我没有模拟这个。
这个想法是将count 计数器扩展一点,包括额外的 10 秒。输入 p_b 用于异步设置按钮事件锁存器,用于启动扩展计数,大概允许人行横道交通在前 10 秒内通过。
它由 JK 触发器 (crosstime) 控制。这里值得注意的特点应该是人行横道仅在延长的 20 秒周期的前 10 秒启用。您不会突然允许穿越。
所有这一切都假设您的按钮是按需人行横道请求,您不解释您的州名或您的灯。
我猜你想用crosstime 关闭行人绿灯。
(如果这不起作用或不是你想要的,你得到了你付出的代价。)
library ieee;
use ieee.std_logic_1164.all;
use ieee.std_logic_unsigned.all;
entity tlc is
port (
trafficlights: out std_logic_vector (5 downto 0);
clck: in std_logic;
reset: in std_logic;
p_b: in std_logic
);
end entity tlc;
architecture behavioral of tlc is
type state_type is (st0_r1_g2, st1_r1_a1_a2, st2_g1_r2, st3_a1_r2_a2);
signal state: state_type;
signal count: std_logic_vector (4 downto 0) ; -- (3 downto 0);
signal pb_event: std_logic;
signal crosstime: std_logic; -- JK FF
constant sec10 : std_logic_vector (4 downto 0) := "01010"; -- ( 3 downto 0) := "1010";
constant sec2 : std_logic_vector (4 downto 0) := "00010"; -- (3 downto 0 ) := "0010";
-- constant sec16: std_logic_vector (4 downto 0) := "01111"; -- (3 downto 0 ) := "1111";
constant sec20: std_logic_vector (4 downto 0) := "10100"; -- new
begin
process (clck, reset, p_b) -- added push button
begin
if p_b = '1' and reset = '0' then -- asynch set for push button
pb_event <= '1';
end if;
if reset = '1' then
state <= st0_r1_g2; -- reset to initial state
count <= (others => '0'); -- reset counter
pb_event <= '0';
crosstime <= '0';
elsif clck' event and clck = '1' then -- rising edge
if pb_event = '1' and count = "00000" then -- J input
crosstime <= '1';
end if;
case (state) is -- state transitions
when st0_r1_g2 =>
if (crosstime = '0' and count < 20) or
(crosstime = '1' and count < sec10) then
state <= st0_r1_g2;
count <= count + 1;
else
state <= st1_r1_a1_a2;
count <= "00000"; -- x"0";
if crosstime = '1' then -- K input
crosstime <= '0';
pb_event <= '0';
end if;
end if;
when st1_r1_a1_a2 =>
if count < sec2 then
state <= st1_r1_a1_a2;
count <= count + 1;
else
state <= st2_g1_r2;
count <= (others => '0');
end if;
when st2_g1_r2 =>
if count < sec10 then
state <= st2_g1_r2;
count <= count + 1;
else
state <= st3_a1_r2_a2;
count <= (others => '0');
end if;
when st3_a1_r2_a2 =>
if count < sec2 then
state <= st3_a1_r2_a2;
count <= count + 1;
else
state <=st0_r1_g2;
count <= (others => '0');
end if;
when others =>
state <= st0_r1_g2;
end case;
end if;
end process;
output_decode:
process (state)
begin
case state is
when st0_r1_g2 => trafficlights <= "100001"; -- traffic red 1, pedestrian green 1
when st1_r1_a1_a2 => trafficlights <= "110010";
when st2_g1_r2 => trafficlights <= "001100";
when st3_a1_r2_a2 => trafficlights <= "010110";
when others => trafficlights <= "100001";
end case;
end process;
end architecture behavioral;
* ...我尝试合成它,但我得到错误消息“信号 pb_event 无法合成,同步描述错误。您用于描述同步元素(寄存器、内存等)的描述风格不是当前软件版本中支持。”您认为这是因为它的异步且与同步设计的其余部分不兼容吗?*
在不知道供应商抱怨 pb_ 的情况下,这有点束缚了我们的手脚。
它似乎在抱怨 pb_event 上同时存在异步设置和异步重置。移除异步重置可能会解决问题(需要设置来告诉我们有人想使用人行横道)。
让我们将 pb_event 触发器移出当前进程以使其可用。仅使用设置输入的后果是重置将设置 pb_event 并导致第一次人行横道事件。
请注意,我仍然不了解交通信号灯,并且我在状态 st0_r1_g2 中所做的修改预计在较长的 20 秒间隔的前 10 秒内启用人行横道灯。此处不包括在内。
您也可以简单地将计数与结束计数进行相等比较,“/=”而不是“
library ieee;
use ieee.std_logic_1164.all;
use ieee.std_logic_unsigned.all;
entity tlc is
port (
trafficlights: out std_logic_vector (5 downto 0);
clck: in std_logic;
reset: in std_logic;
p_b: in std_logic
);
end entity tlc;
architecture behavioral of tlc is
type state_type is (st0_r1_g2, st1_r1_a1_a2, st2_g1_r2, st3_a1_r2_a2);
signal state: state_type;
signal count: std_logic_vector (4 downto 0) ;
signal pb_event: std_logic;
signal crosstime: std_logic; -- JK FF
constant sec10 : std_logic_vector (4 downto 0) := "01010";
constant sec2 : std_logic_vector (4 downto 0) := "00010";
constant sec20: std_logic_vector (4 downto 0) := "10100";
begin
pbevent:
process (clck, reset, p_b)
begin
if p_b = '1' or reset = '1' then -- async set for push button
pb_event <= '1'; -- reset will give crosswalk event
elsif clck'event and clck = '1' then
if state = st0_r1_g2 and
(( crosstime = '1' and count = sec10) or count = sec20) then
pb_event <= '0';
end if;
end if;
end process;
unlabelled:
process (clck, reset)
begin
if reset = '1' then
state <= st0_r1_g2; -- reset to initial state
count <= (others => '0'); -- reset counter
crosstime <= '0';
elsif clck'event and clck = '1' then
if pb_event = '1' and count = "00000" then -- J input
crosstime <= '1';
end if;
case (state) is
when st0_r1_g2 =>
if (crosstime = '0' and count < sec20) or
(crosstime = '1' and count < sec10) then
state <= st0_r1_g2;
count <= count + 1;
else
state <= st1_r1_a1_a2;
count <= "00000";
if crosstime = '1' then -- K input
crosstime <= '0';
end if;
end if;
when st1_r1_a1_a2 =>
if count < sec2 then
state <= st1_r1_a1_a2;
count <= count + 1;
else
state <= st2_g1_r2;
count <= (others => '0');
end if;
when st2_g1_r2 =>
if count < sec10 then
state <= st2_g1_r2;
count <= count + 1;
else
state <= st3_a1_r2_a2;
count <= (others => '0');
end if;
when st3_a1_r2_a2 =>
if count < sec2 then
state <= st3_a1_r2_a2;
count <= count + 1;
else
state <=st0_r1_g2;
count <= (others => '0');
end if;
when others =>
state <= st0_r1_g2;
end case;
end if;
end process;
output_decode:
process (state)
begin
case state is
when st0_r1_g2 => trafficlights <= "100001"; -- traffic red 1, pedestrian green 1
when st1_r1_a1_a2 => trafficlights <= "110010";
when st2_g1_r2 => trafficlights <= "001100";
when st3_a1_r2_a2 => trafficlights <= "010110";
when others => trafficlights <= "100001";
end case;
end process;
end architecture behavioral;
在状态 st0_r1_g2 中找到的条件已被折叠,以单独将“0”写入 pb_event 触发器。您可能预计任何时间 count = sec20 触发器都应该被清除。