。
【解决方案2】:

这里有几个问题:

  • 您正在直接在 JFrame 中进行绘图,这是一件危险的事情,因为 JFrame 包含许多组件,我敢肯定您不熟悉其中的一些组件,包括边框、根窗格、玻璃窗格和内容窗格,如果你把画弄乱了,它就会把这些关键部件的画弄乱。
  • 此外,通过在绘制方法内部绘制,您将失去 Swing 图形的所有优势。
  • 此外,您的大部分程序设计和逻辑似乎都包含在绘画方法中,这是您应该绝不做的事情,因为您无法完全控制何时甚至是否调用该方法.
  • 相反,您应该在自己的类中创建按钮组件,与 JFrame 分开
  • 让您的班级能够放置在 JPanel 中
  • 并赋予它翻转功能。
  • 不过,为了我的钱,我只想扩展一个 JButton 或更好,只需使用一个 JButton,让它看起来像我想要的那样,而不是试图重新发明轮子。

例如,

import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.GridBagLayout;
import java.awt.GridLayout;

import javax.swing.*;
import javax.swing.border.Border;
import javax.swing.event.ChangeEvent;
import javax.swing.event.ChangeListener;

@SuppressWarnings("serial")
public class Main2 extends JPanel {
   private static final Color TAN = Color.decode("#F4EBC3");
   private static final Color DARK_GREEN = Color.decode("#668284");
   private static final Color BUTTON_COLOR = Color.decode("#A2896B");
   private static final Color BORDER_COLOR = Color.decode("#333333");
   private static final Color BUTTON_ROLLOVER_COLOR = Color.decode("#F5B66E");
   private static final String TITLE = "Trivia Game!";
   private static final Font TITLE_FONT = new Font("Courier", Font.BOLD, 24);
   private static final int PREF_W = 500;
   private static final int PREF_H = PREF_W - 30;
   private JButton startButton;
   private JButton howToPlayButton;
   private JButton quitButton;


   public Main2() {
      JLabel titleLabel = new JLabel(TITLE, SwingConstants.CENTER);
      titleLabel.setFont(TITLE_FONT);
      int blGap = 15;
      titleLabel.setBorder(BorderFactory.createEmptyBorder(blGap, blGap, blGap, blGap));
      JPanel titlePanel = new JPanel(new GridBagLayout());
      titlePanel.setBackground(DARK_GREEN);
      titlePanel.add(titleLabel);

      JPanel centerInnerPanel = new JPanel(new GridLayout(0, 1, blGap, 2 * blGap));
      centerInnerPanel.setOpaque(false);
      centerInnerPanel.setBorder(BorderFactory.createEmptyBorder(blGap, blGap, blGap, blGap));
      centerInnerPanel.add(startButton = createButton("Start"));
      centerInnerPanel.add(howToPlayButton = createButton("How To Play"));
      centerInnerPanel.add(quitButton = createButton("Quit?"));

      JPanel centerOuterPanel = new JPanel(new GridBagLayout());
      centerOuterPanel.setBackground(TAN);
      centerOuterPanel.add(centerInnerPanel);


      setLayout(new BorderLayout());
      add(titlePanel, BorderLayout.PAGE_START);
      add(centerOuterPanel, BorderLayout.CENTER);
   }

   private JButton createButton(String name) {
      final JButton button = new JButton(name);
      button.setFont(TITLE_FONT.deriveFont(20F));
      button.setBackground(BUTTON_COLOR);
      Border emptyBorder = BorderFactory.createEmptyBorder(5, 25, 5, 25);
      Border lineBorder = BorderFactory.createLineBorder(BORDER_COLOR);
      Border nestedBorder = BorderFactory.createCompoundBorder(lineBorder, emptyBorder);
      button.setBorder(nestedBorder);


      button.getModel().addChangeListener(new ChangeListener() {

         @Override
         public void stateChanged(ChangeEvent e) {
            ButtonModel model = (ButtonModel)e.getSource();
            if (model.isRollover()) {
               button.setBackground(BUTTON_ROLLOVER_COLOR);
            } else {
               button.setBackground(BUTTON_COLOR);
            }
         }
      });

      return button;
   }

   @Override
   public Dimension getPreferredSize() {
      if (isPreferredSizeSet()) {
         return super.getPreferredSize();
      }
      int w = Math.max(super.getPreferredSize().width, PREF_W);
      int h = Math.max(super.getPreferredSize().height, PREF_H);

      return new Dimension(w, h);
   }

   private static void createAndShowGui() {
      Main2 mainPanel = new Main2();

      JFrame frame = new JFrame("Main2");
      frame.setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
      frame.getContentPane().add(mainPanel);
      frame.pack();
      frame.setLocationByPlatform(true);
      frame.setVisible(true);
   }

   public static void main(String[] args) {
      SwingUtilities.invokeLater(new Runnable() {
         public void run() {
            createAndShowGui();
         }
      });
   }
}

【讨论】:

  • 您知道悬停时颜色实际上并没有改变,对吧?这就是重点。
  • @Geroy290:当我尝试时,颜色在悬停时发生了变化,实际上这就是将 ChangeListener 添加到按钮模型的全部原因。请再试一次代码并报告。
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