我在 nodejs 和 IIS 之间进行了初步的性能测试。
IIS 在发出“hello, world!”时比 nodejs 快大约 2.5 倍。
代码如下。
我的硬件:
Dell Latitude E6510、Core i5(双核)、8 GB RAM、Windows 7 Enterprise 64 位操作系统
节点服务器
runs at http://localhost:9090/
/// <reference path="node-vsdoc.js" />
var http = require("http");
http.createServer(function (request, response) {
response.writeHead(200, { "Content-Type": "text/html" });
response.write("<p>hello, world!</p>");
response.end();
}).listen(9090);
default.htm
hosted by iis at http://localhost/test/
<p>hello, world!</p>
我自己使用任务并行库的基准程序:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using System.Diagnostics;
namespace HttpBench
{
class Program
{
private int TotalCount = 100000;
private int ConcurrentThreads = 1000;
private int failedCount;
private int totalBytes;
private int totalTime;
private int completedCount;
private static object lockObj = new object();
/// <summary>
/// main entry point
/// </summary>
static void Main(string[] args)
{
Program p = new Program();
p.Run(args);
}
/// <summary>
/// actual execution
/// </summary>
private void Run(string[] args)
{
// check command line
if (args.Length == 0)
{
this.PrintUsage();
return;
}
if (args[0] == "/?" || args[0] == "/h")
{
this.PrintUsage();
return;
}
// use parallel library, download data
ParallelOptions options = new ParallelOptions();
options.MaxDegreeOfParallelism = this.ConcurrentThreads;
int start = Environment.TickCount;
Parallel.For(0, this.TotalCount, options, i =>
{
this.DownloadUrl(i, args[0]);
}
);
int end = Environment.TickCount;
// print results
this.Print("Total requests sent: {0}", true, this.TotalCount);
this.Print("Concurrent threads: {0}", true, this.ConcurrentThreads);
this.Print("Total completed requests: {0}", true, this.completedCount);
this.Print("Failed requests: {0}", true, this.failedCount);
this.Print("Sum total of thread times (seconds): {0}", true, this.totalTime / 1000);
this.Print("Total time taken by this program (seconds): {0}", true, (end - start) / 1000);
this.Print("Total bytes: {0}", true, this.totalBytes);
}
/// <summary>
/// download data from the given url
/// </summary>
private void DownloadUrl(int index, string url)
{
using (WebClient client = new WebClient())
{
try
{
int start = Environment.TickCount;
byte[] data = client.DownloadData(url);
int end = Environment.TickCount;
lock (lockObj)
{
this.totalTime = this.totalTime + (end - start);
if (data != null)
{
this.totalBytes = this.totalBytes + data.Length;
}
}
}
catch
{
lock (lockObj) { this.failedCount++; }
}
lock (lockObj)
{
this.completedCount++;
if (this.completedCount % 10000 == 0)
{
this.Print("Completed {0} requests.", true, this.completedCount);
}
}
}
}
/// <summary>
/// print usage of this program
/// </summary>
private void PrintUsage()
{
this.Print("usage: httpbench [options] <url>");
}
/// <summary>
/// print exception message to console
/// </summary>
private void PrintError(string msg, Exception ex = null, params object[] args)
{
StringBuilder sb = new System.Text.StringBuilder();
sb.Append("Error: ");
sb.AppendFormat(msg, args);
if (ex != null)
{
sb.Append("Exception: ");
sb.Append(ex.Message);
}
this.Print(sb.ToString());
}
/// <summary>
/// print to console
/// </summary>
private void Print(string msg, bool isLine = true, params object[] args)
{
if (isLine)
{
Console.WriteLine(msg, args);
}
else
{
Console.Write(msg, args);
}
}
}
}
和结果:
IIS: httpbench.exe http://localhost/test
Completed 10000 requests.
Completed 20000 requests.
Completed 30000 requests.
Completed 40000 requests.
Completed 50000 requests.
Completed 60000 requests.
Completed 70000 requests.
Completed 80000 requests.
Completed 90000 requests.
Completed 100000 requests.
Total requests sent: 100000
Concurrent threads: 1000
Total completed requests: 100000
Failed requests: 0
Sum total of thread times (seconds): 97
Total time taken by this program (seconds): 16
Total bytes: 2000000
nodejs: httpbench.exe http://localhost:9090/
Completed 10000 requests.
Completed 20000 requests.
Completed 30000 requests.
Completed 40000 requests.
Completed 50000 requests.
Completed 60000 requests.
Completed 70000 requests.
Completed 80000 requests.
Completed 90000 requests.
Completed 100000 requests.
Total requests sent: 100000
Concurrent threads: 1000
Total completed requests: 100000
Failed requests: 0
Sum total of thread times (seconds): 234
Total time taken by this program (seconds): 27
Total bytes: 2000000
结论:
IIS 比 nodejs 快大约 2.5 倍(在 Windows 上)。这是一个非常初级的测试,绝不是决定性的。但我相信这是一个很好的起点。 Nodejs 在其他 web 服务器上可能更快,在其他平台上,但在 Windows IIS 上是赢家。希望将 ASP.NET MVC 转换为 nodejs 的开发人员应该在继续之前暂停并三思而后行。
更新(2012 年 5 月 17 日)
Tomcat(在 Windows 上)似乎击败了 IIS,在输出静态 html 方面比 IIS 快大约 3 倍。
tomcat
index.html at http://localhost:8080/test/
<p>hello, world!</p>
tomcat 结果
httpbench.exe http://localhost:8080/test/
Completed 10000 requests.
Completed 20000 requests.
Completed 30000 requests.
Completed 40000 requests.
Completed 50000 requests.
Completed 60000 requests.
Completed 70000 requests.
Completed 80000 requests.
Completed 90000 requests.
Completed 100000 requests.
Total requests sent: 100000
Concurrent threads: 1000
Total completed requests: 100000
Failed requests: 0
Sum total of thread times (seconds): 31
Total time taken by this program (seconds): 5
Total bytes: 2000000
更新结论:我多次运行基准程序。 Tomcat 似乎是在 WINDOWS 上输出 STATIC HTML 速度最快的服务器。
更新(2012 年 5 月 18 日)
以前我有 100,000 个请求和 10,000 个并发请求。我将其增加到 1,000,000 个总请求和 100,000 个并发请求。 IIS 是大赢家,而 Nodejs 是最差的。我已将结果列表化如下:
.